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Any one lesson learned in tank design during WW2?


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Not_Connery #1 Posted May 19 2018 - 12:32

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I realize that this may be something of a stupid question, but I thought that I'd ask it anyway...

 

Can you think of any one lesson in tank design that all tank-producing nations learned during (or by the end of) WW2?

 

I guess what my question comes down to is was there any one design feature that became standard for all tanks produced after WW2?


Edited by Not_Connery, May 19 2018 - 12:48.


DieselDog79 #2 Posted May 19 2018 - 12:35

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would say the benefits of sloped armor

SpectreHD #3 Posted May 19 2018 - 12:46

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I can't say for all nations but for the US it is don't stuff ammo everywhere and using wet ammo racks.

cartires #4 Posted May 19 2018 - 13:39

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Wide tracks

PuddleSplasher #5 Posted May 19 2018 - 13:47

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View PostNot_Connery, on May 19 2018 - 11:32, said:

I realize that this may be something of a stupid question

I guess what my question comes down to is was there any one design feature that became standard for all tanks produced after WW2?

 

They all had guns :P:ohmy:



V_A_C_A #6 Posted May 19 2018 - 13:51

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The heaviest tanks were unable to use most existing bridges. Heavier tanks were expensive and also (compared to medium tanks) vulnerable to damage by mines, bombs, rockets and artillery.
The development of the hollow charge ammo (during the WWII) led to the development (through years) of the composite armor.

Those things led to the MBT concept, and the Heavy tank concept to be reformed.

(As Cartires said, the ground pressure also led to design modifications - the germans tried the interleaved wheels... the maintenance nightmares).

zerostorer #7 Posted May 19 2018 - 14:35

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I would say gun stabilization in relation to the tanks main armament.

Strike_Witch_Tomoko #8 Posted May 19 2018 - 14:53

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View PostNot_Connery, on May 19 2018 - 04:32, said:

I realize that this may be something of a stupid question, but I thought that I'd ask it anyway...

 

Can you think of any one lesson in tank design that all tank-producing nations learned during (or by the end of) WW2?

 

I guess what my question comes down to is was there any one design feature that became standard for all tanks produced after WW2?

 

 

1. Sloped armor helps

2. Heavier tanks with thicker armor does not make them better

3. medium, multipurpose tanks are the most efficient due to their ability to fill in all roles

4. turreted tanks are superior to fixed gun tanks

5. Russia sucks to invade during winter. even if your tank has a hot as hell engine

6. bigger gun doesn't mean better.   german 7.5, 8.8, and 10.5  outperform the 122, 152 of russia.   

7. World of Tanks LIES when it comes to the 57mm....in game its insanely good.  in real life. its like a early war british tank.

8. Central turret location makes for the easiest gun stablization if you don't have the tech.

 

 

and a special one for America.   if you don't put a reverse gear in your paper armored tank destroyer.   the tank crews will hold a grudge against you.



mongoosejake #9 Posted May 19 2018 - 14:56

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Things that you'd call advancements in tank design that originated during WWII could include:

 

-Sloped armor

-Better interior layouts

-Power packs (the Hellcat was one of the forefathers to this idea)

-Better tactics

-Better comms

-More advanced ammunition

 

Also, the idea of one tank that can do it all (the MBT concept) originated and started to grow.



1Sherman #10 Posted May 19 2018 - 15:05

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Commander's choice (M4, T-34) beats tanker's choice (Tiger I, Panther) every time.

Not_Connery #11 Posted May 19 2018 - 15:18

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View Post1Sherman, on May 19 2018 - 15:05, said:

Commander's choice (M4, T-34) beats tanker's choice (Tiger I, Panther) every time.

 

How do you mean?

PuddleSplasher #12 Posted May 19 2018 - 15:56

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View Post1Sherman, on May 19 2018 - 14:05, said:

Commander's choice (M4, T-34) beats tanker's choice (Tiger I, Panther) every time.

 

I believe the OP is asking a question relating to real-time steel tanks that exist or have been developed since World war 2. I do not think they mean within the current game. :teethhappy:

Not_Connery #13 Posted May 19 2018 - 16:04

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View PostPuddleSplasher, on May 19 2018 - 15:56, said:

 

I believe the OP is asking a question relating to real-time steel tanks that exist or have been developed since World war 2. I do not think they mean within the current game. :teethhappy:

 

I do mean real-life tanks. :)

WaywardChild #14 Posted May 19 2018 - 16:47

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Don't get shot?

KanataKonoe #15 Posted May 19 2018 - 16:59

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-Bigger, Heavier and more Armour is not always the best thing.

-Over sized guns is not always the best thing either.



zed2204 #16 Posted May 22 2018 - 07:25

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I think USSR and US got it right but the US seems to have forgotten it
Build tanks that are cheap and fast to produce, easy to maintain and stick to few models that use similar parts
It is better to have many mediocre tanks than few very good ones, even if your machines are very superior few of them can't cover big fronts
The few Tigers and Panthers the Germans had, even though superior couldn't cover their flanks and got outanuvered and overwhelmed by Sherman's and T34s often cut out and forced to abandon and destroy their own tanks
Keep it simple and stupid

mrmojo #17 Posted May 22 2018 - 12:08

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View Postzed2204, on May 22 2018 - 14:25, said:

Keep it simple and stupid

 

Lol, not quite. 



The_Chieftain #18 Posted May 22 2018 - 23:25

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Why do people keep talking about sloped armor as being something developed in WW2?

 

Here, have a WW1 tank.

http://tank-photogra...umur-france.jpg

 

Or a different WW1 tank...

http://tank100.com/w...3-knocked_B.jpg

 

Very definitely includes sloped armor.

 

I'm not sure there was any one particular lesson. The idea of the 'universal tank' was certainly taking hold, but it's not as if development of Conqueror, T-10 or M103 were cancelled as a result. The issues of radio communications or maintenance were already well known. Maybe ergonomics took a slightly larger emphasis, but even at that, part of it was because of the increase in technology over time.



Da_Craw #19 Posted May 23 2018 - 00:12

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That tanks are not landships.  A single main gun system (coaxials included -- 1 target, 1 gunner) is all a tank needs or can effectively use.  

ket101 #20 Posted May 23 2018 - 00:24

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View PostNot_Connery, on May 19 2018 - 21:32, said:

I realize that this may be something of a stupid question, but I thought that I'd ask it anyway...

 

Can you think of any one lesson in tank design that all tank-producing nations learned during (or by the end of) WW2?

 

I guess what my question comes down to is was there any one design feature that became standard for all tanks produced after WW2?

 

Don't think you can say that there is any ONE design feature that became standard for ALL tanks.  Because you'll find an exception to any rule.  The most extreme being the S tank, which lacks a turret completely.  If there's particular ideas that were developed during WWII that became more common afterwards, you might say something like spaced armour.  Spaced armour may have existed prior to WWII, but the idea of creating a space in the armour to help defeat penetrators of various kinds was mostly a WWII development.  The concept can be extended to the bar armour used to distance RPG's from the vehicle, and might even be applied to the "foam" armour plate that seems to be in the process of development at present.




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