Anublister, on May 16 2018 - 14:01, said:
No. Not going to happen also.
First of all I've never seen anyone with 100,000 battles and if there are they deserve whatever skills they've gotten.
Secondly, skills accumulate exponentially (I think, or pretty close), and the best skills are probably the first 3 you assign, with negligible benefits down the line.
Lastly, this is a video game. To suggest these crews need to muster out defeats the whole purpose of the crew grind and removes a key aspect keeping players playing. You get rewarded higher tier tanks and better skilled crewmen.
The next thing you might suggest is to have experience deteriorate over time. That would make it really hard to get to tier 10.
The solution is not to "dumb" down the higher skilled players. It's just to balance them per team in pub matches. If you're set up against a bunch of players who have better skills, longer view range, better gun handling and better organisational skills then you will most likely lose. If those better players were mixed then all you'd have to do is measure up against your equal on the other side and best him. This would allow you to compete against your equal at least in a group setting as opposed to just being raw meat for the hoard which is common now.
You have been playing for about 5 years, and are at 62,000 matches. You'll be at 100,000 in another three, and there will be a lot of other people like you as well. What do you think the viability of the game will be when there is a cadre of hugely experienced people and a steady stream of beginners and nothing between because the beginners get stomped all the time?
I think that is a game model that is doomed to failure.
I'm actually not suggesting this because I feel that "this game isn't fair!" or anything like that. I enjoy myself and am improving and will probably continue to play as long as I have fun. I never feel that I was beaten by anything but my lack of skills, but my perception is that a lot of beginners understand the game mechanic so little that there is a perception about "unfair this, unfair that". The game is complex, and the player skills are already a large learning curve for a beginner. It just seems that it would be advantageous to the game to not stack the deck with 7+ skill crews that we all know a bunch the high match players have and will be adding onto in the future.