Jump to content


Cheating in game

cheating

  • Please log in to reply
50 replies to this topic

H3avy #1 Posted Aug 24 2017 - 20:16

    Corporal

  • Players
  • 49673 battles
  • 10
  • [ENUTL] ENUTL
  • Member since:
    05-23-2013

More and more i get this kind of battles , unbalanced match maker that gives this kind of results  that i uploaded  (  15 - 0  ,  15 -2 ,  15 - 3 , etc ) . This wasn´t happening before in game, now i keep getting more often this results, so i ask myself and also a lot of other players in game , what is happening ? 

 

Is the game itself  cheating on us  ?    So many battles in this game to know that when you don't see the enemy in front and they spot you so easy, even if you are in the back , not moving neither shooting and get hit by invisible shots and not having an enemy scout spotting you , when you just do critical hits even when shooting at a tank 2 tiers below you, or when you just bounce your shots strangely, or when you just start missing the hits for no reason , like if there was an invisible magneto deviating your shots, is when i ask myself :  is the game itself cheating on us all ? 

I don´t understand why if i have a destroyer/tank with a crew with more than 4 skills , having  almost 50,000 battles in total  and i still experience  the same hit/miss ratio that when i start for the first time with that same vehicle.

Does the probabilities doesn´t  change or get better ? why always the game itself insist on giving same miss/hit ratio ?

Is just that when you win 1-2 battles , then i realize that maybe 75 %  of the time i will lose next battle , and there is when i start experiencing this unexplained miss shots.

If you have a vehicle with a lot of battles and crew skills to the max , why the game keeps the same probabilities of miss/hit shots ?

 

In real battles, if you put a crew with a lot of experience against another crew with no experience, the tank with the experience should beat the other easily, that is not happening in this game, if MM says that is time to lose the battle, you for sure won´t have any chance. 

Attached Files

  • Attached File   shot_007 1280x768.jpg   104.75K


CynicalDutchie #2 Posted Aug 24 2017 - 20:18

    Major

  • Players
  • 36486 battles
  • 2,852
  • [IOC] IOC
  • Member since:
    05-18-2011
I see the problem, you did 500 damage with a JP100. Not to mention that atrocious crew.

Ak_Lonewolf #3 Posted Aug 24 2017 - 20:28

    First lieutenant

  • Players
  • 27920 battles
  • 678
  • [CARTL] CARTL
  • Member since:
    08-15-2012
Yeah a 75% crew in a tier 10 tank is going to be a poor play choice.

Chronus1326 #4 Posted Aug 24 2017 - 20:31

    Corporal

  • Players
  • 894 battles
  • 93
  • [PNTRS] PNTRS
  • Member since:
    08-22-2013
I was unspotted and never seen, but the enemy arty was able to hit me in 1 shot, then after the game he said he saw my red balls.  wthis Red Balls, is that the enemy marker he is talking about, which was never displayed because Sixth Sense never went off.

Buttknuckle #5 Posted Aug 24 2017 - 20:32

    Captain

  • Players
  • 40604 battles
  • 1,618
  • [GOONZ] GOONZ
  • Member since:
    03-19-2013

View PostH3avy, on Aug 24 2017 - 19:16, said:

In real battles, if you put a crew with a lot of experience against another crew with no experience, the tank with the experience should beat the other easily, that is not happening in this game, if MM says that is time to lose the battle, you for sure won´t have any chance.


 

Picture doesn't jive with your text. Picture shows you put a crew with no experience against experienced crews and got beat, easily. Pretty much exactly what you said should happen but isn't.


 

Also, do people really play tier 10s with 75% crews?

 

 

 



_Tsavo #6 Posted Aug 24 2017 - 20:33

    Major

  • Players
  • 37882 battles
  • 14,005
  • Member since:
    02-16-2011
If that crew in the background is in your JPGZ E100, that's kinda dooming yourself from the get go.  Poor crews at tier 10 hinder everything and at a tier where mistakes are punished brutally, a crap crew won't cut it.

LeaveIT2Beaver #7 Posted Aug 24 2017 - 20:36

    Major

  • -Players-
  • 28284 battles
  • 7,179
  • [BRIG] BRIG
  • Member since:
    07-04-2014

View PostCynicalDutchie, on Aug 24 2017 - 14:18, said:

I see the problem, you did 500 damage with a JP100. Not to mention that atrocious crew.

View PostAk_Lonewolf, on Aug 24 2017 - 14:28, said:

Yeah a 75% crew in a tier 10 tank is going to be a poor play choice.

 



Lethalhavoc #8 Posted Aug 24 2017 - 20:37

    Major

  • Players
  • 37986 battles
  • 9,951
  • Member since:
    01-18-2013
If the team deploys poorly, steamrolls happen more often than not.

misterwit #9 Posted Aug 24 2017 - 20:47

    First lieutenant

  • Players
  • 12824 battles
  • 703
  • [NOKAP] NOKAP
  • Member since:
    06-15-2011

Tier 10 has more steamrolls because losing a tier 10 tank is a huge disparity in power, which leads to losing 2 more, which leads to losing 5 more etc.

