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Balanced Matches


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Ice_Queen_Freya #1 Posted Jan 19 2018 - 03:21

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I am not sure what you classify as a balanced match, when I see 15-0 15-1,2 3,4,5,6 this is not balanced. Everyone loves a decent  match not blow outs.. Now as of this last past all was pretty good, but whatever you did in my opinion made the MM worse. 

 

Like most people it isd felt no matter what the player community feels nothing will get done to fix it.  Perhaps may just maybe you will 

start to listen and come up with a better way to balance the matches.

 

thanks


Edited by Ice_Queen_Freya, Jan 19 2018 - 08:15.


tod914 #2 Posted Jan 19 2018 - 03:26

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If you want to be in less blow out matches, don't activate Reserves.  Mkay.

TsarCidron #3 Posted Jan 19 2018 - 03:29

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MM is not a factor in blowouts.   What people do is a factor.   Does the bulk go city?  Do the scouts effectively light up reds?  Is there a round of 'bumper cars' exiting spawn?  Is the fire into reds focused on killing tanks, or does it leave 10 red tanks with 40% health still firing at full ability?    

 

These are not a product of matchmaker.  These, and more are the things that people do that cause blowouts. 



GeorgePreddy #4 Posted Jan 19 2018 - 04:35

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Blowouts are a natural phenomenon that is commonly known as the "snowball effect".

 

 



holdmecloserTonyDanza #5 Posted Jan 19 2018 - 05:22

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quit blaming this on warfailing...THIS IS THE PLAYER BASE...the game has become overrun by 46% [edited]lords who have lost their way to end tiers.  the MM is as good as it's ever been in this game 

 

 

YOU ARE THE PROBLEM



VooDooKobra #6 Posted Jan 19 2018 - 05:41

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unfotunatly blowouts are not new to this or any recent patch, it has been happening for years and tbh unless there is a way to fix the players it isnt going to change unless we who are sponsored by heinz get better ourselves

Ice_Queen_Freya #7 Posted Jan 19 2018 - 07:57

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View PostTsarCidron, on Jan 19 2018 - 03:29, said:

MM is not a factor in blowouts.   What people do is a factor.   Does the bulk go city?  Do the scouts effectively light up reds?  Is there a round of 'bumper cars' exiting spawn?  Is the fire into reds focused on killing tanks, or does it leave 10 red tanks with 40% health still firing at full ability?    

 

These are not a product of matchmaker.  These, and more are the things that people do that cause blowouts. 

 

True I cannot argue withg you there, I see lights not even going out to spot, heavy tanks not covering the known hvy lines its like a cluster.... out there anymore.and there is for thge most part no focus fire.. Thanks Tsar...

Ice_Queen_Freya #8 Posted Jan 19 2018 - 08:12

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View PostholdmecloserTonyDanza, on Jan 19 2018 - 05:22, said:

quit blaming this on warfailing...THIS IS THE PLAYER BASE...the game has become overrun by 46% [edited]lords who have lost their way to end tiers.  the MM is as good as it's ever been in this game 

 

 

YOU ARE THE PROBLEM

 

Oh you must be a teeny booper who loves to use caps.    typically tend to ignore people like you as it is usually venting some sort of anger.  Now be a good little boy/girl and remain quiet child or learn to communicate better..

Edited by Ice_Queen_Freya, Jan 19 2018 - 08:13.


Ice_Queen_Freya #9 Posted Jan 19 2018 - 08:14

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Thanks for all of your feedback, it is much appreciated. less the Tony Danza lover :)).  

IT seems to be more noticeable of late, chalk it up to coincidence ...

 

 

 

Rachel


Edited by Ice_Queen_Freya, Jan 19 2018 - 08:17.


holdmecloserTonyDanza #10 Posted Jan 19 2018 - 08:52

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well let's see if I can explain this in terms you might be able to understand

 

2300 battles makes you a novice at the game.  your understanding of the mechanics of this game is rudimentary at best.  this is no fault of your own.  it takes the experience of 10s of thousands of battles to become proficient at all the multi-layered mechanics this game has to offer.  you're a 47% player which is where you should be considering your battle count, but you wonder why you can't get better despite the best of intentions.  you start to look at the factors that are out of your control instead of your own performance in a match by match basis.    when you are told you are wrong by players who have experienced all the vagaries this game has to offer you simply cannot believe that your presumptions are not correct so you turn to the most popular of weak-minded argumentation:  red herrings

 

so you can make the decision to become a better player which is an active process that ONLY YOU CAN CONTROL (ooooo must be a child since I bolded text for effect) or you can continue to live in the fallacy that the "man is holding you down"

 

there are two types of players in this game....those who are comfortable with mediocrity and having stats that resemble a fall vegetable garden, or those who make every effort to self-evaluate and become a better player

 

the choice is yours



Slim_Shadee #11 Posted Jan 24 2018 - 23:40

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View PostIce_Queen_Freya, on Jan 19 2018 - 07:12, said:

 

Oh you must be a teeny booper who loves to use caps.    typically tend to ignore people like you as it is usually venting some sort of anger.  Now be a good little boy/girl and remain quiet child or learn to communicate better..

 

Your perception is based on crap. Your rebuttal is worse than the person you are tasking. I suggest you take your advice and remove your fingers from the keyboard it wasn't meant to be used by you.

n00bfarmer #12 Posted Jan 25 2018 - 03:51

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You are blaming the match maker but the problem is the players. The game has been around for years and with personal reserves allowing players to get to higher tiers in less than half the time, you get a lot of sub-par players in mid and higher tiers. There have always been players of various skills playing the game but it took a lot more time to work up the tech trees back in the old days. Now we have "new" players in tier 10 tanks. That never used to happen so fast. The results are some less than stellar game play especially with this new 3,5,7 mm system where your top three tier tanks are usually tomatoes. Sub-average players are running rampant in the game at mid and higher tiers so don't expect anything other than chaotic game-play in a lot of the battles. I see it happen in a large portion of the battles where my team sends 12 or more tanks to one flank and loses to an enemy force of half the size on that flank. That is not mm at fault, that is idiotic players.

JimmyCrackCorn #13 Posted Aug 14 2018 - 19:26

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Plain and simple players ratings need to be involved in the mm process. You get games that there is all reds and oranges on one side and blue and teal and purple on the other side (speaking of XVM ratings)

Oddball54ruffruff #14 Posted Dec 04 2018 - 07:33

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Not to fair when they put 1 tank in the game at the lowest tier. Iv played and seen 1 III in the whole game up against 6 heavy Vs. Fair. Same tier or up 1 at the most



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