Jump to content


[World of Tanks] Micropatch 0.9.18_2

Micropatch 0.9.18_2

  • Please log in to reply
101 replies to this topic

eward17 #21 Posted Apr 26 2017 - 20:29

    Staff sergeant

  • -Players-
  • 11401 battles
  • 386
  • Member since:
    04-04-2015

View PostDrewthesteelman, on Apr 26 2017 - 20:03, said:

Finally...WG listens. Because having to face 2-E75s when your top tier has 2 spgs was crap

 

#SirFoch

BeMac #22 Posted Apr 26 2017 - 20:29

    Corporal

  • Players
  • 44510 battles
  • 61
  • Member since:
    04-25-2012
Good patch ideas and good communication. Please consider allowing 1 arty to be in a platoon. I believe this will encourage arty to be less of a "lone wolf".

Viper_Dragon #23 Posted Apr 26 2017 - 20:30

    First lieutenant

  • Players
  • 34588 battles
  • 588
  • [HWDA] HWDA
  • Member since:
    04-04-2011
How difficult if to rotate 20 templates to fill with similar rated tankers & tanks ?

Alpine_gremlin #24 Posted Apr 26 2017 - 20:31

    Sergeant

  • Players
  • 23736 battles
  • 205
  • [BEEER] BEEER
  • Member since:
    05-09-2012
Good deal guys!

Von_Stauffen_1 #25 Posted Apr 26 2017 - 20:34

    Private

  • Players
  • 18412 battles
  • 2
  • Member since:
    03-02-2014
Excellent!

Veroscis #26 Posted Apr 26 2017 - 20:43

    First lieutenant

  • Players
  • 46137 battles
  • 786
  • Member since:
    03-27-2013
Would it be possible for them to stop with the 13 v 13 matchups too? Totally kills the immersion... but that's just my personal insight... it sucks to me.

Mydragonsfly #27 Posted Apr 26 2017 - 20:43

    Major

  • Players
  • 8392 battles
  • 5,698
  • Member since:
    05-01-2011
Is it just me or are we actually trying to get somewhere now?  :confused:

pompous1 #28 Posted Apr 26 2017 - 20:45

    Corporal

  • Players
  • 62228 battles
  • 14
  • Member since:
    07-03-2012
The next change WG may consider is to use personal ratings to balance the teams. To make it simple at first maybe just use them like hit points for the whole team. Total of 15 players ratings vs 15 players total ratings for the opposing teams. Fine tune it at a later date to a tier by tier calculation.

RickPatton #29 Posted Apr 26 2017 - 20:47

    Captain

  • -Players-
  • 33862 battles
  • 1,322
  • [ANV] ANV
  • Member since:
    03-13-2014

Thanks for the update.  

Was just getting use to the current one.



Awack #30 Posted Apr 26 2017 - 20:50

    Private

  • -Players-
  • 1848 battles
  • 6
  • [DFS] DFS
  • Member since:
    03-29-2014

View Postdance210, on Apr 26 2017 - 19:16, said:

Attention Tankers!

 

There are plans to release Micropatch 0.9.18_2 on April 27th, 2017

 

Maintenance will begin at 03:30 PT (10:30 UTC) and will last approximately one hour.

 

During maintenance, the World of Tanks servers will be unavailable.

 

Patch notes:

 

The matchmaking mechanics were adjusted as follows:

  • The top tier of three-tier battles will comprise the same number of tank destroyers, SPGs, and light tanks (of both Platoon and solo players) in both teams. For each of these vehicle types, the number of vehicles will be the same in both teams (i.e. they will be treated separately).
  • In addition, the top tier will comprise the same aggregate number of medium and heavy tanks in both teams, but these vehicle types will not be treated separately.
  • The top tier of three-tier battles can have only one SPG.

 

But Still you Punish SPGs by not allowing us to play with our Clans or Friends!. ???  

