Jump to content


Frontline Mode + Micropatch Tonight


  • Please log in to reply
177 replies to this topic

CabbageMechanic #1 Posted May 07 2018 - 17:33

    Senior Community Manager

  • Administrator
  • 8031 battles
  • 389
  • [WGA] WGA
  • Member since:
    09-19-2010
Hey Tankers,

Frontline launches today, check it out!



Frontline Mode will be available starting today from 12:00 PM - 1:00 AM CT.

We do have one release issue we are already preparing a fix for - platoons do not currently work with the mode.  There is a micropatch scheduled for tomorrow morning that should fix it, downtime will be extended until approximately 6:45 AM CT.

We hope you enjoy the mode, our team has been working very hard on it and we think those of you who have been clamoring for larger maps to stretch your tanks legs out a bit will be particularly pleased.  A feedback thread will be posted in the WCFR forum once it goes live, please take the time to let us know what you think!
 

Silversound #2 Posted May 07 2018 - 17:40

    Major

  • Players
  • 38374 battles
  • 4,603
  • [-P-] -P-
  • Member since:
    08-22-2011
Bummer, platoons are what everyone I know is looking forward to the most.

_Tsavo_ #3 Posted May 07 2018 - 17:44

    Major

  • Players
  • 40986 battles
  • 16,862
  • [PBKAC] PBKAC
  • Member since:
    02-16-2011

Well, it's nice that the bug has been addressed from the very get go unlike previous times where it'd go weeks without a solution or even be acknowledged (friends list debacle)

 

I guess solo'ing up for now will suffice for tonight to get a feel for it.  Have many, many tier 8s and look forward to the mode and the change in pace for attacking bugs is very welcome



Grugbug #4 Posted May 07 2018 - 17:56

    Staff sergeant

  • Players
  • 23159 battles
  • 488
  • Member since:
    04-14-2011
Solid.:playing:

Not_Connery #5 Posted May 07 2018 - 17:57

    First lieutenant

  • -Players-
  • 6575 battles
  • 636
  • [BTBG] BTBG
  • Member since:
    02-08-2017
Will this affect the ability to watch replays?  I mean, will this patch make a replay from a battle today incompatible with the client?

Ortinoth #6 Posted May 07 2018 - 17:59

    First lieutenant

  • Players
  • 25808 battles
  • 561
  • Member since:
    09-10-2011
well from what i have seen from streams the rewards vs the time needed, are not worth it, consumables for most of the tiers- a few boosters and final reward only a day of premium for reaching level 30 and the prestige levels a ribbon to display... i really don't think its worth the time to invest 

Grugbug #7 Posted May 07 2018 - 18:02

    Staff sergeant

  • Players
  • 23159 battles
  • 488
  • Member since:
    04-14-2011
I'll play just so I can have something different.

Awestryker #8 Posted May 07 2018 - 18:03

    Major

  • Players
  • 25184 battles
  • 2,703
  • Member since:
    01-15-2013

What I look forward to is not Frontline itself per say, but perhaps the ability for more 5/10s or 15/15s at tier 8 during evening hours in regular matches    ;)

Not sure I will play much Frontline...

 



MacDaddyMatty #9 Posted May 07 2018 - 18:29

    Major

  • -Players-
  • 25006 battles
  • 5,847
  • [D-DAY] D-DAY
  • Member since:
    10-07-2016

View PostCabbageMechanic, on May 07 2018 - 11:33, said:

Hey Tankers,
 

 

Tier8 T32 FL and T-44 FL

Are these temp rentals?

Or do we get to keep em?

Thanks.


Edited by MacDaddyMatty, May 07 2018 - 18:29.


BlasFemy #10 Posted May 07 2018 - 18:32

    Captain

  • Players
  • 72884 battles
  • 1,311
  • [GNZX3] GNZX3
  • Member since:
    06-09-2012
Meanwhile the map loading times bug continues.

Catapult #11 Posted May 07 2018 - 18:32

    Staff sergeant

  • Beta Testers
  • 25260 battles
  • 490
  • [PBKAC] PBKAC
  • Member since:
    09-30-2010

View PostMacDaddyMatty, on May 07 2018 - 12:29, said:

 

Tier8 T32 FL and T-44 FL

Are these temp rentals?

Or do we get to keep em?

