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Map Mondays: Province

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Iron_Soul_Stealer #61 Posted Jun 18 2018 - 02:14

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Spoiler

 

Well, I guess I'm being ignored again by WG staff. I'm disappointed but not surprised.

 

 

 



DeadmeatTSM #62 Posted Jun 18 2018 - 21:53

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The thing with province is it heavily favors fast tanks.  If you are a slow tank

caught trying to make a move it’s over. If you’re a fast tank that can make it across and up the road and catch the other team trying to get there first you win.  All about speed on that map. 



Iron_Soul_Stealer #63 Posted Jul 07 2018 - 02:35

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View PostYANKEE137, on May 12 2018 - 11:41, said:

 

​He's reporting on us!  Don't turn around uh oh! Der Kommissar's in town uh oh!

 

Well, still no adequate response from WG 'kitt-katt'. Not even a simple promise to help. I guess if I ever want to see Mittengard and Ghost town again....all I need is a miracle:

 

 

 

 



moon111 #64 Posted Jul 25 2018 - 03:19

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I stomped this map fairly easily in a top-tier dominate tank.  Because it's very uncomplicated.  The bigger badder win.  Game after game, I look at who lead the charge and it's the biggest and baddest and usually doesn't have a thing to do with talent of the player.  I hate this map with a passion.

Iron_Soul_Stealer #65 Posted Jul 27 2018 - 21:29

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Block Quote

 Map Mondays: Province

 

View Postmoon111, on Jul 24 2018 - 21:19, said:

...........
I hate this map with a passion.

 

Well, that makes two of us.

 

I'm still waiting for my Mittengard Training room battles. We used to have so much fun brawling in that map. But I guess from the looks of things, they don't seem to want to bring that map back, even for training rooms. I asked politely for WG to give it back to us, including Ghost Town {as is -SD}, but nobody from WG is listening to me. They don't even respond to me anymore. Maybe that's why so many players left this game..? WG is systematically taking our fun away, while ignoring their players.

 



Iron_Soul_Stealer #66 Posted Oct 01 2018 - 01:46

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^....still waiting....:coin:

 



Inzane007 #67 Posted Oct 08 2018 - 12:26

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View PostIron_Soul_Stealer, on Oct 01 2018 - 01:46, said:

^....still waiting....:coin:

 

 

If you read what he said he answers your question pretty well actually

Vulcan_Spectre #68 Posted Oct 08 2018 - 13:54

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is sacred valley and karhov gonna (or might) make a return? i loved those maps

Iron_Soul_Stealer #69 Posted Oct 18 2018 - 05:24

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View PostInzane007, on Oct 08 2018 - 06:26, said:

 

If you read what he said he answers your question pretty well actually

 

I respectfully disagree.

 

*Every time I log in to my garage I check to see if Mittengard AND Ghost Town was returned to us and put back in the training room mode, and I still don't see it. Even worse, I see no evidence that anyone from WGNA is doing anything to help bring these maps back {even just for training room purposes/small team battles and 1v1 etc.}.  So again, I continue to disagree. I think WG staff are deliberately and systematically blowing smoke in my face in hopes that I'll just go away and give up on this. And I don't appreciate it. I can't even get an honest and straight answer from them. I find this very unprofessional, and I'm very disappointed.

 

View PostVulcan_Spectre, on Oct 08 2018 - 07:54, said:

is sacred valley and karhov gonna (or might) make a return? i loved those maps

 

I remember that map. I liked that map.

 

*But I especially miss Ghost Town and Mittengard in the training room section. They are very fun maps to play because of their small size. Especially if you only have a smaller group of players that want to battle and brawl, or even just a 1v1. These maps were perfect for smaller groups of players. And I wasn't even asking Wargaming to put these two maps in their regular random battle map rotation. Just give them back to us for training room battles. I'd be perfectly fine with that.

 

 







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