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[ST] Chimera Test 2

chimera supertest

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Gnomon #1 Posted Jun 01 2018 - 15:56

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Hey, everyone! 

 

Today marks the beginning of the second Supertest for the Chimera. The stats of this Tier VIII British medium tank have been adjusted based on the results of the previous testing. In short, we’ve lowered the alpha damage to 440 points (down from 490 points) and have revised its targeting and mobility parameters. The first version of Chimera was able to survive in battle for too long and could deal out far too much damage.

 

 

So, why did we make these changes?

 

Essentially, the first Chimera Supertest was an experiment of sorts: we wanted to see how a tough and mobile medium tank with a big alpha would fare in battle. Turns out it works a little too well. 490 points of damage with a basic round, add in a comfy gun, some great protection and speed to make a Tier VIII medium a bit imbalanced. 

 

The first iteration of Chimera was able to quickly aim at enemies’ weak points and strike while being able to avoid any return fire. It could score several severely damaging shots in a row while getting barely scratched itself. That iteration had abnormally high survivability and damage per battle.

 

Excellent aiming parameters and nice mobility also made the first Chimera too versatile. It excelled both as an ambusher relying on alpha, and as a mid-range fire support vehicle. Being equally good at two different roles is a bit too much for one tank, even though it has a cool name.

 

You might find yourself asking what we are going to do with the tank.

 

Basically, we’ll fine-tune Chimera’s alpha and its aiming stats. We want to keep the signature features of Chimera—high one-time damage, decent protection, and good mobility—and make sure that the targeting parameters are still comfortable while playing. This tank shouldn’t be a universal super-soldier, but at the same time, the process of shooting shouldn’t try your patience. The Chimera must stay a highly mobile sniper making use of its alpha while playing at above medium range.

 

So, what happens next? 

 

We’ll see by the end of this Supertest. So please make sure to follow the news and let us know of any feedback you have! 

 

Best of luck on the battlefield! 



Life_In_Black #2 Posted Jun 01 2018 - 16:08

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Why on earth is this a medium? Maybe it would be easier to balance as a heavy tank rather than crapping all over the T-34-3 and M4A1 Revalorisé for no actual reason. Not like the British need a premium tier 8 heavy, oh wait. They do. Seriously, how does Wargaming continue to be this dense and incompetent?

CapPhrases #3 Posted Jun 01 2018 - 16:42

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"Essentially, the first Chimera Supertest was an experiment of sorts: we wanted to see how a tough and mobile medium tank with a big alpha would fare in battle. Turns out it works a little too well. 490 points of damage with a basic round, add in a comfy gun, some great protection and speed to make a Tier VIII medium a bit imbalanced."

 

 

 

uhhhh duh? seriously we knew that when we first saw the basic stats lol



Dragon_Witch #4 Posted Jun 01 2018 - 16:45

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View PostLife_In_Black, on Jun 01 2018 - 10:08, said:

Why on earth is this a medium? Maybe it would be easier to balance as a heavy tank rather than crapping all over the T-34-3 and M4A1 Revalorisé for no actual reason. Not like the British need a premium tier 8 heavy, oh wait. They do. Seriously, how does Wargaming continue to be this dense and incompetent?

 

It'd also work as a tank destroyer for the British turreted line, but you know...

dominator_98 #5 Posted Jun 01 2018 - 16:51

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If this was a TD, I’d buy it. I need something for my Conway crew, and I sure as heck am not gonna buy the AT-15A.

xrays_ #6 Posted Jun 01 2018 - 16:58

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View PostGnomon, on Jun 01 2018 - 09:56, said:

It could score several severely damaging shots in a row while getting barely scratched itself.

 

From the sounds of things, the Supertesters aren't testing tanks in the (currently) standard 3/5/7 MM and instead are only facing Tier VIII's in testing. I would bet most Tier X tanks available can crush this thing without thinking - so again, I wonder just how competent the testers are.

 

x.



Mikosah #7 Posted Jun 01 2018 - 17:07

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View PostEmpressNero, on Jun 01 2018 - 09:45, said:

 

It'd also work as a tank destroyer for the British turreted line, but you know...

 

Agreed, they could chop off the armor and let it play like a Charioteer/Skorpion hybrid, or reduce horsepower and let it be sort of like a scaled-down FV183. But they didn't do either, They kept both the armor and the mobility, and even 440 alpha is still outrageous for a tier 8 medium.

 

Re-labeling as a heavy wouldn't be a bad idea either. Just reduce horsepower and gun handing while increasing hit points. You don't need the 252's level of invincible autobounce zones to make a heavy playable, the combination of hit points, mobility, and firepower is just as valid a strategy to make a heavy tank practical.

 

And if they had to keep the Chimera as a medium, the glass cannon approach is the way to go. But remember just how undergunned a normal tier 8 medium is. Not that they deserve to be that way, but unfair as it is, that remains the standard that we're measuring by.



hikerjon1 #8 Posted Jun 01 2018 - 17:33

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Any Caernarvon AX news? I'm more interested in a British heavy. 

Lesser_Spotted_Panzer #9 Posted Jun 01 2018 - 17:36

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It blows my mind that they even though the original stat vehicle was worth testing. It was obviously more OP on paper than the OBJ 268 V4, and by a country mile.

 



Noivy #10 Posted Jun 01 2018 - 18:03

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the only vehicles that should have more than 400 alpha at tier 8 are TDs.

Avalon304 #11 Posted Jun 01 2018 - 21:37

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Good. We've seemingly learned that tanks can have great mobility, great alpha and great armor. You would have thought we learned that when you released the OP Obj. 268 v4 thats being nerfed next patch... but better late than never I guess.

 

Seriuously though: you want a tier 8 medium with average alpha, average mobility and average armor... just reloease a Centurion Mk. 5/2 and call it a day.







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