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A Tool to help Skinning Tanks...

swizzler tank skinning tool

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Coffee_ #1 Posted Aug 29 2017 - 21:35

    Sergeant

  • Players
  • 40907 battles
  • 190
  • Member since:
    06-17-2011

So... I started working on "Swizzler" a long ago and finally think its a usable tool..


I'm looking to see what you all think of it so far....

It is better to watch this at Youtube in theater mode or full screen....

The image editing tool I'm using in that video is a very old version of Fire Works.. back when Macromedia still was in business. Any Tool that uses layers will work but I still use that old version of Fire Works for everything... Also Gimp 2 (normal maps) and Paint.net.. Swizzler is good for converting from one format to another.

EDIT: You can get this here : https://github.com/m...zzler_Setup.msi

Its a work in progress so.. leave suggestions for improvement.. 

EDIT: New Update.. Version 2 ... Bug fixes and new Zoom/Pan Mouse functions.


Edited by Coffee_, Aug 30 2017 - 07:59.


Fett713 #2 Posted Aug 29 2017 - 22:17

    Staff sergeant

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  • 29133 battles
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  • [BSI] BSI
  • Member since:
    08-15-2012
Nice work Coffee, looks very easy and user friendly, I'm sure I'm not alone in salivating waiting for it's release. :great:

Coffee_ #3 Posted Aug 30 2017 - 07:57

    Sergeant

  • Players
  • 40907 battles
  • 190
  • Member since:
    06-17-2011

View PostFett713, on Aug 29 2017 - 16:17, said:

Nice work Coffee, looks very easy and user friendly, I'm sure I'm not alone in salivating waiting for it's release. :great:

 

Thank you :) I hope you get some good use out of it.

Day_of_the_dead #4 Posted Sep 08 2017 - 00:54

    Corporal

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  • 21020 battles
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  • Member since:
    03-10-2013
Will this work for PS?

wookie_monster #5 Posted Sep 08 2017 - 02:41

    Sergeant

  • Players
  • 19030 battles
  • 238
  • Member since:
    09-01-2011

HI Coffee_ the download link gives a 404 page. I managed to download it anway my going to your main Github page.

 

WOW! I love the RGB normal map feature. I have tried fiddling with WG's normal maps before to get them to work in Substance Painter and it's a pain but this works great, thank you for this.

 

View PostDay_of_the_dead, on Sep 08 2017 - 00:54, said:

Will this work for PS?
PS can't open/save DDS files natively so this will help you save out a bunch of files in a PNG format so you can then edit them in PS




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