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Season 6 Clan Wars


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Guest_welcometoezgames_* #81 Posted Aug 08 2017 - 19:50

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Man there is more salt in this thread from tier 6 and tier 8 clans than on wendy's and mcdonalds fries. What you guys do not realize is that this is exactly like the real world, you have to actually work if you want things and not expect to have everything given to you unless you are from cuba or a nordic country, and it is all the same in every single video game that exists. Top clans/guilds/teams got to the top because they actually worked as hard as they could to get there. If it were to actually be like socialism and make things "fair" for everyone it would actually hurt everyone in the long run. Actually better yet, let Ben Shapiro educate you on the subject:

 



Cold_Stream #82 Posted Aug 08 2017 - 20:09

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 This thread 



Cajun_ #83 Posted Aug 08 2017 - 20:28

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people don't put the time into getting better at the game and don't put the time into getting tanks yet they are surprised when they are no longer able to benefit from doing nothing. 

put the time into getting the tier 10s, put the time into getting better and don't complain when you don't win the same rewards as those who do.

Tank locking is to help clans who put more time into getting tier 10s and have better attendance to be able to have a chance at winning against clans who are better than them. 

Your negligence to grind tiers 10s is what you should blame. Tier 6 and Tier 8 clan wars were put into the game so players can get used to clan wars before moving up to the next tier set. 

instead of blaming wargaming for having clan wars that your clan arent able to participate in, maybe you should blame your clan for not encouraging improving and getting tier 10s and grow as a clan. 

A casual clan has no right to complain about what the competitive side of this game doing, 

 



ScrubIord #84 Posted Aug 08 2017 - 20:35

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Best move ever made by WG, now all you need is the Europe map back up again along with chips and last but not the least HQ cool down.

ff8ff8 #85 Posted Aug 08 2017 - 21:29

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View Postmojave, on Aug 07 2017 - 17:44, said:

Tier 6 and 8 were not needed to train people to play the game at a high level. Multiple clans built other clans to help people get better at the game. While RELIC did not often advertise its sub clans as training clans they were one of the most successful groups of clans in making people better at the game. RELIC never needed a lower tier version of clan wars to produce great players with low battles. RELIC is proof you dont need to have low tier clan wars to train people up for tier ten.


The Rel-A to Rel-2 assembly line was a factory that churned out purple and blue. 



Wrath_Of_Conn #86 Posted Aug 08 2017 - 21:51

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View PostDa1niper, on Aug 07 2017 - 17:34, said:

 

A lot of good that does them if they actually want to win if they are limited in tier 10 and lost against a land owner the night before.

 

Da1niper has a point.  In taking (and Holding) multiple provinces, just how many battles can you field in a time zone at T10 1? 2? 3?  Three would mean you your have 45 people on with non locked tanks to defend your land.  You are going to have to insulate your head quarters, take as much land as you can and defend the borders and revolts only.  And yes,  I Do have a crystal ball! Less than 25 clans will own the map by the end.

Wrath_Of_Conn #87 Posted Aug 08 2017 - 21:52

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View PostDevildog8, on Aug 07 2017 - 19:35, said:

 

thats [edited]

 

Arrogant.

Wrath_Of_Conn #88 Posted Aug 08 2017 - 21:53

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View PostDevildog8, on Aug 07 2017 - 19:35, said:

 

thats [edited]

 

Devildog8.. thats arrogant bull!@#$.

ff8ff8 #89 Posted Aug 08 2017 - 21:55

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View PostWrath_Of_Conn, on Aug 08 2017 - 12:51, said:

 

Da1niper has a point.  In taking (and Holding) multiple provinces, just how many battles can you field in a time zone at T10 1? 2? 3?  Three would mean you your have 45 people on with non locked tanks to defend your land.  You are going to have to insulate your head quarters, take as much land as you can and defend the borders and revolts only.  And yes,  I Do have a crystal ball! Less than 25 clans will own the map by the end.

 

Provinces will have offset times, and you can straddle a timezone line to be able to defend 3 pieces of land with just one team.



Wrath_Of_Conn #90 Posted Aug 08 2017 - 21:58

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View Postff8ff8, on Aug 08 2017 - 14:55, said:

 

Provinces will have offset times, and you can straddle a timezone line to be able to defend 3 pieces of land with just one team.

 

Yeah... all of you in "The Ton" try that.  It should make for entertainment at least.  Clan Wars season 6... The Barney play gorund... ewwwwww

 


Edited by Wrath_Of_Conn, Aug 08 2017 - 21:59.


__Mystic #91 Posted Aug 08 2017 - 22:01

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Does anyone here realize how many players/entire clans stopped doing clan wars because they opened up thetier 6 and 8 areas? A lot of top clans stopped even bothering because there was just no room for anyone but the top 10 clans on the tier 10 map.

ff8ff8 #92 Posted Aug 08 2017 - 22:02

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View PostWrath_Of_Conn, on Aug 08 2017 - 12:58, said:

 

Yeah... all of you in "The Ton" try that.  It should make for entertainment at least.  Clan Wars season 6... The Barney play gorund... ewwwwww

 

 

...We have been doing it, for half a decade in fact. Territory placement to spread out across timezones has always been an integral part of CW map strategy. But now it's been made even easier for smaller clans as there are naturally offset times within each zone.

ff8ff8 #93 Posted Aug 08 2017 - 22:02

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View PostSeventh_Hell, on Aug 08 2017 - 13:01, said:

Does anyone here realize how many players/entire clans stopped doing clan wars because they opened up thetier 6 and 8 areas? A lot of top clans stopped even bothering because there was just no room for anyone but the top 10 clans on the tier 10 map.

