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Camo mechanics are Broken....again!

camo mechanics

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hubcap01 #1 Posted Sep 14 2017 - 06:36

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It seems camo mechanics are broken ....again ! I'm not sure i the proximity spotting is the culprit or what. Was just spotted 150 meters from the closest enemy through 2 rows of heavy forestation in a td with full camo crew and a net, WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees.

_Gungrave_ #2 Posted Sep 14 2017 - 06:40

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You're mentioning the phrase "realistic" when talking about an arcade game...there is your problem. Now if you want to talk reallistic in real life you're going to hear the engine of a tank and feel the vibrations in the ground LOOOOONNNNGGGG before you see it so the proxy spotting in game to an extent makes sense.

Edited by _Gungrave_, Sep 14 2017 - 06:41.


theSparatan117 #3 Posted Sep 14 2017 - 07:42

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You know what would be cool... is if there was like a haze on the map or something when an ally spotted another tank. To shoot him though, you had to be within the 440 view range. 

 

I mean, I like shooting people from the beyond without them having a chance to shoot back as much as the next guy but... I never feel like it's fair. 

 



ColonelShakes #4 Posted Sep 14 2017 - 08:11

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View Posthubcap01, on Sep 14 2017 - 06:36, said:

It seems camo mechanics are broken ....again ! I'm not sure i the proximity spotting is the culprit or what. Was just spotted 150 meters from the closest enemy through 2 rows of heavy forestation in a td with full camo crew and a net, WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees.

 

So a tank with say ... 380 VR , is going to have his VR negated by camo to the tune of 230 meters?  What are you smokin... 



dhb457 #5 Posted Sep 14 2017 - 12:21

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View PostColonelShakes, on Sep 14 2017 - 07:11, said:

 

So a tank with say ... 380 VR , is going to have his VR negated by camo to the tune of 230 meters?  What are you smokin... 

 

This is already happening, with some vehicles. I have seen as high as a 60% camo on some of the vehicles, not counting foliage and such. That would make a 400 view range spot it at 160 meters..... view range and camo are a bit funky. Wonder what the camo rating on the OPs TD is stated as in the garage? I know that I use optics to maximize my view on most tanks. If the target, or a light near him, had max view range, it could burn through the camo rating pretty fast.

FrozenKemp #6 Posted Sep 14 2017 - 12:30

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Can you post a replay?

 

I don't think it can be proximity spotting.  They haven't changed the max distance for that (50m?) as far as I know.  Could there have been another enemy spotting you from the side, which you hadn't seen?   As the others are saying, could the enemy tank have had REALLY good spotting values - what tier was this etc? 

 

 


Edited by FrozenKemp, Sep 14 2017 - 12:31.


SOB_Tenato #7 Posted Sep 14 2017 - 12:33

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There must have been a passive scout very near to you. The enemies at 150+ mts saw you by radio and not direct spotting. That could be an explanation to it.

_Tsavo #8 Posted Sep 14 2017 - 12:53

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I'd be curious to see a replay of it.  Maybe someone was stealthed up within view range of you?

 

Proxy has always been 50 meters



FeelMy_APCR #9 Posted Sep 14 2017 - 13:03

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As far as I know, camo is pretty much the only thing that hasn't been broken yet by WG. So, GIT GUD.

dhb457 #10 Posted Sep 14 2017 - 14:28

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It would not be hard at higher tiers to spot a TD behind foliage, even double stacked, at 150m. Depends on the tanks involved, and if his top was actually also covered by the greens. It would help to know what he was driving. A Tortoise for example has bad camo. A max view range or higher tank could easily spot one at 150m, even stationary and behind several layers of bushes. Especially if, since it is a tall vehicle, the hatch or top of the thing is poking over the foliage. Even if the Tortoise could get to 40% camo rating, which I believe would be hard to do, a medium with 545 view could spot it at over 300m. It is all about the specific situation in question.

Komitadjie #11 Posted Sep 14 2017 - 15:17

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My only real problem with camo seems to be that it's weirdly unreliable for me. One game I'll be picked off from 400m, behind two bushes before I've fired, and nobody even close as far as I can tell. Next game, same tank, I'll be slamming shots into them from 200m and nobody can spot me at all.  Only thing I can figure is that I must be missing a close passive scout on an angle I'm not bushed from, but my S1 has 62% camo right now and pretty darn good vision, so I'd THINK I'd be able to see them if they could see me.  Not firing, of course.

