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Looking for an XML editor which can save in WoT's format


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FrozenKemp #1 Posted Dec 17 2017 - 20:41

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Hi all,

 

I have been looking at the new camouflage definition files to try to recreate my British more-historical camo mod, and I seem to be stuck.  

 

Before the new patch I was using "Wot_Xml_Editor" (forget where I got that) and things worked fine.  Now, if I just open up one of the camo XML files and save it with that editor, and put it in the appropriate place in res_mods, WoT won't start.  It seems like the files need to be in the binary-encoded XML format you find in the pkg files.  Is there an editor or a converter for that format? 



Coffee_ #2 Posted Sep 04 2018 - 18:06

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Try THIS program. I wrote it and it works well.
Read the info at GitHub.
It does NOT write the file back in the Compressed format.

BSEUNHIR #3 Posted Dec 13 2018 - 03:05

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View PostCoffee_, on Sep 04 2018 - 17:06, said:

Try THIS program. I wrote it and it works well.
Read the info at GitHub.
It does NOT write the file back in the Compressed format.

 

Quoting because I hope it pings you or something.

 

I used to use your editor until 1.3 hit without any big problems. Mostly just use it to maintain a VK30.02M hull swap and MoE sizing fix.

 

But now in 1.3, even if I do nothing but just decode the XML file, the game just silently crashes to desktop. As soon as I remove the XML it loads again, but it's not modified beyond the decoding your tool does.

 

Any ideas on how to make it work again?

 

Thanks in advance

Hat who really only plays on EU






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