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SU-100Y


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Gothraul #21 Posted Aug 14 2017 - 19:57

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This heap rarely performs well and for me that means getting a city map with just the right team comps then feasting on heavies, if it survives the scouts and mediums do makes great horderves on himmels ect.

black_colt #22 Posted Aug 14 2017 - 20:45

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View PostRaxter54, on Aug 12 2017 - 09:19, said:

So, I'm thinking of expanding into the Soviet TD lines. Would it be a good move to buy the SU-100Y to use as a TD trainer, especially since it's on sale. Ideas? Suggestions?

 

All depends on your play-style.

 

If you like ...

 

a vehicle as big as most two-story houses but with a gun that has the potential to one-shot many IV, V, and some VI vehicles - then the SU-100Y warrants a look.

 

a vehicle that has great mobility, armor that can bounce a fair amount of rounds, but with a gun that can deal some serious damage - then the SU-122-44 warrants a look.

 

The SU-100Y has very very poor camo values, not a great traverse speed, not a great power-to-weight ratio, ok terrain resistances and a OK DPM of 1720.  One great thing about it is the absolute joy you get when you absolutely smash a vehicle with a single round.  Shell costs are high for a Tier VI vehicle at 630 each.

 

The SU-122-44 has good camo values, pretty good traverse speed, a good power-to-weigh ratio, good terrain resistances and a scary DPM of 3050.  Due to its sloped armor it can bounce a round or two, almost eight rounds a minute can surprise quite a few vehicles especially when you combine that with a 47 kph speed.  Shell costs are 1025 each so the net credit potential is lessen on a per shot basis versus the SU-100Y.

 

Another aspect to look at is the SU-100Y is a Tier VI vehicles and the SU-122-44 is a Tier VII vehicle and are you comfortable playing against potential Tier VIII and Tier IX vehicles respectively.

 

The closest comparisons I can make is think of the SU-100Y as a bigger, slower AT-1 but with a very nasty gun and the SU-122-44 in the same family as the Death Weasel [E 25] which trades rate-of-fire for greater pen, damage and DPM for slightly less mobility, accuracy, aim-time, and view range.  The SU-122-44 also has a greater shell cost [almost 10X that of the Death Weasel]

 

Hope this helps ...

 

 


Edited by black_colt, Aug 14 2017 - 20:51.


Chesilin #23 Posted Aug 15 2017 - 05:49

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I've never played the SU-100Y, but playing against it is annoying. And as a filthy arty player, I can assure you that what is annoying to play against is generally fun to play. So there's that lol. 

 

Just know that when I see an SU-100Y on the enemy team, I WILL focus my fire on it. This includes when I'm an arty, and since that tank's camo is potato++, just something for you to keep in mind as thousands of furious HE shells rain from the sky into your soft, delicious barn-house "turret".

 

Cheers :great:



Komitadjie #24 Posted Aug 17 2017 - 14:33

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I've actually been having better luck playing it in the last week or so, I'm starting to get a better feel for how it's play style is different than everything else. It seems to be horribly useless in city maps unless you get lucky, but in a map with some hills to use, it's friggin fun. I've actually stopped even trying to use concealment, it's camo rating is just too darn bad, and I've been using it as back line support for my heavies and playing it like a high alpha second line heavy. It's not always the most useful play, but getting too a spot where you are covered from the other side, and can have a clear line of sight to your OWN heavies seems to be working for me. If they start getting pushed and falling back, or they get flanked, you have your chance. Especially flanking mediums that are trying to get sneaky shots at the sides of your heavies. One slap with that naval gun, and they tend to scurry for rocks again!

Edited by Komitadjie, Aug 17 2017 - 14:34.


AbramsSmakr #25 Posted Aug 19 2017 - 07:48

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View PostWorland, on Aug 12 2017 - 18:59, said:

It's very situational. You either get a fun shooting gallery and bank 50k credits. Or you miss every shot, or every shot bounces, or you die in the first 2 minutes without firing a shot.

 

^This. 

I won mine over 2 years ago during an easy contest where all you had to do was login to WOT every day for like 60 days. You didn't even have to play a game. It was better back then than now IMO. It definitely gets in situations where you move up to a spot that works well in other TD's, but when you pull up in the SU-100Y you get spotted early and often. It's gun depression is pretty bad for unknown reasons, considering its got plenty of room to drop it's barrel. That lack of gun depression can get you spotted and killed when trying to pull up into a hill or rise to fire. 

 

Then again, if your team manages to scout well, and the other team manages to get spotted far enough back that they don't spot you, AND you can find open firing lanes in today's restricted maps, then you can do serious damage(provided it doesn't miss, or bounce, or do meaningless "critical damage" that awards no damage, which seems to happen somewhat often with that TD)



RF_Van #26 Posted Aug 21 2017 - 08:06

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SU-122-44...390 alpha every 6.5 seconds, is an impressive stat.

Cheesehead1964 #27 Posted Aug 21 2017 - 13:55

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Just got my second 1st Class Mastery Badge in the SU100Y, which is good for me. My first one, I had five kills. So yeah, I like it!

