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[Supertest] New Map - "Seaport"


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JTM78 #21 Posted Jan 14 2018 - 20:17

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This map is unbalanced!! I simple look at that picture can tell me that, why does WoT not see it too? The number 4 spawn has more hard cover to protect their capture cycle and the boat shed also provides cover from flat trajectory artillery!

Edited by JTM78, Jan 14 2018 - 23:31.


Dead_Zombie #22 Posted Jan 15 2018 - 01:10

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looks way to small... seems like as soon as the timer hits :00 ur gonna be spotted

madogthefirst #23 Posted Jan 15 2018 - 04:22

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The buildings say Japan but the planes say UK, pick one.

Colddawg #24 Posted Jan 15 2018 - 18:20

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If this is an eastern map why are there german battleships on it?

The_Wild_Weasel #25 Posted Jan 15 2018 - 18:21

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ill pass on new maps thank s....but maybe bring back some old maps.... would really impress me

saru_richard #26 Posted Jan 15 2018 - 23:24

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View PostColddawg, on Jan 15 2018 - 18:20, said:

If this is an eastern map why are there german battleships on it?

 

cause maybe Japan and Germany were allies during the Second World War?

madgiecool #27 Posted Jan 16 2018 - 09:34

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View Postfiremedic1428, on Jan 13 2018 - 11:41, said:

 

What do you mean bring it back? It's still in rotation.

 

Do you mean Pearl River or Dragon Ridge?

 

Swamp used to be alot different.

 

Komarin was fun

Pearl River was fun

 

There was also a map we liked to call magic forest, WG butchered that map.  Now it has some other name.

 

 



madgiecool #28 Posted Jan 16 2018 - 21:34

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View PostbaconFIRE, on Jan 15 2018 - 04:59, said:

how large is the map?

 

 

it's 1:1



AZandEL #29 Posted Jan 27 2018 - 05:07

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View PostQuemapueblos, on Jan 12 2018 - 18:21, said:

Today a new Asian-themed map prototype codenamed “Seaport” enters its second Supertest. Lots of changes have been made to it, based on previous test runs. These should optimize the battle dynamic and allow tankers to take their bearings on this map with ease.


The central part of the location (Point 1) has been revised. Its new configuration will allow for prolonged shoot-outs here. In the northern part of the map (Point 2) the slopes leading to elevated “balconies” have been lowered, and active players will be able to take these nice positions in less time. Also, moving while sitting on these “balconies” will let the occupants keep both bases under fire. The hills in the north (Point 3) have also been reworked—to make waging war among them more comfortable.


We’ve also added some railings along the waterfront so none of you would accidentally get wet. Fighting is much more fun than sinking, right?
This is not the final version of the map—we’ll continue working both on “Seaport” and another prototype monikered “Airport”. Stay tuned for more Supertest news and happy hunting!

 

 

More Seaport Images

 

 

Looks interesting. Thanks for bringing out new maps!

Mondochiwan #30 Posted Feb 01 2018 - 16:12

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Hi, the Seaport map looks great.

 

By the way, when is the EU server transfer for people outside of NA geographically happening?



PanzerReg852 #31 Posted Feb 11 2018 - 23:27

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oooo...only took what 5 or 6 yrs for u folks to make anew map....did u take head up out of butt hole.......




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