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Common Test 9.20.1 Bugs, Issues & Feedback

Caernarvon bugs issues 9.20.1 U.K. Tech Tree Rebalance Epic Medals matchmaker Personal Missions

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Saffr0n #1 Posted Sep 21 2017 - 21:11

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Hi All, 

The Common Test server has been opened for 9.20.1. Download or update the Common Test client to try out the new features! More information about Update 9.20.1 can be found, here

Download | Link

 

As always, please let us know of any bugs or issues you've experienced with the patch. Add images, replays or other important files that will help us to replicate or visualize the error. 

 

See you all on the battlefield. 



Xeraux #2 Posted Sep 21 2017 - 21:13

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Fix track repairs, that's all I want. 

BashirTheTrainMaster #3 Posted Sep 21 2017 - 21:19

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My understanding is that you receive orders for completing mission 15s with honors. Then you commit them to skip. But in the current mission set it says those orders are already committed and I have to complete with honors again to retrieve? Even though I didn't commit them?

moogleslam #4 Posted Sep 21 2017 - 22:14

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Haven't played it, but from the patch notes, it seems like they're going in the wrong direction with the Light tank changes.  Just posted this elsewhere:

 

View Postmoogleslam, on Sep 21 2017 - 17:13, said:

Tier X Light tanks should excel in mobility, view range, and camo.  If they're lacking in any of those areas compared to Mediums, or other classes, that's what needs to be addressed, either directly (buffs), or indirectly (nerfs to other tanks).  Alpha, Accuracy, and DPM buffs are not what is needed.
 


Dustin467 #5 Posted Sep 21 2017 - 23:14

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Here's my main problem so far...

I think the Conqueror should be able to mount it's top, 120mm gun L1A1 in the stock turret.  I mean, that's how it was before and in real life right?

I just like to drive my tanks as historically accurate as possible, and I'm pretty sure for the Conqueror, the only way is to use the stock turret with the 120mm gun L1A1.  I'm fine with them adding the new Super Conqueror turret, but I don't want to have to use that (pretty much unhistorical for the Conqueror) turret, just to mount the historical gun.  

Anyway, that's my only problem with the new update right now.  I don't know if it's possible for this to change, but that's what I'd like to see happen, if at all possible.

 



CrazySOB187 #6 Posted Sep 21 2017 - 23:28

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Tier 10 lights need more view range so they can be used as scouts instead you (edited) are buffing the guns so they become faster meds with no armor. Oh crap that's why you nerfed the first time!!!!

WG please sell out and go away


Edited by CrazySOB187, Sep 21 2017 - 23:30.


Maltfourti #7 Posted Sep 22 2017 - 00:29

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View PostCrazySOB187, on Sep 21 2017 - 17:28, said:

Tier 10 lights need more view range so they can be used as scouts instead you (edited) are buffing the guns so they become faster meds with no armor. Oh crap that's why you nerfed the first time!!!!

WG please sell out and go away

 

This. The whole reason I haven't rushed thru my tier 9 scouts is because the 10's don't bring needed the needed improvement. I have heavy tanks with higher view ranges. Scouts need the best view-ranges. Give me a scout with 420m on the turret,  and I wouldn't care if you made me play it with a 57mm gun. 

landedkiller #8 Posted Sep 22 2017 - 00:42

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well orders don't work when you try to use them to skip the 14th and 15 tank destroyer class missions for the stug 4

Avalon304 #9 Posted Sep 22 2017 - 00:46

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Super Conqueror still garbage. Slow. Armor is meh. Gun is meh.

 

Centurion turret buffs still terrible. Doesnt actually help against anyone willing to press 2.

 

Conway and FV4005 will probably become OP, because someone thought average MT mobility and great gun depression were good things to give tanks capable of dumping 770+ or 1150+ damage regularly.



Tupinambis #10 Posted Sep 22 2017 - 00:53

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View Postmoogleslam, on Sep 21 2017 - 22:14, said:

Haven't played it, but from the patch notes, it seems like they're going in the wrong direction with the Light tank changes.  Just posted this elsewhere:

 

Buff vr and camo and they'll still be useless on most maps. 



havoc_iron #11 Posted Sep 22 2017 - 01:15

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Wargaming u did it again!!! You over buffed a tank by a  country mile. Why does the caernarvon need 2.6k stock dpm. I like that u addressed the problems the caernarvon has " meaning the low alpha gun and bad armor" and i like the gun and the new turret u gave it but it does not need 2.6k stock dpm. Please reduce the dpm to like 2k flat or something before it gets out on the public test server.

