I believe that several players have already experienced one of the following: playing on a map you don't like or with a tank that has extreme disadvantage on one map. Recently the PUBG, which has only 2 maps (soon 3), has already noticed the willingness of the players to select the map that pleases you the most. How did you come to that conclusion? They saw that some deleted a file in the game folder! The result of the analysis was to implement the option of choosing maps: Map select in PUBG:In World of Tanks, "open maps" can be awful for heavy tanks and "closed maps (cities)" bad for artillery or other situations like adapting map strategy... I suggest then that WG limit a number of maps that we can choose to "banish" from our random list. Between 2 to 3 would be great and if there is any map that has high rejection the company could analyze and improve its gameplay. Pros: - Customization of the player; - Improvement in the player's experience of the game; - Map performance analysis. Good luck on the battlefield (whatever you want! lol) Pavys.
Edited by Pavys, May 04 2018 - 14:03.