


T-44 Guns
#1 Posted May 17 2018 - 13:30

#3 Posted May 17 2018 - 13:45
#4 Posted May 17 2018 - 14:17
#5 Posted May 17 2018 - 15:16
Raxter54, on May 17 2018 - 13:30, said:

I believe you lose some (all?) gun depression running the 122mm. The 100mm is a really good gun. I never tried the 122 because it wasn't available on the T-44 on my first run with it. I've only recently re-bought it to finish out the 2nd line of mediums on that branch but I'm basing the gun depression on the chinese knock-offs that have 100mm and 122mm.
The chinese meds with 122 guns have a hard time putting the cross hair on target if you have the slightest elevation on your tank (the front of on track is sitting on a tiny pebble and you can only aim at the sky. Looking at you WZ-120, you piece of crap).
Edited by Ape_Drape, May 17 2018 - 15:18.
#7 Posted May 17 2018 - 16:27
#8 Posted May 17 2018 - 18:19
#9 Posted May 17 2018 - 18:33
Raxter54, on May 17 2018 - 02:30, said:

I play the T-44 and variants a lot in FL ... my suggestion is to stick to the top 100 ... the 122 while tempting due to alpha, trades just too much (due to balancing and historical accounts) in actual (RL) testing, the 122 did prove to large for the cramped turret and actual reported rate of fire was a paltry 2-3 rounds and could only hold 22 rounds in actual trials.
http://forum.worldof...or-100-mm-lb-1/
T-44 is your classic medium tank with average armor, decent acceleration, speed and maneuverability. It was designed to battle other mediums, lights and in some cases low level heavies. You can use it in group to fend off lone high tier heavies. If situation is right it is good idea to use T-44 as flanker to achieve tactical advantage. T-44 has two choices for the final gun: 100 mm LB-1 and 122 mm D-25-44T. Both guns have pros and cons that completely differ play-styles for T-44 driver.
100 mm LB-1
Damage: 230/230/330
Penetration: 175/235/50
Rate of Fire: 7,61
Accuracy: 0,35
The main advantages of this gun is its rate of fire and accuracy close to T-44 German counterpart - Panther II. Additionally it has decent aiming time that help a lot in skirmish assaults. Lack of damage from one shell is usually compensated by more intesive fire from player with addition of maneuvers. Secondary AP shells for LB-1 cost 255 credits which is relatively cheap to ignore some misses and unpenetrated hits. This gun is obvious choice for those players who want to engage enemy mediums, lights and other vehicles in close combat.
122 mm D-25-44
Damage: 390/390/465
Penetration: 175/217/61
Rate of Fire: 3,13
Accuracy: 0,43
With this gun your T-44 will have quite powerful one-time damage. In return you will sacrifice accuracy, aim time and rate of fire. The play-style of such T-44 is quite different from classic medium maneuverable battle. You role is changed from brawler / skirmisher / escort to almost pure support like Panther II (with more alpha-damage but less penetration). In most cases if you meet a medium tank of your tier in close combat you end up destroyed because of lack of DPM. This gun is obvious choice for players who can't let go their heavy tank habits. Additionally players that like to play in platoon can think about installing it if their platoon mates could deal with lack of DPM.
I personally agree with this poster's conclusion ...
In my opinion T-44 armed with 100 mm LB-1 is more versatile and dependable medium tank compared to opportunist-like version with 122 mm D-25-44. So I suggest to play with 100 mm LB-1 if you prefer medium tank game-play. If you like heavy-like game-play you can arm 122 mm D-25-44 but... If you prefer heavy tank game-play more why not to get yourself IS-3 that has access to better 122 mm BL-9 gun?
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