Nemesis9 #28 Posted Nov 22 2017 - 04:25

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My problem with the SU-100Y is the cammo rating. It is the worst I have seen. I am often the first one dead and have been killed early in a game while I was the back-most tank with no enemies spotted yet. I have cammo, cammo net and all crew is at least 67% on cammo training and still I USUALLY get killed by unspotted tanks, while hiding in a bush... that is not how a prem should be - unbalanced (disadvantaged) on the battlefield.

utgotye #29 Posted Nov 22 2017 - 16:00

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Love my SU-100Y.  It's almost as hilarious as the KV-2.  You will bounce on some tier VIIIs and 196 pen is better than many of their guns.  The armor is trollish and you'd be surprised what you can bounce.  It will basically always make credits provided you are able to do some damage.  40k plus is not unusual for a measily 1k dmg, often more.  But yes, it has the camo of an apartment building.  That said, with a good crew with camo skill and a camo net, you can get the stationary camo up into very respectable numbers.  Mine is almost 27%. If you are able to get a spot and can hide, it doesn't take many 400+ bombs to get yourself a mess of credits and experience and ruin the days of tier VI and under opponents.  Even something with great view range like a Cent I will have trouble spotting you at 250m or more if you are abusing bush mechanics.

 

One thing it is good at it taking advantage of complacency and finishing off damaged tanks thinking the cap is wide open.  Lumber around the corner and boom, you're ded.



utgotye #30 Posted Nov 22 2017 - 16:06

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View PostNemesis9, on Nov 21 2017 - 21:25, said:

My problem with the SU-100Y is the cammo rating. It is the worst I have seen. I am often the first one dead and have been killed early in a game while I was the back-most tank with no enemies spotted yet. I have cammo, cammo net and all crew is at least 67% on cammo training and still I USUALLY get killed by unspotted tanks, while hiding in a bush... that is not how a prem should be - unbalanced (disadvantaged) on the battlefield.

 

That's exactly how prem tanks used to and arguably should work.  You pay for the big gun and the credit/crew XP by being huge and easy to hit.  IS-6 and KV-5 have great armor and crapguns...balanced.  T-34-3, decent mobility and armor, huge gun with awful gun stats...balanced.

Roggg2 #31 Posted Nov 22 2017 - 21:49

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It's fun AF.  The first time I played mine I laughed and laughed and laughed.  Other people cried.  It disintegrates lower tier tanks.    Dies fast once spotted, but nobody wants to be looking down your barrel.

Nemesis9 #32 Posted Jun 07 2018 - 20:51

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Getting fed up with the cammo rating on the SU-100Y. I have cammo paint, crew all trained in cammo, cammo net and then hide in the back behind a tree and yet I can be the first tank spotted and killed, shot by 5 unspotted tanks. It happens so often it's amazing. About 1/3 of the games I am killed before I can participate in the game... often before any of the tanks that shot me are spotted.

 

This tanks needs a cammo boost to something reasonable to be practical.



Captain_Rownd #33 Posted Jun 08 2018 - 01:50

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View PostNemesis9, on Jun 07 2018 - 09:51, said:

Getting fed up with the cammo rating on the SU-100Y. I have cammo paint, crew all trained in cammo, cammo net and then hide in the back behind a tree and yet I can be the first tank spotted and killed, shot by 5 unspotted tanks. It happens so often it's amazing. About 1/3 of the games I am killed before I can participate in the game... often before any of the tanks that shot me are spotted.

 

This tanks needs a cammo boost to something reasonable to be practical.

 

Having been farmed by so many of these things I just cannot find any sympathy for you.  :angry:

 



Karmadharma #34 Posted Jun 08 2018 - 05:00

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I love my SU-100Y. I recently scored 5 kills in a game with it and was the last non-artillery AFV on my team - that was way cool, considering I'm still a tomato player. OTOH, in close-in city fights or against very experienced high tier enemies, I expect to get whipped sooner or later - I just try to get my licks in while I can. It is a long range sniper, not a brawler. I find the gun amazingly accurate once you zero in. Just don't expect to hit moving targets. Someone accurately called it "situational" and I have to agree with  that assessment.

Gtraxeman #35 Posted Jun 15 2018 - 18:06

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View PostB00BLEMAX, on Aug 12 2017 - 18:54, said:

The SU-100Y is for people with gambling addictions. There is a lot of RNG. 

Lol, but at least we know the odds. 75% of games are take a shot or two (maybe hit one), get spotted, die. 20% of games are ok. 5% of games you are a SU 100Y monster machine.



UTurnTerminator #36 Posted Jun 15 2018 - 20:13

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Once upon a time, the SU-100Y was an incredible monster of a TD, but in the current meta where it's going to play a bottom-tier support tank roughly 80% of the time, it's just not worth it anymore. It lacks the armor, speed, and firepower to contend with any tier 8 vehicle, and you will see a LOT of them. Moreover, they will see your box tank long before you see them- in the current MM, I doubt the games you'd get would even amount to anything serious in terms of crew training.

 

As others have said, the SU-122-44 is a better vehicle if you are set on buying something.



Mikosah #37 Posted Jun 18 2018 - 18:59

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Certainly not the most practical TD, but to put things into perspective if you can penetrate just two AP shells that's going to average 880 damage, which is the typical health pool of a tier 6 heavy. Penetrate just three or four shells and you'll have easily pulled more than your own weight in any matchup. Not to mention that the stock AP has very high penetration. An even the disadvantages of the poor camo and fat silhouette can be deliberately countered by firing from outside of spotting range. The moment that the enemy goes from 445 to 446 meters away, it doesn't matter how bad your camo is or how much view range he has, he will never spot you himself. As long as you have a forward observer and the enemy team doesn't, with good positioning you can fire again and again with impunity. 

CaptSpaulding55 #38 Posted Jun 21 2018 - 14:12

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View PostHeart_of_Steel, on Aug 12 2017 - 22:55, said:

su100y is a fantastic tank and also has 0 penatration issues with anything that it meets and has massive alpha

 

I have bounced shots with it, even against other Su-100y's.




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