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MM fixed? NOT BLOODY LIKELY!

MM unbalanced lopsided loser teams

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StiffWind #21 Posted Feb 08 2018 - 21:38

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View PostDain_Ironfoot_, on Feb 08 2018 - 21:22, said:

I keep seeing people complaining about MM in the game... they seem to not realize that you use to go up against, a lot of the time, like 10-12 top tier tanks whereas now it's usually only 3 top tier tanks that you have to deal with.

 

If all three of the top tier tanks on your team are idiots, what you say doesn't make a difference.

 



eccoh #22 Posted Feb 08 2018 - 22:27

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So many idiots on this forum...at what freakin point did I mention skill based MM in this thread... those of you who told me to read the patch notes need to get f8$#ed.  READ THE FORUM you freakin drones... NO ONE LIKE THE MM the way it is..,.except those that pay to win... why do think WG can no longer get support in the US...  the writing for this game is on the wall in the Western nations and it is because of people like the trolls on this thread... Its bad enuf we have to deal with your Sh94 in game, but stay off the forum if all you have is a negative opinion and dont wish to improve the game for the masses and not just a few select idiots like FrozenKemp.  

samael75 #23 Posted Feb 08 2018 - 22:47

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View Posteccoh, on Feb 08 2018 - 21:27, said:

So many idiots on this forum...at what freakin point did I mention skill based MM in this thread... those of you who told me to read the patch notes need to get f8$#ed.  READ THE FORUM you freakin drones... NO ONE LIKE THE MM the way it is..,.except those that pay to win... why do think WG can no longer get support in the US...  the writing for this game is on the wall in the Western nations and it is because of people like the trolls on this thread... Its bad enuf we have to deal with your Sh94 in game, but stay off the forum if all you have is a negative opinion and dont wish to improve the game for the masses and not just a few select idiots like FrozenKemp.  

 

lmbo



Verios44 #24 Posted Feb 08 2018 - 22:52

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I have learned that if I play different tiers, it helps cut out the MM aggravation. My current cycle,

 

2x games in my 257

2x games in a tier 8 prem

2x games in my KV-220-2

2x games in either a tier 6 or 7 normal or prem

back to 257


 

Is it a full proof idea? Nope, but so far today I am at 52% and happy.



Lil_Bunny_FooFoo #25 Posted Feb 08 2018 - 22:57

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I don't know anything about the OP's idea on fixing MM, as I didn't think that was coming this time.  But I have been in his shoes since the patch came out.  I am not that great of a player, but I am better than average according to wotlabs.  However, I have been stuck on teams that seem to have the collective IQ of a rotting cucumber nearly every time I played yesterday.  Regardless of the tier.  Even carrying as hard as I can, there is only so much you can do.  And nearly all the games ended up as 15-2 or 15-3.  Statistically, it should be at least 47-48% win rates.  But I think I only won maybe 2-3 games in 2 hours.  They really need to get a handle on this.

 



Dogsoldier6 #26 Posted Feb 08 2018 - 23:18

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View Posteccoh, on Feb 08 2018 - 22:27, said:

So many idiots on this forum...at what freakin point did I mention skill based MM in this thread... those of you who told me to read the patch notes need to get f8$#ed.
The only possible way to fix what you are complaining about would be a skill based MM to balance teams. Hence read the patch notes and tell US where in them they discuss anything about skill balance?
 
 READ THE FORUM you freakin drones...
Apparently we DO read the forums, as we are responding to you.
 
NO ONE LIKE THE MM the way it is..,
A blanket statement that is totally false. Only the select few whiners, like you, have such a big issue with the MM. Is it perfect? No. Could it use some more work? Yes. Is it totally broken and hash? Nope
 
.except those that pay to win...
So because I have maintained a premium account for over five years I am getting some special treatment? If that were true then I would be blue or purple, and I am not.
 
why do think WG can no longer get support in the US...  the writing for this game is on the wall in the Western nations and it is because of people like the trolls on this thread.
Actually it is simple math, and try to wrap your head around this. The Biggest server population are #1 RU #2 EU, so due to the desire to make money and keep the business growing they cater to the largest cash cow. I have np with that.
 
.. Its bad enuf we have to deal with your Sh94 in game, but stay off the forum if all you have is a negative opinion
Obviously if someone doesn't have an opinion that agrees with you they are being negative. Must have been edumacated in Berkley.
 
and dont wish to improve the game for the masses and not just a few select idiots like FrozenKemp.
Actually many of us long time players HAVE done a lot to help improve the game. Talk about being negative on the forums, looks like you are the one whom needs schooling in being civil.