 



Guest_jag314_* #31 Posted Apr 26 2017 - 20:50

  • Guest
NICE PATCH!!!

ash_burn #32 Posted Apr 26 2017 - 20:52

    Private

  • Players
  • 37191 battles
  • 7
  • Member since:
    12-22-2012
Too bad there is 80% chance you will not be that top tier, and most probably you will be irrelevant.

Enroh #33 Posted Apr 26 2017 - 20:54

    Corporal

  • -Players-
  • 24369 battles
  • 48
  • [SUX] SUX
  • Member since:
    12-17-2014

View Post8th_Hussar, on Apr 26 2017 - 13:28, said:

Other than needing to balance teams with regard to player skill, MM is really improving. Good work, devs. 

 

Dude give it a rest. You are not ever going to get skill-based MM. 

thandiflight #34 Posted Apr 26 2017 - 20:58

    Major

  • Players
  • 85741 battles
  • 4,359
  • [SIMP] SIMP
  • Member since:
    07-10-2011
This is certainly a positive change and actually shows Wargaming has been listening to players. They should be commended for this. Next issue is to fix the under-strength battles. They also need to fix the mission requirement for killing tanks 2 tiers higher. This is now next to impossible as you can only see 3 tanks 2 tiers higher - and the expectation to kill say two of them if they are heavies means that these opportunities almost never exist. The task was difficult enough as it was with previous MM, it is now virtually impossible due to MM. Killing arty missions (kill 3 arty) are now also virtually impossible. Previously having 4 or maybe 5 arty in a game made this feasible - but now the opportunities are so limited that the mission is virtually impossible without deliberate rigging (hard) or team-work (even harder!)

Coke_a_Cola #35 Posted Apr 26 2017 - 20:59

    Major

  • Players
  • 17970 battles
  • 2,077
  • Member since:
    07-07-2012

so WG does a "Patch" or "Update" or what ever and call it 9:18 but all the garbage they said would happen didn't, ((with the exception of Arty,))

S enter a new day, another MICRO patch, full of the same Garbage..

 

Whats the excuse next week WG???  

 



R1pJ4kk #36 Posted Apr 26 2017 - 21:01

    Sergeant

  • Players
  • 22168 battles
  • 111
  • Member since:
    12-25-2013

Still would like to see:

  1. Allow one arty in a toon
  2. Please, for the love of anything, block map spamming!!!


R1pJ4kk #37 Posted Apr 26 2017 - 21:04

    Sergeant

  • Players
  • 22168 battles
  • 111
  • Member since:
    12-25-2013

View PostVietNam54, on Apr 26 2017 - 18:45, said:

I have quitted playing this game since last September because of unbalanced MM. I was so disappointed to the point that nothing was good enough after that could bring me back to this game. I will try to play again to see if it is improved. I wish WG would balance the players's skills in both teams as well (It is one of the most important things to make the MM more fair)

 

So many conversations on this.  I too would love to see this.  However, there are people out there who think that having unicums be able to seal club is a good thing.

vesuviantitan #38 Posted Apr 26 2017 - 21:04

    Corporal

  • -Players-
  • 29936 battles
  • 15
  • [GFTD] GFTD
  • Member since:
    05-22-2014
So does this mean arty could platoon again soon with fail platoon ideals? Meaning 1 SPG of top tier and 2 of a lower to keep play mixed and balanced or 3 at bottom tier of the match they're put in? 

ImaKillYou #39 Posted Apr 26 2017 - 21:21

    Captain

  • Players
  • 27437 battles
  • 1,218
  • [-GENT] -GENT
  • Member since:
    04-25-2011
Skill will NEVER be part of MM, and WG has said so 10k times, so drop the "we need skill based MM" crap already

Mad_Dog_Seabee #40 Posted Apr 26 2017 - 21:21

    Captain

  • -Players-
  • 14975 battles
  • 1,847
  • [-RG--] -RG--
  • Member since:
    10-07-2015
So does this balance the tank classes out?




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users