ThePigSheFlies #12 Posted Sep 14 2017 - 15:21

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invariably the person complaining about camo doesn't understand it, or realize that the person they think is spotting them, is in fact not the one that spotted them, but something else is often the culprit.

 

in this instant case we have someone asserting something is broken, with no evidence, that also includes the hilarious statement:

 

"WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees. "

 

this is clearly someone well versed in spotting mechanics 

 



nicodeimous #13 Posted Sep 14 2017 - 17:02

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RNG on the spot check went high - it happens.  Either way at 150m I would expect to be spotted o.O by most tanks in my tier [except maybe some of the 1 -3 tiers].  The enemy gets that close your relocation plan has failed :)

zarg12 #14 Posted Sep 14 2017 - 17:05

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View Postnicodeimous, on Sep 14 2017 - 11:02, said:

RNG on the spot check went high - it happens.  Either way at 150m I would expect to be spotted o.O by most tanks in my tier [except maybe some of the 1 -3 tiers].  The enemy gets that close your relocation plan has failed :)

 

there is no RNG on spot checks. what are you talking about?

If you have enough VR to spot through someone's camo stat, then you spot them, no RNG involved.

SirMuttonChops #15 Posted Sep 14 2017 - 17:12

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What TD were you using would be helpful in figuring out what happened as not all TDs are created equal.

 

One thing to remember is that WG uses the tanks physical size to determine the camo factor (bigger tank, easier to see).

 

And you mention it was through heavy forest. Were there bushes in front of you? If so how many?

 

You also need to remember that while you may have camo, the camo is only there to defeat view range, requiring targets to get closer to you to spot you. At 150m, that's close enough that even a fully camo'd m18 Hellcat would be able to get spotted by even some of the more hard of eye-sight Russian heavies.



BillT #16 Posted Sep 14 2017 - 17:25

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View Posthubcap01, on Sep 14 2017 - 00:36, said:

It seems camo mechanics are broken ....again ! I'm not sure i the proximity spotting is the culprit or what. Was just spotted 150 meters from the closest enemy through 2 rows of heavy forestation in a td with full camo crew and a net, WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees.

 

The net and your tank's camo value are irrelevant.  You can't spot a tank through more than 15m of bushes. Period.   So the tank that spotted you was not the one behind two layers of trees.  You were spotted by someone else.



dhb457 #17 Posted Sep 15 2017 - 00:44

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View PostBillT, on Sep 14 2017 - 16:25, said:

 

The net and your tank's camo value are irrelevant.  You can't spot a tank through more than 15m of bushes. Period.   So the tank that spotted you was not the one behind two layers of trees.  You were spotted by someone else.

 

Not so sure about that assertion. Being 15m behind the bushes allows you to keep the camo provided by them when firing, it does not make you unspottable through them, or you would not be spottable even 5m behind them when not firing, which we know you can be spotted there, as well as farther back. Foliage grants a camo boost, just like a camo net does. You can still burn through that camo by having a high view range. You could have 10 bushes between you and your enemy, but if your camo is bad, and his view range high, he could spot you through it all at a close enough spot.

Markd73 #18 Posted Sep 15 2017 - 00:54

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View Posthubcap01, on Sep 14 2017 - 05:36, said:

It seems camo mechanics are broken ....again ! I'm not sure i the proximity spotting is the culprit or what. Was just spotted 150 meters from the closest enemy through 2 rows of heavy forestation in a td with full camo crew and a net, WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees.

 

Replay or I call BS


Edited by Markd73, Sep 15 2017 - 00:55.


Markd73 #19 Posted Sep 15 2017 - 04:47

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Hmmm still no replay. How strange.

Vladamir_Inhaler #20 Posted Sep 15 2017 - 05:23

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View Posthubcap01, on Sep 14 2017 - 15:06, said:

It seems camo mechanics are broken ....again ! I'm not sure i the proximity spotting is the culprit or what. Was just spotted 150 meters from the closest enemy through 2 rows of heavy forestation in a td with full camo crew and a net, WOT needs to reduce the proximity spotting...its not realistic....I don't care what you're in you cant spot a netted td through 2 layers of trees.

 

That's a common thing these days since they started selling Aluminium Camo patterns.





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