 



Dogsoldier6 #27 Posted Feb 08 2018 - 23:20

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View PostStiffWind, on Feb 08 2018 - 21:16, said:

 

OK...first of all, the MM system DOES take your skill into account.  That's how WoT ensures a certain number of blowouts happen.  The blowout rate sits at about 50% now...up from 45% last year.  It stacks teams with one side getting most of the skilled players.  Works like a charm.  XVM reveals this to those who are less astute or simply don't pay attention.  What I've noticed HAS changed is the blowouts are usually not all back to back...they are staggered in with regular (random) games so are less apparent.  Translation:  WoT is trying to hide the fact that they stack games, rather than address the players concerns.  Go figure.

 

 

Tin foil hat :facepalm:

awildseaking #28 Posted Feb 08 2018 - 23:21

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WG isn't even trying anymore. They add tons of Soviet tanks instead of focusing underperforming trees. Then they decide to throw someone a bone and "improve" matchmaking by giving you a greater variety of game modes even though NOBODY asked for it.

 

For the nth time, here are the real problems with matchmaking and their solutions:

  1. Removal of templates to end permanent bottom tier for T1-T8.
  2. Guaranteed rates of bottom, mid, and top tier matches for T1-T8. Ex. if you have enough T7s in queue to make a 15v15 3/5/7 match, make a 12v12 5/7 match instead.
  3. Smaller matches until MOBA maps are removed or fixed.
  4. Nation balancing or equivalent that considers the role of a tank and not the arbitrary class distinction.

Edited by awildseaking, Feb 08 2018 - 23:22.


Dogsoldier6 #29 Posted Feb 08 2018 - 23:27

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View Postawildseaking, on Feb 08 2018 - 23:21, said:

WG isn't even trying anymore. They add tons of Soviet tanks instead of focusing underperforming trees. Then they decide to throw someone a bone and "improve" matchmaking by giving you a greater variety of game modes even though NOBODY asked for it.

Yea I kinda agree with the 'Extra Modes' thing, I don't remember anyone asking for that.

 

For the nth time, here are the real problems with matchmaking and their solutions:

  1. Removal of templates to end permanent bottom tier for T1-T8. I cannot agree with this one, since 3/5/7 I have a pretty decent spread in my tanks from eight down. Not great, but not that bad either. Could it be better? Yea it could.
  2. Guaranteed rates of bottom, mid, and top tier matches for T1-T8. Ex. if you have enough T7s in queue to make a 15v15 3/5/7 match, make a 12v12 5/7 match instead. See above.
  3. Smaller matches until MOBA maps are removed or fixed.
  4. Nation balancing or equivalent that considers the role of a tank and not the arbitrary class distinction. They were actually working on this in the sandbox, but they really couldn't get it to really work right. Yet......................................

eccoh and stiffwind the above IS an intelligent conversation. Take notes............................



Flarvin #30 Posted Feb 08 2018 - 23:47

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View Posteccoh, on Feb 08 2018 - 16:27, said:

So many idiots on this forum...at what freakin point did I mention skill based MM in this thread... those of you who told me to read the patch notes need to get f8$#ed.  READ THE FORUM you freakin drones... NO ONE LIKE THE MM the way it is..,.except those that pay to win... why do think WG can no longer get support in the US...  the writing for this game is on the wall in the Western nations and it is because of people like the trolls on this thread... Its bad enuf we have to deal with your Sh94 in game, but stay off the forum if all you have is a negative opinion and dont wish to improve the game for the masses and not just a few select idiots like FrozenKemp.  

 

When in doubt, double down on the crazy. lol



Markd73 #31 Posted Feb 08 2018 - 23:47

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View PostStiffWind, on Feb 08 2018 - 20:16, said:

 

OK...first of all, the MM system DOES take your skill into account.  That's how WoT ensures a certain number of blowouts happen.  The blowout rate sits at about 50% now...up from 45% last year.  It stacks teams with one side getting most of the skilled players.  Works like a charm.  XVM reveals this to those who are less astute or simply don't pay attention.  What I've noticed HAS changed is the blowouts are usually not all back to back...they are staggered in with regular (random) games so are less apparent.  Translation:  WoT is trying to hide the fact that they stack games, rather than address the players concerns.  Go figure.

 

 

Funny thing with anecdotal evidence is that it has similar weight to an opinion.

 

IMHO - I am not seeing anything similar to what you are seeing....hmmm I guess that means we go right back to the original position of there is no actual objective proof that WG is "rigging" MM.

 

 



Markd73 #32 Posted Feb 08 2018 - 23:49

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View Posteccoh, on Feb 08 2018 - 21:27, said:

So many idiots on this forum...at what freakin point did I mention skill based MM in this thread... those of you who told me to read the patch notes need to get f8$#ed.  READ THE FORUM you freakin drones... NO ONE LIKE THE MM the way it is..,.except those that pay to win... why do think WG can no longer get support in the US...  the writing for this game is on the wall in the Western nations and it is because of people like the trolls on this thread... Its bad enuf we have to deal with your Sh94 in game, but stay off the forum if all you have is a negative opinion and dont wish to improve the game for the masses and not just a few select idiots like FrozenKemp.  

