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Soccer Mode: Ready for Kick-Off

soccer mode

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Anublister #41 Posted Jun 15 2018 - 22:53

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How the frack do I progress in the stage? I win matches, I score goals, but I have NO IDEA how to make those counters go down.

 



Orokana_Usagi #42 Posted Jun 16 2018 - 05:05

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Meh... tried it... don't like.  It's pretty annoying being constantly tracked by some players.  I even had a team where our defender drove to the other team's goal and started defending that goal instead of ours.  It pretty much suck.  Bring back frontline

Melegaunt #43 Posted Jun 16 2018 - 07:52

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Not sure if this is the right place, but any idea what's up with the discrepancy between this page detailing the Rolling Steel rewards and the in-game event info?

FrontenacDuVandoo #44 Posted Jun 16 2018 - 20:09

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I'm also looking for details on the leaderboards. The webpage mentions 15,000 places, while in the game there is 1,000.

 

From your webpage. Rewards

4.1. There are four prize-winning ranges for each leaderboard: 1–1,000; 1,001–5 000; 5,001–10,000; 10,001–15,000.

vs.

ingame: 1-200; 201-450; 451-700; 701-1000

 

Hopefully not a case of Russian numbers forgot in the translation while  we get the short end of the stick.



LunaCada #45 Posted Jun 17 2018 - 14:28

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Soccer mode was better the last time. Same tanks, equal playing field. 

I stopped playing. Its not fun. Its more like work. The ball doesnt bounce like it did last time. 

 

Nice try WG.



_Kradok_ #46 Posted Jun 18 2018 - 12:17

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It's beyond frustrating...

 

You land on a team with 2 E100's, both of whom have NO idea how to drive OR shoot the damn ball and you're stuck in 5 minutes of garbage and you get NOTHING for it.  But OOOOOHHHHHHH 5K credits this match, or 10K the next?  YEAH... big bucks. :sceptic: Not like I can make 3x that playing the friggin' regular game.

 

 

This mode.... is friggin stupid.



FrontenacDuVandoo #47 Posted Jun 18 2018 - 19:06

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View PostGnomon, on Jun 11 2018 - 11:06, said:

Happy Monday, everyone! 
 

Let's talk about soccer!

 

About two years ago, soccer mode made its return to the game. This year, the mode arrives again to celebrate the nations gathering in Russia to battle it out on the football soccer field. 

 

Soccer Mode will begin June 14 at 02:00 PT | 04:00 CT | 07:00 ET, and will run until July 29 at 04:20 PT | 06:20 CT | 07:20 ET.

 

Want the basic rules? Like the previous version, this Soccer Mode will be 3v3 and the first team to score three goals wins (or if 7 minutes go by). 

 

To read the finer details of the mode, please check out the article here: Soccer Mode: Ready for Kick-Off

 

We also added extra elements to the mode that will get you in the competitive mode, so be sure to check out the article. 

 

Best of luck, and see you on the soccer field! 

 

Can we get confirmation for the Rolling Steel and related events regarding the amount of people the leaderboards are supposed to have.

This page mentions 15,000 spots on the leaderbaord, ingame there are 1,000.

https://worldoftanks...nt-regulations/

 



Winterx #48 Posted Jun 18 2018 - 20:08

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So far, if you get one newby or moron on the team, you may as well quit and go straight back to garage.

Why not get larger teams together?

Also, too many people are shooting around. 2014 saw more down to business ramming and "dribbling" action with the ball. I thought that to be more fun than what we have right now, with everying and their granny spamming shells around.

 

 

 

Just my 2 cents



Winterx #49 Posted Jun 18 2018 - 20:13

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View Postpilgrim2223, on Jun 13 2018 - 13:20, said:

 

For a guy that doesn't like the English National game its ironic to see his profile picture features an English Guy dressed in a black suit pointing at a naughty American and sending her off for handball, a bit like a Soccer Referee.

:popcorn:

 

Still I agree with the " Bring back FL mode"

Rugby? Cricket? Hockey? Tennis?



SKurj #50 Posted Jun 18 2018 - 20:47

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exp is really bad, cash rewards really bad.  Events like this slow your progression in the rest of the game...

 

I'd like to know what options if any there are for the exp earned in these tanks?  Is it just exp we can convert to free exp?  what happens at the end of the event does that exp dissappear if not converted to free?



defects #51 Posted Jun 18 2018 - 22:43

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This event lasts longer then frontline did.... sad.  :(

Tuzban #52 Posted Yesterday, 02:24 AM

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Nice. The leader of the Rolling Steel midfielder category is an account created today. He has 0 public games played, 16 soccer games with 100% win rate and 225 points (the maximum). I'm not saying it seems fishy, but I'm saying it might.

ISNomads #53 Posted Yesterday, 02:50 AM

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Maybe a moderator can help with this...

 

Why do only battles between 11pm and 4pm count for Rolling Steel? Essentially that means that anyone on the West coast who decides to sleep and go to work will have no chance to earn a rating during weekdays.

 

Edit:

Never mind. I guess it just takes time for the status to update after battles. That said, "1.4. Only battles fought during prime-time (23:00 to 16:00 PT every day) count." appears to be incorrect. In places where clocks go clockwise, it should be "(16:00 to 23:00 PT every day)"


Edited by ISNomads, Yesterday, 06:57 AM.


Insanefriend #54 Posted Yesterday, 04:30 PM

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Soo I just logged into my alt account and got 10 packs of cards without playing a match in a month or so.  How does that work?





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