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Bedwyr #1 Posted Jun 08 2018 - 02:33

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Why was joystick and hotas never included in World of Tanks?

ArmorStorm #2 Posted Jun 08 2018 - 02:35

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Because they SUCK for this kind of gaming.  Learn keyboard/mouse and you will be much happier.

Gravtech #3 Posted Jun 08 2018 - 02:35

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because joysticks and HOTAS were never included in tanks period?

_Tsavo_ #4 Posted Jun 08 2018 - 02:42

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I mean, those aren't the type of controller inputs practically anyone playing the game would use.  

 

I have a Logitech G27 steering wheel and pedals (900 degrees of wheel rotation, gas, brake, clutch) and I've be out of my gourd to think WarGaming would have support for them as an input.



Bedwyr #5 Posted Jun 08 2018 - 02:49

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View PostGravtech, on Jun 07 2018 - 19:35, said:

because joysticks and HOTAS were never included in tanks period?

 

Gravetech I was asking why were they never included.

And Armorstorm.....Joysticks are way better than keyboard and mouse...I have been gaming for roughly 40 years lol.



SenaKashiwazaki #6 Posted Jun 08 2018 - 02:56

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Joystick for this game? How could one even? 

_Tsavo_ #7 Posted Jun 08 2018 - 02:56

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View PostBedwyr, on Jun 07 2018 - 20:49, said:

 

Gravetech I was asking why were they never included.

And Armorstorm.....Joysticks are way better than keyboard and mouse...I have been gaming for roughly 40 years lol.

 

For flight?  No doubt.  For tanks?  Nope.

Gravtech #8 Posted Jun 08 2018 - 03:00

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View PostBedwyr, on Jun 07 2018 - 18:49, said:

 

Gravetech I was asking why were they never included.

And Armorstorm.....Joysticks are way better than keyboard and mouse...I have been gaming for roughly 40 years lol.

 

And I'm telling you that tanks IRL weren't ever controlled by a joystick 

Rena_Dyne #9 Posted Jun 08 2018 - 03:04

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View PostBedwyr, on Jun 07 2018 - 17:49, said:

 

Gravetech I was asking why were they never included.

And Armorstorm.....Joysticks are way better than keyboard and mouse...I have been gaming for roughly 40 years lol.

 

Joysticks are better in situational sections, such as simulator games involving flight, maybe mech-games if you want that "Real mech feel", and flying games in general ,but most other games a joystick is either at best incompatible, at worst completely inept at the situation. You wouldn't play an RTS with a joystick, and this game is served much better on M&K

Bedwyr #10 Posted Jun 08 2018 - 03:17

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I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

_Tsavo_ #11 Posted Jun 08 2018 - 03:21

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View PostBedwyr, on Jun 07 2018 - 21:17, said:

I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

 

I answered that in that earlier, the likely hood of any significant portion of the player base wanting to use flight controls for tanks is so small that it's not worth the time to support or implement.

 

Just like, my G27 racing wheel.  It's not supported either because it's not likely to be the controller choice for any significant portion of the playerbase.

 

 

It's the same reason tanks doesn't officially support linux, there's too few who's use tanks in Linux to offer support for it.



Rena_Dyne #12 Posted Jun 08 2018 - 03:22

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View PostBedwyr, on Jun 07 2018 - 18:17, said:

I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

 

Because it would be an overt and obvious handicap to anyone trying to PLAY with a joystick for a game built from the ground up with the intent of being played on a M&K, and as such they never bothered to include support for it? why waste the resources and time to add support for something a very minor portion of the population might use, and said population would be significantly hampering their own ability?

 

And its not that they don't know HOW to add support, as WoWP supports most flightsticks/joysticks.



ArmorStorm #13 Posted Jun 08 2018 - 03:34

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View PostBedwyr, on Jun 07 2018 - 19:49, said:

 

Gravetech I was asking why were they never included.

And Armorstorm.....Joysticks are way better than keyboard and mouse...I have been gaming for roughly 40 years lol.

 

Yeah, my first game was PONG so there is that.  Like in any endeavor, use the right tool for the job, if joysticks were better for FPS gaming you would see them played occasionally.  Would you play a flight sim with a trackpad?  Hey, if you want to play joystick I believe there are utilities you can use, if you want to be handicapped in the game.

ArmorStorm #14 Posted Jun 08 2018 - 03:45

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View PostBedwyr, on Jun 07 2018 - 20:17, said:

I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

 


We are giving you the factual information.  It is unworkable/noncompetitive for a game of this type.  

You are welcome to your opinion of course, but you are in the extreme minority which would not be worth WG installing joystick support for.



ket101 #15 Posted Jun 08 2018 - 04:22

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The game was aimed, at least initially, at people who had the least amount of equipment.  Keyboard and mouse was almost certainly the only input controls that they had.  The game lends itself to that setup, too.  You can steer with the keyboard and aim with the mouse.  It'd be hard to do that with a joystick, joysticks usually don't do two things at once as far as directions go.  To be honest, you'd need a steering wheel and pedals (and a gearstick) as well as a joystick to do the same job as the keyboard and mouse, and it still wouldn't be as flexible.  Not to mention expensive and thus out of the reach of many of the people who would like to play the game.

IndygoEEI #16 Posted Jun 08 2018 - 05:15

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View PostBedwyr, on Jun 07 2018 - 21:17, said:

I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

 

https://www.daskeybo...ing-experience/

 

There's your facts...



bockscar43 #17 Posted Jun 08 2018 - 05:23

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View Postket101, on Jun 08 2018 - 04:22, said:

The game was aimed, at least initially, at people who had the least amount of equipment.  Keyboard and mouse were almost certainly the only input controls that they had.  The game lends itself to that setup, too.  You can steer with the keyboard and aim with the mouse.  It'd be hard to do that with a joystick, joysticks usually don't do two things at once as far as directions go.  To be honest, you'd need a steering wheel and pedals (and a gearstick) as well as a joystick to do the same job as the keyboard and mouse, and it still wouldn't be as flexible.  Not to mention expensive and thus out of the reach of many of the people who would like to play the game.

 

In other words, the Russian base...................

dunniteowl #18 Posted Jun 08 2018 - 05:35

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View PostGravtech, on Jun 07 2018 - 20:00, said:

 

And I'm telling you that tanks IRL weren't ever controlled by a joystick 

 

Or a keyboard, so your point is...?

heavymetal1967 #19 Posted Jun 08 2018 - 05:50

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537dL #20 Posted Jun 08 2018 - 06:29

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View PostBedwyr, on Jun 08 2018 - 03:17, said:

I don't think you all understand...I could care less about your personal opinions on the topic...I was asking for the factual information about why Wargaming did not make it so.

 

It's the internet. People generally are [edited]. Get used to that part.

re: joysticks - I agree with you, but I think you can still use one - there's software that'll make it work

 

best of luck

https://www.worldofj...ks.com/wot.html


Edited by 537dL, Jun 08 2018 - 06:31.





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