 

Yes, literally hundreds of clans died because of the tier splitting.

DaBloodyBaron #94 Posted Aug 08 2017 - 22:16

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Interesting thread. Especially the sentiment that "high" skilled players/groups "got what they want" and "less" skilled players/groups are unappreciated or being penalized, and .... it's by design, on purpose. Regardless of skill level, I would expect that long-time players of the game (those who remember the pre-CW 2.0 days) will tend to favor this move. Among the "majority" of those long-time players, many of whom have invested significant $ in the process, there seems to be a consensus the game has declined (and not just a little) with each successive change, beginning with CW 2.0. Newer players, who never saw what it once was like, are understandably irritated at having been given something, to now see it taken away. But for the health and longevity of the game, this is a great move from WG (one of the few in a while), although in typical WG fashion, poorly communicated in advance. The removal of tier 6/8 CW does not remove tier 6/8 competitive play. It removes the fog-of-war, and a tiny amount of gold compensation. What it does do is restore some purpose and value in striving for excellence and improvement. Not a bad thing at all. If you want to be social....be social. If you want to be competitive....do that which makes you competitive. (Hint: It might involve work and sacrifice, but the reward for that effort is all the more appreciated.)

PrivateStash #95 Posted Aug 08 2017 - 23:29

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Most of you on both sides of the argument of 10s vs 6s and 8s have lost focus and missed the point in your desiere to argue and be condescending is:


 

Until 2 days before the CW season starts, THERE WERE TIER 6 AND TIER 8 CLANWARS, AND CLANS WERE GEARED TO PARTICIPATE IN THOSE ARENAS.  you do not see how giving those clans no notice at all that this season would be TIER 10 ONLY is going to screw many of them over? It has nothing to do with skill level or whether having only TIER 10 CW is better. It has to do with WG not communicating this information with the clans and just springing it on them. for a few years you have clans gearing to fight at a specific level because of a game mode WG created, and now they pull the rug out from under these clans with no warning. Even those of you that love the TIER 10 ONLY idea should be irritated that WG still does craplike this, except you know that it limits the number of opponent clans that will be ready to participate against you..



TheLaggyFox #96 Posted Aug 09 2017 - 00:00

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the most amusing part of this thread is that these so called "top" clans are not even cw clans.....

 

cw is dead mode that gives out gold to hyperactive plateaued unicums lawl

 

it would be quite amusing if they replaced cw with absolute cup format tourneys


Edited by TheLaggyFox, Aug 09 2017 - 02:25.


Otter_von_Bismarck #97 Posted Aug 09 2017 - 00:30

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View PostHuck_, on Aug 08 2017 - 02:04, said:

5D won the latest tier 6 season. Their members average over 23,000 battles, and they have three sub-clans:

 

Spoiler

 

So spare me the predictable "young clans need room to grow" or "we don't have the tanks" bullsh1t. Tier 6 didn't provide 5D with even competition and it didn't provide them with a stepping stone on the path to tier 10 clan wars. It did the opposite - it provided a haven for very experienced, very average 48% win rate players to move backwards from tier 10 and beat up on clans that were even worse, and receive rewards for doing it oh so well. And 5D was just one "clan" out of many that regressed for baubles and a participation trophy from wargaming. 

 

Tier 6 was an end-game abomination and Tier 8 wasn't much better. Learn to play at tier 10 like everyone else did instead of languishing on the treadmill of mediocrity.

 

 

 

/endthread

 

Tier X Clan Wars gave people a reason to grind to the top and learn to play their Tier Xs well. The introduction of participation trophies for organized seal clubbing at Tier 6/8 has only expedited the atrophy of this game. The game was alive & well in 2012 & 2013 before the introduction of SHs and all these other new features. A complete return to CW 1.0 as it was at the start of 2013 would be the best thing WG could do for this game.


Edited by Otter_von_Bismarck, Aug 09 2017 - 00:32.


mrmojo #98 Posted Aug 09 2017 - 01:14

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Imagine that if you weren't a NFL player you wouldn't be allowed to play football in a lower league.

No pee wee, no high shool, no college, no amateur league.

It would be strange wouldn't it?

ff8ff8 #99 Posted Aug 09 2017 - 01:37

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View Postmrmojo, on Aug 08 2017 - 16:14, said:

Imagine that if you weren't a NFL player you wouldn't be allowed to play football in a lower league.

No pee wee, no high shool, no college, no amateur league.

It would be strange wouldn't it?

 


More like if you're a junior high team, you're not allowed to play the Patriots.

mojave #100 Posted Aug 09 2017 - 01:52

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It would be better to think of clan wars as the NFL. Strongholds as the league below and pubs as highschool or whatever. What wargaming did was essentially divide the NFL into three and make it pointless to move up the leagues.




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