Edited by havoc_iron, Sep 22 2017 - 01:16.


moogleslam #12 Posted Sep 22 2017 - 01:35

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View PostAvalon304, on Sep 21 2017 - 19:46, said:

Super Conqueror still garbage. Slow. Armor is meh. Gun is meh.

 

How can it be still garbage when it never exited before? :)

IanSanJr #13 Posted Sep 22 2017 - 02:01

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will they give reward (camouflage) to existence player have finished their personal mission all of them?

 

it already finished in last 2years ago.

 

 

I saw rita blog each tank personal mission have 3 types camou and they all different style camou.

https://ritastatusre...l-mission-camo/



Avalon304 #14 Posted Sep 22 2017 - 02:55

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View Postmoogleslam, on Sep 21 2017 - 17:35, said:

 

How can it be still garbage when it never exited before? :)

 

Still garbage as in was garbage when it was announced and is still garbage now that we can play it.

 

View PostIanSanJr, on Sep 21 2017 - 18:01, said:

will they give reward (camouflage) to existence player have finished their personal mission all of them?

 

it already finished in last 2years ago.

 

 

I saw rita blog each tank personal mission have 3 types camou and they all different style camou.

https://ritastatusre...l-mission-camo/

 

If you qualify for the camos, you will get them. I got them for the Stug and T28 when I logged on to the test server


Edited by Avalon304, Sep 22 2017 - 02:55.


flaviosquilla #15 Posted Sep 22 2017 - 03:29

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It would be awsome if we could claim the reward tank without needing to recruit the girls. I find myself without free spots to put the girls and I would like to keep them for future grinds (mostly for new nations), and I would really hate to have to waste 2 girls to get the tank.

Is this possible under the new system?



Avalon304 #16 Posted Sep 22 2017 - 03:55

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View Postflaviosquilla, on Sep 21 2017 - 19:29, said:

It would be awsome if we could claim the reward tank without needing to recruit the girls. I find myself without free spots to put the girls and I would like to keep them for future grinds (mostly for new nations), and I would really hate to have to waste 2 girls to get the tank.

Is this possible under the new system?

 

Actually, I appeared to be able to do this. I have the T-55A on the test server and didnt have to claim the girl from the mission I skipped to get it.

RageDeathStrike #17 Posted Sep 22 2017 - 04:34

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fix match makeing it needs to be fixed its a one sided win going on so plz fix your game 

 

thnks

 



Sturm_Teufel #18 Posted Sep 22 2017 - 05:24

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Hey, WG,.... since you're buffing the FV4005 Stage II, how's about removing the unnecessary nerfs to the Grille 15?

PoliticallyIncorrectName #19 Posted Sep 22 2017 - 08:31

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View PostSaffr0n, on Sep 21 2017 - 20:11, said:

Hi All, 

The Common Test server has been opened for 9.20.1. Download or update the Common Test client to try out the new features! More information about Update 9.20.1 can be found, here

Download | Link

 

As always, please let us know of any bugs or issues you've experienced with the patch. Add images, replays or other important files that will help us to replicate or visualize the error. 

 

See you all on the battlefield. 

 

Hello,

 

I've found a bit issue with camouflage awarded for personal missions.

 

1) We get camouflage for the award vehicle for free which is fine.

2) Will players who already have some camouflage applied on these vehicles (for gold) some compensation? 

 

Here's why I'm asking:

 

Buying pernament camouflage for gold is quite a big purchase. Even with discounts, I've spent some +- 988 gold fitting camouflages on these tanks. It will be unfair against players who already have camouflage on their award tanks, and would reward those who did not spent gold on their camouflage.

 

Will this be addressed in any way?

 

Other bug(s)

 

-Bat Chat 155 58 not able to mount ventilation although it is "closed" vehicle



Doomslinger #20 Posted Sep 22 2017 - 08:48

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Since you are adding a new T71 CMCD to the American light tank line and changing the name of the T71 to the T71 DA, could you please balance the cost of the premium round on these tanks. Currently it costs 5600 credits for 150 alpha damage which is significantly higher than other tank's premium rounds. Generally tanks with 135 alpha cost 2800 credits for the premium round and tanks with 180-220 alpha cost 3200 credits. Why does a 150 alpha shot cost 5600 credits? This makes no sense. Please find a proper credit amount for the T71's premium shots. I am thinking it should be no more than 3200 credits/shell and possibly 3000 credits since it is a lower amount of damage per shot compared to the 85 and 88 mm guns.




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