 

Tier 10 is the big leagues and when tomatoes clog the game still trying to faff about like it's tier 5 they're gonna get smacked.



YANKEE137 #10 Posted Aug 24 2017 - 20:49

    Captain

  • -Players-
  • 6241 battles
  • 1,501
  • [A_F_1] A_F_1
  • Member since:
    08-17-2015

even if you are in the back , not moving neither shooting and get hit by invisible shots and not having an enemy scout spotting you

 

 

I'm a pretty mediocre player but even I know that is not how you play the game



jonj02 #11 Posted Aug 24 2017 - 20:50

    Sergeant

  • Players
  • 3071 battles
  • 233
  • Member since:
    03-06-2014

View PostChronus1326, on Aug 24 2017 - 19:31, said:

I was unspotted and never seen, but the enemy arty was able to hit me in 1 shot, then after the game he said he saw my red balls.  wthis Red Balls, is that the enemy marker he is talking about, which was never displayed because Sixth Sense never went off.

 

red balls is a cheat...if you are seen once the cheat remembers your location...puts your location on that stupid gods eye view that the crappy arty players get.  there are a dozen cheats for arty...most arty players use these cheats....its not enough that they get the accepted cheat of the gods eye view...

arty players are cheats

arty should be removed



Nunya_000 #12 Posted Aug 24 2017 - 20:51

    Major

  • Players
  • 20690 battles
  • 10,069
  • [PACNW] PACNW
  • Member since:
    09-20-2013

View Postjonj02, on Aug 24 2017 - 11:50, said:

 

red balls is a cheat...if you are seen once the cheat remembers your location...

 

Uhhhh....you do realize that this is part of the vanilla game now, don't ya?  Unless you are not talking about the "last location" indicator on the mini-map.



Bubba187 #13 Posted Aug 24 2017 - 20:53

    Captain

  • Players
  • 40459 battles
  • 1,596
  • [DHO-X] DHO-X
  • Member since:
    03-06-2013

View Postjonj02, on Aug 24 2017 - 11:50, said:

 

red balls is a cheat...if you are seen once the cheat remembers your location...puts your location on that stupid gods eye view that the crappy arty players get.  there are a dozen cheats for arty...most arty players use these cheats....its not enough that they get the accepted cheat of the gods eye view...

arty players are cheats

arty should be removed

 

I love generalized statements like this one....

jonj02 #14 Posted Aug 24 2017 - 20:56

    Sergeant

  • Players
  • 3071 battles
  • 233
  • Member since:
    03-06-2014
no it is not the last location on the mini map.  it shows your last location on the god eye view...it is the equivalent of showing the last location on the arcade or sniper view

WorldConqueror #15 Posted Aug 24 2017 - 21:03

    Captain

  • Players
  • 28886 battles
  • 1,490
  • [5LINE] 5LINE
  • Member since:
    02-19-2011

There is actually an illegal mod called red ball, which calculates and marks arty position through tracers. There is also red pillar which puts a huge red column at the last known position of an enemy, iirc even when the tank itself would have been out of draw range.

 

That said more and more people know to blindfire common locations. I'll often blindfire common positions if I'm getting spotted in a certain area, or there's nothing else to shoot at.



Duqe #16 Posted Aug 24 2017 - 21:04

    Major

  • Players
  • 24495 battles
  • 7,555
  • [BERT] BERT
  • Member since:
    06-19-2011


diego999 #17 Posted Aug 24 2017 - 21:13

    Major

  • Beta Testers
  • 29593 battles
  • 4,420
  • [ACA] ACA
  • Member since:
    11-22-2010
 

View PostWorldConqueror, on Aug 24 2017 - 17:03, said:

 

That said more and more people know to blindfire common locations. I'll often blindfire common positions if I'm getting spotted in a certain area, or there's nothing else to shoot at.

 

This. Plus, if you align vanilla shot indicators with the crosshair, you can easily hit the unspotted tank who just fired at you.

 

Or, you could go into battle with a potato crew in a tier X, play like a potato and cry foul on the forums because the game is "cheating" on you.

 



Nonamanadus #18 Posted Aug 24 2017 - 21:20

    Major

  • Players
  • 24557 battles
  • 3,432
  • [HBG] HBG
  • Member since:
    02-02-2013

View PostAk_Lonewolf, on Aug 24 2017 - 19:28, said:

Yeah a 75% crew in a tier 10 tank is going to be a poor play choice.

 

I always put 50% crews in my Xs....

:sceptic:

 

My VIIIs keep the best crews...



Chalybos #19 Posted Aug 24 2017 - 21:22

    First lieutenant

  • Players
  • 21335 battles
  • 562
  • Member since:
    04-18-2011

View PostBubba187, on Aug 24 2017 - 14:53, said:

 

I love generalized statements like this one....

 

Right?  I'd say that 900 out of 1,500 battles in tier 2 is more of a cheat than anything else.  

Benjeeh_CA #20 Posted Aug 24 2017 - 21:30

    First lieutenant

  • Players
  • 28747 battles
  • 512
  • [DBLTP] DBLTP
  • Member since:
    04-18-2012

Op of course you didn't have 6th sense go off you don't have it on the tank







Also tagged with cheating

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users