Jump to content


Strongholds: T6 tank viability.


  • Please log in to reply
8 replies to this topic

Dirizon #1 Posted Oct 26 2017 - 23:48

    Major

  • Players
  • 26145 battles
  • 3,683
  • Member since:
    06-05-2011

l do massive amounts of SHs whenever l can now. Just piling resources and getting crew/equipment updated. Here are my takes on them, as l find the old Straiker_ material outdated now with T3485M changes. Tier 6 strongholds do not really matter whether win/lose, and are largely done for crew training and silver profiting. There is nothing wrong with that. But for those that do want more wins, more casual clans that do want practice live-calling - and reap more benefits.....such as tallying more +exp and silver earnings and Clan industrial resource and higher clan W/R% by tier SH...... tank composition is a large component in winning. l will go through the successful, reactive, and viable tanks you will see commonly, and why they are where they are.

 

1) Type 64.

With the LT re-work, LTs changed alot. T37, definitely no longer near its former self, has since been regulated and passed over the cape to Type 64. Type 64 has been bettered too, despite not really changing, since it is now allowed a vert stab. Type 64 sports high camo, movement under camo, -GD, DPM, high view range, highly mobile, decent APCR for .oi., and a radioman for situational awareness. lt has most tools of the trade. Though it does have faults. Type 64 isn't given the HP/T new age scouts are given, so climbing is not as easy. Less HP at 58O, means standard 11Ox5, 135x4, or 18Ox3 hits taken can actually kill you if high rolls - whereas six hundred+ HP scouts avoid that. HE is a problem, entire overmatch hull is a problem, ramming is a problem against chunky meds, fire chance % is high, lower shell count, shell velocity is mediocre, and weirdly enough Type 64 turret actually traverses kind of slow. Type 64 has the excellent added benefits of printing silver and exp+

 

Type 64 cements itself as 1 pillar of the 3 main players.

 

2) B/Cromwell

The LT re-work did not effect either cromwell or bromwell. They are still superior machines. They have acceptable HP for taking damage and high DPM for dishing it. Very good AP and APCR, although AP shell velocity is mediocre. -GD is good, armour is subpar, fire chance % is a little high. Although cromwell are fast, do have some frontal armour, and 4- more tonnes than Type 64, they will suffer when ramming anything larger than Type 64. Cromwell have notoriously bad movement gun dispersion, very much a rnadom tank, and bad autoaim performance.... so maybe GLD is required as it cannot use vert stab. Mediocre view range, again bad fire chance %, but good shell count. Excellent wolfpack tank, with extreme mobility for a med. The differences are:  > Cromwell has better turret rotation shot control soft stats, and better all-around -GD, meaning it can positionally shoot better. lt also has better turret health to avoid jams, and a longer gun for lucky hits blocked.  > Bromwell is slightly faster and more reactive, having superior mobility soft stats, track traverse. Bromwell has a better radio too, and of course prints silver and +exp.

 

The 2nd player.

 

3) T3485M

Although slow compared to above, T3485M simply excels in T6 stronghold meta game because of maps like Ensk, Himmels, abbey in rotation. lt is not a Soviet  'blind' tank, or a -GD capped Soviet tank (-7) and has the view range potential of B/Cs. lt has high alpha damage, high DPM, good AP + APCR, good shell velocity, strong HE potential for LTs, has alot of ammunition. lt has better gun control stats than B/Cs, so one could use optics instead of GLD. lt has good frontal armour, good ball turret, and can sidescrape when required with weird side armour angle, and side armour will non pen most HE caliber except .oi. and KV2. Fire chance is lowered too, and health is acceptable. Pretty much an all-around generalist and reliable performer, with good points pushing it above average. lt is also a reward tank that most people have now, and a prem that prints earnings. Faults are the big speed loss, and an annoying cupola that can get your commander killed. ln more competitive tournaments, T3485M won't be as common as T6 SH, because it is slow compared to others. 

 

The 3rd player.

 

Miscellaneous? 

 

Clip tanks:

AMX12T, Skoda T25, Strv/57 have some potential. Certainly workable in running strongholds and completing daily doubles. Strv is slow, but 12T and Skoda T25 are quick. 

