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Boosts and hulldown spots on Nebelburg

boost climb grand battle GB p

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ff8ff8 #1 Posted Aug 31 2017 - 03:16

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So after like 15 minutes of messing around with Nebelburg we discovered a useless fun climb, but a potentially very usefull duo boost. Also some interesting hulldown positions that are only available for the SW spawned side.

The duo boost is getting up by the castle/church on E6.
First the approach:
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This is where you hit it:

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Now for right when we get on top:

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An interesting depressed spot for some potential hull-down T-100LT. You can't see it here, but I'm on a rocky surface that is bellow the dirt level:
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Those are double bushes and a tree tot he left, the tree you can knock down to get camo where I am now:
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Now this is an interesting hull down spot that could be potentially useful for a Russian med to hull down in:
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this ramp you can go down, but not up so another potentially good hull-down position (with a bush!!!):
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I got stuck perfectly tilted like this, held the position for a few minutes (just random fun):
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Edited by ff8ff8, Aug 31 2017 - 03:27.


ff8ff8 #2 Posted Aug 31 2017 - 03:20

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And here's a useless side-climb:
Spoiler


Some Hulldown potential up here for a Patton or 30b to lock down the coastline:
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AirG #3 Posted Aug 31 2017 - 03:21

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Please boost responsibly. 

Scorpiany #4 Posted Aug 31 2017 - 04:05

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Remember kids - Mountain goating is a slippery slope. Next thing you know, you'll be playing artillery from up there! And that only leads to harder tactics, such as full HE Foch B's.

 

Don't boost and tank. Actually, do - It keeps the game entertaining!



ff8ff8 #5 Posted Aug 31 2017 - 04:19

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As always 99% of the time boosting is useless. This Church boost is for fun, you will likely never run into the perfect scenario where you're duo platooning LTs and get SW 2 spawn and one of you is a T-100

ff8ff8 #6 Posted Sep 10 2017 - 07:09

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So you can get a Maus or two up by the castle, and then push LTs on top of the church roof.




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