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FIX THE ROCKS


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Cig753 #1 Posted Mar 22 2018 - 05:00

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been killed twice today for sliding off of [edited]rocks once on cliff was on top with light tank stopped on a rock on top of the hill and then slid off and died other time was on mountain pass with strv same thing slid off a [edited]rock on top of the hill at base did a flip and died because was upside down

 

other then that these maps the majority at least should of been removed you really messed up WG massive overhaul of all the maps your chance to fix all of the maps and you didnt do it.

 

sure they look nice but matchmaker is still [edited] and the maps still suck. but hey at least they look nice now? gfg



mattwong #2 Posted Mar 22 2018 - 05:24

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View PostCig753, on Mar 21 2018 - 23:00, said:

been killed twice today for sliding off of [edited]rocks once on cliff ...

 

Translation: "I tried to use my favourite map exploit to do something that would be laughably and preposterously impossible in real-life, and I'm angry at WG that this exploit no longer works, please fix".



Cig753 #3 Posted Mar 22 2018 - 05:29

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View Postmattwong, on Mar 21 2018 - 21:24, said:

 

Translation: "I tried to use my favourite map exploit to do something that would be laughably and preposterously impossible in real-life, and I'm angry at WG that this exploit no longer works, please fix".

 

what exploit is there on top of the hill on cliff? go look at it on a training room there are flat rocks that you can drive over on top of the hill dont [edited]do that you just slide right off

tod914 #4 Posted Mar 22 2018 - 05:58

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  It almost seems like they messed with the physics the way the tanks behave on the new maps.. aka rock piles and slopes.  Needs to be addressed.  It was brought to their attention on the first high res map test they did.

Edited by tod914, Mar 22 2018 - 07:27.


CCCP_GDR #5 Posted Mar 22 2018 - 06:20

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Metal tracks on hard rocks would in fact slip off at the slightest angle. Be careful up there !

DanielA13 #6 Posted Mar 22 2018 - 06:25

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View Posttod914, on Mar 21 2018 - 22:58, said:

  It almost seems like the messed with the physics the ways the tanks behave on the new maps.. aka rock piles and slopes.  Needs to be addressed.  It was brought to their attention on the first high res map test they did.

 

The've messed with physics continually.  From pre 8.0 we were at the "My tank behaves like a tank" phase.  Then after 8.0 we went to the "My tank is mostly tankish but also likes to be a go cart" phase.  I flipped my T28 on a rock that looked small today.  It just seems like a 60 ton tank would have some substance to it.  Sometimes it feels like they never shut off moon physics from April fools.

 

 

View Postmattwong, on Mar 21 2018 - 22:24, said:

 

Translation: "I tried to use my favourite map exploit to do something that would be laughably and preposterously impossible in real-life, and I'm angry at WG that this exploit no longer works, please fix".

 

There is a bit of truth in every bit of kidding. 




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