 

Heavy tanks:

Heavy tanks piss off competitive fast boys, especially in map rotations which include abbey, himmels, ensk. Another thing, heavy tanks like Tiger copy, .oi.  -  aren't blind, and can actually spot meds and LTs playing careless. The ability of KV2 and .oi. to literally 1-shot enemy tanks, is a force to be reckoned with. But they are slow, have no camo and cannot use bushes, and are vulnerable to early damage taken on maps like Ruinberg, Erlenberg, malin, prokh - and even Abbey if careless. High health pools....can easily turn games around you think are losses or wins.

 

Extra LTs:

These really are subpar. AMX12T has a clip gun and high gun performance. But has to deal with extreme module damage problems with front engine and small size/less crew. T37 is gross now, but still has the 2nd highest LT DPM, good -GD, and good view range. 59-16 lost the clip cannon, but gained a high pen AP + APCR gun, although AP has mediocre shell velocity making it annoying. The others are trash, Type 64 mobility is all you need, and has far longer view range reach. 

 

TDs:

Hellcat is the best, but still crusty. At least it still has -GD and the punchy gun. lt really was over-nerfed. Achilles, Jackson are acceptable for daily doubles, but your team will really feel loss in potential / versatility / speed if you include clunky idiotic stuff like SU1OO/Y, Dickermax. 0ther fast TDs do exist, like SU1OO, WZ, lkea 65....but are still very clunky and have low view range. 

 

Remember your map rotation too. Erlenberg, probably the worst, is a complete sink. No one ever makes the plunge, and draws are lame. Westfield sucks with 8s, but l think it is fun with 6s. Then you have abbey, himmels, ensk, ruinberg, prokh, malin, cliff, and redshire. So if you have imbecile plodding caterpillar tanks like SU1OOY,  .oi. , KV2.....l guess some maps it works and others it fails.

 

 

 

 

 

 

 

 



Viper69 #2 Posted Oct 26 2017 - 23:50

    Major

  • Players
  • 7454 battles
  • 4,219
  • [D-DAY] D-DAY
  • Member since:
    04-25-2011
So you still have not answered. Why do you substitute you zeros and O’s? Surely it takes longer. Inquiring minds want to know.

Maltfourti #3 Posted Oct 27 2017 - 00:13

    Captain

  • Players
  • 39059 battles
  • 1,445
  • [-M1-] -M1-
  • Member since:
    11-05-2012

View PostViper69, on Oct 26 2017 - 17:50, said:

So you still have not answered. Why do you substitute you zeros and O’s? Surely it takes longer. Inquiring minds want to know.

 

the 0 button no longer works properly due to a porn incident.

Edited by Maltfourti, Oct 27 2017 - 05:50.


dominator_98 #4 Posted Oct 30 2017 - 22:39

    First lieutenant

  • -Players-
  • 14038 battles
  • 928
  • [SCRAM] SCRAM
  • Member since:
    12-08-2014
Would be a quality post if not for the O's and abbreviating with B/C instead of Crom. B/C is already an abbreviation for the batchat 25t.

Also some of the maps you mentioned aren't in the rotation at tier 6. Erlenberg and Redshire to name a few.

Overall I'm gonna have to rate a 6/10 even though most of the info is good.

Dirizon #5 Posted Oct 31 2017 - 01:27

    Major

  • Players
  • 26145 battles
  • 3,683
  • Member since:
    06-05-2011

View Postdominator_98, on Oct 30 2017 - 17:09, said:

Would be a quality post if not for the O's and abbreviating with B/C instead of Crom. B/C is already an abbreviation for the batchat 25t.

Also some of the maps you mentioned aren't in the rotation at tier 6. Erlenberg and Redshire to name a few.

Overall I'm gonna have to rate a 6/10 even though most of the info is good.

 

Don't take everything too seriously. Because this isn't serious.

Like how you aren't a quality player, l am not a quality poster.

 



cnuk #6 Posted Oct 31 2017 - 04:34

    Corporal

  • Players
  • 44509 battles
  • 36
  • [J4F] J4F
  • Member since:
    01-26-2012
Vk30.01D holdsup better against those 34-85s than the crommie does so if you dont have the brom id suggest it as a viable alternative ..