 

No true Scotsman fallacy.

 

You may want to react using logic instead of emotion. It leads to better arguments.



Flarvin #33 Posted Feb 08 2018 - 23:51

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View Postawildseaking, on Feb 08 2018 - 17:21, said:

Nation balancing or equivalent that considers the role of a tank and not the arbitrary class distinction.

 

Lets dumb down the MM even more. Cookie cutter teams, so players never have learn to use their tank to fit team matchups. 

 

Heck lets go one further, same tank for anyone. That should make it simple enough. lol



Dogsoldier6 #34 Posted Feb 08 2018 - 23:55

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View PostFlarvin, on Feb 08 2018 - 23:51, said:

 

Lets dumb down the MM even more. Cookie cutter teams, so players never have learn to use their tank to fit team matchups. 

 

Heck lets go one further, same tank for anyone. That should make it simple enough. lol

 

Flarvin I think you misunderstood what he was saying, and WoT actually did mess with the idea in the Sandbox. Basically the tanks stats are skewed a bit to make them fit certain roles, like the Jagzilla being an assault TD, while the Grille 15 is a sniper TD, that kinda thing but across the nations also. NOT making all the tanks the same per role and nation which is what I think you thought he said.

 



Flarvin #35 Posted Feb 09 2018 - 00:11

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View PostDogsoldier6, on Feb 08 2018 - 17:55, said:

 

Flarvin I think you misunderstood what he was saying, and WoT actually did mess with the idea in the Sandbox. Basically the tanks stats are skewed a bit to make them fit certain roles, like the Jagzilla being an assault TD, while the Grille 15 is a sniper TD, that kinda thing but across the nations also. NOT making all the tanks the same per role and nation which is what I think you thought he said.

 

 

I do understand what he is stating. 

 

He wants teams to not only be balanced by class, but also by a tank’s ‘role’.

 

Which is dumbing down WoT, so players do not need to learn to play their tanks based on the two teams matchup. So every team is cookie cutter made. 

 

I like variety. I like trying to determine how to use my tank when the enemy is heavy in a certain class. Mirror teams is just another way to make the game simpler. And boring. 



HansReichardt #36 Posted Feb 09 2018 - 00:17

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MM is worse than it has ever been

 

I went 0-18 after the patch, with many blowouts. Finally won a couple tonight.

 

The MM was actually fine before the update. They always have to mess with it and make it worse



Flarvin #37 Posted Feb 09 2018 - 00:23

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View PostHansReichardt, on Feb 08 2018 - 18:17, said:

MM is worse than it has ever been

 

I went 0-18 after the patch, with many blowouts. Finally won a couple tonight.

 

The MM was actually fine before the update. They always have to mess with it and make it worse

 

Please list the change from the patch notes that you believe caused this worse MM. Or is your opinion based on not actually knowing what changes were made? 



awildseaking #38 Posted Feb 09 2018 - 00:24

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View PostFlarvin, on Feb 08 2018 - 17:51, said:

Lets dumb down the MM even more. Cookie cutter teams, so players never have learn to use their tank to fit team matchups. 

 

Heck lets go one further, same tank for anyone. That should make it simple enough. lol

 

Treating the FCM 50t and the VK 100.01P as different tanks is not "dumbing down" matchmaking. It's called balance.

Verios44 #39 Posted Feb 09 2018 - 00:26

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View PostFlarvin, on Feb 08 2018 - 23:11, said:

 

I do understand what he is stating.

 

He wants teams to not only be balanced by class, but also by a tank’s ‘role’.

 

Which is dumbing down WoT, so players do not need to learn to play their tanks based on the two teams matchup. So every team is cookie cutter made.

 

I like variety. I like trying to determine how to use my tank when the enemy is heavy in a certain class. Mirror teams is just another way to make the game simpler. And boring.

 

 

It would also be very hard to balance on "role" seeing as each class has many sub-specialties.

 

 

take heavies for example, there are super heavies, medium heavies, standard heavies, hull-down specialists, side scraping specialists, etc
 

and it gets even more crazy if you look at lights, TD's, and meds.


Edited by Verios44, Feb 09 2018 - 00:26.


_Tsavo_ #40 Posted Feb 09 2018 - 00:27

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View PostStiffWind, on Feb 08 2018 - 15:16, said:

 

OK...first of all, the MM system DOES take your skill into account.  That's how WoT ensures a certain number of blowouts happen.  The blowout rate sits at about 50% now...up from 45% last year.  It stacks teams with one side getting most of the skilled players.  Works like a charm.  XVM reveals this to those who are less astute or simply don't pay attention.  What I've noticed HAS changed is the blowouts are usually not all back to back...they are staggered in with regular (random) games so are less apparent.  Translation:  WoT is trying to hide the fact that they stack games, rather than address the players concerns.  Go figure.

 

 

lol?





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