Jump to content


Dear WarGaming : Youre Dying.

hacks lol cheating hack glitch

  • This topic is locked This topic is locked
40 replies to this topic

thatonetroll1 #1 Posted Jul 25 2017 - 12:45

    Corporal

  • -Players-
  • 4530 battles
  • 51
  • [CRZYT] CRZYT
  • Member since:
    10-16-2014

Moderated by Volier_Zcit


Edited by Volier_Zcit, Jul 26 2017 - 01:06.


Holo_ #2 Posted Jul 25 2017 - 12:47

    First lieutenant

  • -Players-
  • 1073 battles
  • 534
  • Member since:
    06-12-2015
People have been saying the game is dead and dying for years.  It's like a pubby myan profecy.

Edited by Holo_, Jul 25 2017 - 12:57.


SPACEDUDE71 #3 Posted Jul 25 2017 - 12:47

    Staff sergeant

  • Beta Testers
  • 12112 battles
  • 463
  • Member since:
    10-06-2010
Old news

driesp #4 Posted Jul 25 2017 - 12:57

    Major

  • Players
  • 31571 battles
  • 2,417
  • [ORYX] ORYX
  • Member since:
    07-14-2012

View PostHolo_, on Jul 25 2017 - 19:47, said:

People have been saying the game is dead and dying for years.  It's like a puppy myan profecy

 

Scroll down to the "number of players per week graph" to see how "healthy" the NA server population is...

 

http://wot-news.com/...rver/us/norm/en

 



MacDaddyMatty #5 Posted Jul 25 2017 - 12:58

    Major

  • -Players-
  • 16578 battles
  • 3,030
  • [D-DAY] D-DAY
  • Member since:
    10-07-2016

View Postdriesp, on Jul 25 2017 - 06:57, said:

 

Scroll down to the "number of players per week graph" to see how "healthy" the NA server population is...

 

http://wot-news.com/...rver/us/norm/en

 

 

It was mentioned there is a 'summer slowdown'?

Holo_ #6 Posted Jul 25 2017 - 12:59

    First lieutenant

  • -Players-
  • 1073 battles
  • 534
  • Member since:
    06-12-2015

View Postdriesp, on Jul 25 2017 - 06:57, said:

 

Scroll down to the "number of players per week graph" to see how "healthy" the NA server population is...

 

http://wot-news.com/...rver/us/norm/en

 

I'm aware it's not as healthy as it once was.  Dead?  Nope.  Dying?  Very slowly.  We'll be here next year with the same threads.



Themutt36 #7 Posted Jul 25 2017 - 13:06

    Captain

  • Players
  • 20459 battles
  • 1,647
  • [DV] DV
  • Member since:
    11-09-2011

Yes I bet there is only 3 tankers online right now...

 

We all know the game isnt perfect, but we are here because we want to play with tanks.  Not airplanes, not dinosaurs, not fuzzy little ponies, tanks.   If there was a better option out there, many would go.

 

But there isnt so get off you high horse and go develop a better one



WarDwarf_ #8 Posted Jul 25 2017 - 13:07

    Corporal

  • -Players-
  • 2078 battles
  • 18
  • Member since:
    06-23-2016

View PostMacDaddyMatty, on Jul 25 2017 - 14:58, said:

 

It was mentioned there is a 'summer slowdown'?

 

For example: June'16 - average15,9k players per day; June'17 - 12,6k

Nudnick #9 Posted Jul 25 2017 - 13:10

    Major

  • -Players-
  • 20282 battles
  • 2,154
  • Member since:
    01-06-2013
The NA server population is just a tiny part of WOT. We have very little bearing on the game because we have very little presence in the game. The chicken littles have been saying the sky is falling since I got here in '13, but it seems like it's stabilized with a small core of players that play every day, just not as much as they used to. I'm retired and could play 24/7 if I wanted to. I started out playing around 100 battles a day, now I play maybe 25. At some point that may go down to 5 and then none, but that's pretty much the way it goes with all online games. Something better always comes along.

Devildog8 #10 Posted Jul 25 2017 - 13:18

    Major

  • Players
  • 9256 battles
  • 3,444
  • [XILES] XILES
  • Member since:
    12-26-2011
As long as you have 20k playing prime time hours on these servers I really wouldnt worry about it, as said in many posts of this exact same thing, I mean many that every MMO goes thru this, its doesnt mean the game is dying because the population has shrunk over the years, actually its quite normal, so all the posts about this game is dying are over exaggerated , its more like the game is settling to a normal atmosphere as all MMOs do, STAY CALM!!!!

driesp #11 Posted Jul 25 2017 - 13:29

    Major

  • Players
  • 31571 battles
  • 2,417
  • [ORYX] ORYX
  • Member since:
    07-14-2012

View PostNudnick, on Jul 25 2017 - 20:10, said:

The NA server population is just a tiny part of WOT. We have very little bearing on the game because we have very little presence in the game. The chicken littles have been saying the sky is falling since I got here in '13, but it seems like it's stabilized with a small core of players that play every day, just not as much as they used to. I'm retired and could play 24/7 if I wanted to. I started out playing around 100 battles a day, now I play maybe 25. At some point that may go down to 5 and then none, but that's pretty much the way it goes with all online games. Something better always comes along.

 

Denial is not a river in Egypt

Shrike58 #12 Posted Jul 25 2017 - 13:43

    Major

  • Players
  • 58475 battles
  • 7,606
  • [SG] SG
  • Member since:
    02-23-2013

View Postdriesp, on Jul 25 2017 - 07:29, said:

 

Denial is not a river in Egypt

 

True...but there are bigger problems to worry about than some game which somehow manages to remain fascinating while annoying the hell out of me.