Better gun, armour, and hps.. With just a slight loss in speed

Dirizon #7 Posted Nov 02 2017 - 04:26

    Major

  • Players
  • 26145 battles
  • 3,683
  • Member since:
    06-05-2011

View Postcnuk, on Oct 30 2017 - 23:04, said:

Vk30.01D holdsup better against those 34-85s than the crommie does so if you dont have the brom id suggest it as a viable alternative ..

Better gun, armour, and hps.. With just a slight loss in speed

 

VK 3OD is faster than T3485M

but it has worse gun, worse armour, DPM. You have it opposite way around....

 

since T3485M is kind of slower, and likes using armour and alpha over Cromwell, VK3OP works better, especially with buffs. Countering the T3485M. But besides t hat, it is very large and has lower DPM

 

cromwell still acceptably deals with T3485M because of great APCR, just as high DPM, way more speed, higher HP



Redwave11 #8 Posted Nov 04 2017 - 11:19

    Staff sergeant

  • -Players-
  • 16764 battles
  • 499
  • [RIP-U] RIP-U
  • Member since:
    07-01-2015

Classification of tier 6 tanks for skrmishes:

Try Hard Group: Type 64, T37, 59-16, Cromwell, T-34-85

Playing off the bench: Skoda T 40, VK 30.01 P, M4A3E8 (Thunderbolt, Fury, etc), Firefly, Skoda T 25, A-43, Type 58, M6, KV-85, T-150, O-I

Memeing: MT-25, T21, VK 28.01, AMX 12t, Strv 71, Chi-To, ARL 44, VK 30.02 M, VK 30.01 D, M4A3E2, Hellcat, Tiger 131, HT no.6, SU-100, KV-2

Donkey Tier: Churchill VII, Achilles, AT 8, Churchill GC, Nashorn, Jg.Pz.IV, Dicker Max, ARL V39, WZ 131G FT, Ikv 65 II

 

 

Whilst tank selection is kinda important (don't be a donkey) battles are won and lost by player skill and coordination/focus. Just pick the tanks you want to run and play to their strengths.

 

In terms of team composition:

No more than 2 heavies or TDs

No arty

No more than 2 lights, 1 should be enough.

Basically just run mediums


Edited by Redwave11, Nov 04 2017 - 11:27.


Dirizon #9 Posted Nov 12 2017 - 06:10

    Major

  • Players
  • 26145 battles
  • 3,683
  • Member since:
    06-05-2011

View PostRedwave11, on Nov 04 2017 - 05:49, said:

Classification of tier 6 tanks for skrmishes:

Try Hard Group: Type 64, T37, 59-16, Cromwell, T-34-85

Playing off the bench: Skoda T 40, VK 30.01 P, M4A3E8 (Thunderbolt, Fury, etc), Firefly, Skoda T 25, A-43, Type 58, M6, KV-85, T-150, O-I

Memeing: MT-25, T21, VK 28.01, AMX 12t, Strv 71, Chi-To, ARL 44, VK 30.02 M, VK 30.01 D, M4A3E2, Hellcat, Tiger 131, HT no.6, SU-100, KV-2

Donkey Tier: Churchill VII, Achilles, AT 8, Churchill GC, Nashorn, Jg.Pz.IV, Dicker Max, ARL V39, WZ 131G FT, Ikv 65 II

 

 

Whilst tank selection is kinda important (don't be a donkey) battles are won and lost by player skill and coordination/focus. Just pick the tanks you want to run and play to their strengths.

 

In terms of team composition:

No more than 2 heavies or TDs

No arty

No more than 2 lights, 1 should be enough.

Basically just run mediums

 

T37 isn't the same. It sucks. The DPM is good, but accuracy, gold ammo suck. Loss of HP, no view range adv., it just sucks.

59-16 sucks too. The punchy gun seems nice, but isn't too accurate, has low velocity, and DPM isn't effective enough.

really no choice for LTs except Type or AMX12T, a dedicated passive scout or clip tank, as 4x135 is still dangerous T6

 

Skoda T25, Strv/57 are dangerous in skilled hands, aggressive and positionally. 59-16 with clip gun used to be

VK3OP enjoys some success with the nice buffs. Achilles, Jackson, Hellcat are by far best TDs because of mobility + turret. 

Never take a gun case fixed TD. Never take arty. Auto losses.

M4E2 sucks, totally replaced by TBolt

 






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users