Thanks.

 

U srs?

tonkmato #12 Posted May 07 2018 - 18:38

    Captain

  • Players
  • 14124 battles
  • 1,045
  • [REL-A] REL-A
  • Member since:
    04-27-2012
Lol wonder if FL tanks are temporary like FL mode....

dnaman #13 Posted May 07 2018 - 18:52

    Captain

  • Players
  • 29250 battles
  • 1,188
  • [_EOS_] _EOS_
  • Member since:
    06-09-2013

View PostAwestryker, on May 07 2018 - 10:03, said:

What I look forward to is not Frontline itself per say, but perhaps the ability for more 5/10s or 15/15s at tier 8 during evening hours in regular matches    ;)

Not sure I will play much Frontline...

 

 

Woth even less VIII’s than normal I’m worried it’s going to be all tier X matches.  Guess we will see 

Mikosah #14 Posted May 07 2018 - 18:56

    Major

  • Players
  • 17582 battles
  • 3,826
  • Member since:
    01-24-2013

We'll see how well this alleviates the various problems of the current MM scheme. Many outcomes are possible, but the option for tier 8s in particular to get guaranteed same-tier MM on demand is the major attraction. This will likely mean less need for gold ammo, which is also an advantage of frontline over the randoms. In fact it may be difficult to justify playing in the randoms at all if frontline has an edge in profitability as well.

 

As of the concept of a bigger map and also a higher player count, that leaves us with no more 'open space' than before. Even a small map can have lots of options for movement and lots of usable space if the player count is sufficiently low. And conversely, even a very large map can be very confining and crowded if there's too many players in it. Many of the existing 'open' maps play the way they do specifically because of the 15v15 format. You can't make use of open spaces or flanking routes if you know that there's hostile guns watching them. But in late game scenarios with few players remaining, suddenly you see the potential for dynamic plays and use of what was otherwise unusable areas of the map. 

 

So the key takeaways here are that A- same tier MM was desperately needed at tier 8, and B- the 'open space' you want can be achieved in the existing maps by simply having smaller player counts. Perhaps experiment with a 10v10 format?



Raka_Orion #15 Posted May 07 2018 - 18:57

    Corporal

  • Players
  • 52542 battles
  • 11
  • Member since:
    09-02-2013

First FL game. Played for about 7 minutes, game crashed to desktop.

After logging in, I ended up on the queue screen. Nothing happened. I could see movement on the minimap and could hear announcements, b but that is it.

Currently still waiting for the game to end so that I can try again.

PS

Finally made it back into the game, 2 minutes before we lost. Anyone else experienced this?

Attached Files

  • Attached File   Frontline.jpg   85.37K


Jazz_4 #16 Posted May 07 2018 - 19:05

    Private

  • -Players-
  • 4536 battles
  • 6
  • [FURST] FURST
  • Member since:
    11-05-2016
ok im game i might give this a try and honestly wish they had a reward tanks for each time you hit lvl 30 but yeah this looks fun.

booeman #17 Posted May 07 2018 - 19:18

    Private

  • -Players-
  • 49199 battles
  • 2
  • [A__M] A__M
  • Member since:
    01-28-2012

I played a round earlier and and in forward motion ("J" ) because I'm left handed I get timed out in 15 seconds if I don't release the "J" . Am I missing something?

 



Roadhardputawaywet #18 Posted May 07 2018 - 19:58

    Captain

  • Players
  • 38288 battles
  • 1,382
  • [RC125] RC125
  • Member since:
    09-10-2011
Unplayable for me. Lag is horrific, sound stutters and mutes.

Roadhardputawaywet #19 Posted May 07 2018 - 20:01

    Captain

  • Players
  • 38288 battles
  • 1,382
  • [RC125] RC125
  • Member since:
    09-10-2011
Oops double post

Edited by oldsurferjoe, May 07 2018 - 20:01.


Lesser_Spotted_Panzer #20 Posted May 07 2018 - 20:39

    Major

  • Players
  • 74235 battles
  • 2,885
  • Member since:
    02-11-2012

The bonds reward is pretty disappointing. Only 1000 bonds if you complete it 4 times, or 100 for each completion.


 

I guess I will reserve judgment to see how easy it is to level up first, but I was hoping this would be a nice way to earn bonds without being forced to play tier 10.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users