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[ST] New Soviet Tanks

supertest soviet tanks

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S0JOURN #21 Posted Jun 03 2018 - 15:34


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View PostPb_magnet, on Jun 03 2018 - 04:03, said:

I believe the game is developed in the Belarus country and that the focus may stem decisively Russian and most of the money may come from the Russian server/s.  I have taken the opportunity to view/read the Twitch/You-tube bloggers talk about the known Russian biased tanks that lead in every tier yet I would be pleased to see if they are doing anything about changing that known problem with the game? 


I doubt they will change. Players in this game do not want correct history tanks nor do they want equal tech tree's. Players will soon all be playing the over powered Russian line, then it will be comical to any new player that may view the game and notice that 99% of the players do not chose another tech tree. Should be fun to watch. 

Hellsfog #22 Posted Jun 03 2018 - 18:37


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Dear Gnomon, 

What players like about the 430v2 is the armor and the number of troll bounces the armor gave you along with the strong turret. Those strengths made up for the lack of full turret rotation and gun depression.  Thanks for [edited]that up. 

Slatherer #23 Posted Jun 04 2018 - 04:17


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View PostWOLPERTINGER_, on May 04 2018 - 08:43, said:

I enjoyed playing my 430 II, but if those armor changes get implemented I most likely sell mine...Smile_sceptic.gif


I'm glad I got to put a good amount of games that tank before the change, for sure.

Slatherer #24 Posted Jun 04 2018 - 04:19


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View PostGnomon, on May 04 2018 - 07:34, said:

Howdy Boom Jockies! 


Hope you are having a great Friday! I wanted to let you know about a couple of Soviet tanks and the supertest. 

First off, the K91 and the Object 277 are even closer to arriving in the game. 

In case you don't remember, these are the mysterious Tier X tanks in the Soviet tech-tree, currently in storage and under wraps. But, we’ll be showing them to the world soon enough as we’re almost done defining their roles in the game. The Supertests have shown these tanks’ viability, and we’ll stick to the initial concepts: a fire-support medium (the K91) and a mobile-assault heavy (the Object 277).

Since we’ve dealt with the top tier vehicles, let's talk about their predecessors! Today, we’re launching the Supertest for the Object 430 Version II.


Currently, the Object 430 Version II is a close-range fighter (with decent armor and alpha) but mediocre aiming. The Supertest version is like a (now found) missing link between the Object 416 and the K91: a rear-turret medium with an excellent gun featuring good stabilization. With only a small amount of armor, and a smaller HP pool (down to 1600), the new Object 430 Version II will leave brawling behind, excelling at being a very agile sniper that moves constantly around the map. 



Why are we redefining the Object 430 Version II this way, you may ask? Well, the Object 416 is very popular with players, so we have decided to adopt its gameplay as a model for the entire Soviet rear-turret mediums branch.

We hope this has given you an idea of the tanks mentioned above (based on their gameplay roles). We’ll share their final specs shortly before they show up in the game. When will it happen? Relatively soon, close to this summer.

Make sure to follow the news on the official site, and we’ll make sure to keep supertesting tanks and keeping you updated.


Let us know what you think! 


See you on the battlefield! 


The 416 has a fair amount of camo.  Will the new 430 v2 and K91 also have similar camo values to maintain that 416 play style?


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