CrazzyStreaker #13 Posted Jul 25 2017 - 14:03

    Staff sergeant

  • -Players-
  • 5780 battles
  • 363
  • Member since:
    05-27-2016

Dying no, in decline yes, i think they will move us to a single server at some point then at the end offer to move those who are left to one of the other servers.

that could be a few years (or more) down the road yet

 


Edited by CrazzyStreaker, Jul 25 2017 - 14:05.


caramel #14 Posted Jul 25 2017 - 14:03

    Major

  • Players
  • 8003 battles
  • 3,700
  • [MLPVA] MLPVA
  • Member since:
    05-11-2011

View Postdriesp, on Jul 25 2017 - 04:29, said:

 

Denial is not a river in Egypt

 

Denial is not a river, but he's not in Denial. They still have hundreds of thousands of players daily over in the RU and EU servers. N.A could die entirely in their market and it wouldn't hurt their bottom line.

qcarr #15 Posted Jul 25 2017 - 14:04

    Captain

  • Players
  • 27471 battles
  • 1,802
  • [REJCT] REJCT
  • Member since:
    11-22-2012

View Postthatonetroll1, on Jul 25 2017 - 06:45, said:

Dearest wargaming.

Why arent you paying attention? Why are you ignoring what is happening? Don't know what I am talking about? I'm talking about how your game is DYING. Your Relic players are leaving, you ruined artillery, you're pumping out OP and unfair premium tanks, you destroyed the light tanks, and basically every other class as well, making their roles in battle meaningless. Sounds familiar? Yeah because this is exactly how WoT blitz failed. I'm not even going to start to mention how your "Anti hack" system is full of sh*t, in fact, one of my friends has been using aimbots ever since the policy came out and nothing happened to him, he also has Tundra, white dead tanks, high accuracy critical hitzones, and a whole host of other "illegal" mods. Your policy system is basically scareware. It scares people into thinking that doing something will have negative consequences so they don't do it. But I bet you if anybody who reads this downloads an aimbot, nothing will happen. So long as they block the scripting file.. for extra protection. Slowly people will start leaving, then telling others about how bad this game is, and how their greedy developers and company only want your money, and don't care about fixing the cheating that goes on. You're gonna die wargaming; other companies have at least realized that you can't milk a game for over 3 years just for the money, and that's where you will fall. At this point WarGaming, its either listen to your players, fix the game, or die in your greedy failure.

 

LOL. The 5,927,345th topic whining that the game is dying, everyone cheats, boo-hoo-hoo. Don't like WOT, try one of the lesser tank games out there and see how quickly you come back.

 

WOT LIVES! (and will keep on living for the foreseeable future).  :D



Devildog8 #16 Posted Jul 25 2017 - 14:08

    Major

  • Players
  • 9256 battles
  • 3,444
  • [XILES] XILES
  • Member since:
    12-26-2011
I dont know about you guys, but I get into games quite quickly everyday, no long que times, the server is acting just fine, when we get down to long ques and hardly anyone playing at all then you can whine about how dead it is, all I see this thread is a band wagon individual looking for rep points.

Yankee #17 Posted Jul 25 2017 - 14:08

    Major

  • -Players-
  • 33598 battles
  • 9,808
  • [-G-] -G-
  • Member since:
    08-02-2010
You're, not Youre

shaolinsarge #18 Posted Jul 25 2017 - 14:23

    First lieutenant

  • -Players-
  • 17689 battles
  • 508
  • [G-E-T] G-E-T
  • Member since:
    10-09-2015

Nature is implacable; All who are born will die ...

 

Enjoy the ride !

:trollface:



thatonetroll1 #19 Posted Jul 25 2017 - 14:33

    Corporal

  • -Players-
  • 4530 battles
  • 51
  • [CRZYT] CRZYT
  • Member since:
    10-16-2014
Moderated by Volier_Zcit

Edited by Volier_Zcit, Jul 26 2017 - 01:07.


Nunya_000 #20 Posted Jul 25 2017 - 14:43

    Major

  • Players
  • 20683 battles
  • 9,792
  • [PACNW] PACNW
  • Member since:
    09-20-2013

View Postthatonetroll1, on Jul 25 2017 - 03:45, said:

Dearest wargaming.

Why arent you paying attention? Why are you ignoring what is happening? Don't know what I am talking about? I'm talking about how your game is DYING. Your Relic players are leaving, you ruined artillery, you're pumping out OP and unfair premium tanks, you destroyed the light tanks, and basically every other class as well, making their roles in battle meaningless. Sounds familiar? Yeah because this is exactly how WoT blitz failed. I'm not even going to start to mention how your "Anti hack" system is full of sh*t, in fact, one of my friends has been using aimbots ever since the policy came out and nothing happened to him, he also has Tundra, white dead tanks, high accuracy critical hitzones, and a whole host of other "illegal" mods. Your policy system is basically scareware. It scares people into thinking that doing something will have negative consequences so they don't do it. But I bet you if anybody who reads this downloads an aimbot, nothing will happen. So long as they block the scripting file.. for extra protection. Slowly people will start leaving, then telling others about how bad this game is, and how their greedy developers and company only want your money, and don't care about fixing the cheating that goes on. You're gonna die wargaming; other companies have at least realized that you can't milk a game for over 3 years just for the money, and that's where you will fall. At this point WarGaming, its either listen to your players, fix the game, or die in your greedy failure.

 

So, which players do they listen to?

 

If you are that concerned with the game, why don't you report your "friend" for using cheats in this game?







Also tagged with hacks, lol, cheating, hack, glitch

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users