

[Supertest] New Map - Minsk
#22 Posted Oct 15 2017 - 11:54
84Doc04, on Oct 13 2017 - 14:56, said:
I actually like both variants. A is fresh and a nice new idea, with the open city concept. Probably what they were originally hoping for with Paris.
B does look a LOT like Ensk, though I think it's a far better iteration of that map. I wouldn't mind seeing A open for all and B also for Tier 6-10, moving Ensk to the low tiers. (Ensk really is a terrible map)
Agree, and so is Mines for high tiers IMHO
#26 Posted Oct 16 2017 - 18:11
Agreed. The T95 and the T28s have serviceable speed thanks to the buff they received a couple or so months ago, so that shouldn't be a reason to keep maps small. And TOGs are TOGs and see a relatively small amount if battle play per vBaddict's count. So by all means, make new maps larger and expand Ensk and Mines so we don't have that fighting in a fishbowl aspect we have now.
#27 Posted Oct 16 2017 - 19:35
Edited by MajorRenegade, Oct 16 2017 - 19:36.
#29 Posted Oct 17 2017 - 14:21
WG messed up. They already put snow on variant A. How are they supposed to add a "new map", Winter Minsk if they go with variant A?
Sarcasm aside, they both look interesting although I agree that variant B looks rather Ensk-esque. Having said that, both maps seems like they have more space to move around. I would pick variant A if I was made to choose only one.
#30 Posted Oct 17 2017 - 16:56
#32 Posted Oct 18 2017 - 10:09
I think "A" is more interesting... "B" does have a strong resemblance to a number of existing maps... I have to agree with other -- put more distance -- open terrain -- and stop trying to control the flow...
I'd suggest simply grabbing some famous locations from WWII or the desert wars between Israel and the Arab states... and set them up... fast and historically related... if you get good at it, you could even focus each "team" appropriately based on actual historical situations... research and work of a different sort.
#33 Posted Oct 22 2017 - 02:11
Both choices look like ABSOLUTE GARBAGE!!
(and I used to think any new map was better than no new map)
I think WG should really consider farming out map development to an outside source(s).
It has now become clearer as to why we are we have not seen any new maps from War gaming !
If you put half the energy into map creation as you do flogging Premium tanks and changing the interface this game (and maps) would be awesome!
On another (positive) note, the new MM is excellent (so far) ..Many thanks!!
#34 Posted Oct 22 2017 - 17:50
I personally like Map A based on what I have seen so far.
I agree with other that Ensk is too small for higher tiers. It would be fine as a Tier 5 and lower map though. I hate playing it in high tiers, where you can pretty much see from one side to the other!
#35 Posted Dec 16 2017 - 04:02
moogleslam, on Oct 14 2017 - 23:20, said:
Agreed. Even if they are city and probably corridor maps - again. Seriously you'd think thats where most tank battles tookk place - not. Are these only going to be for Tier X like the other one?
#36 Posted Feb 11 2018 - 23:25
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