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6th sense not working properly?


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Mugzy_2017 #1 Posted Jul 13 2018 - 19:09

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Anybody having problems with 6th sense? it seems to not be activating all the time, seems to be turning off half way through games, and before it goes its taking almost 10 seconds to activate on occasions.

The_Illusive_Man #2 Posted Jul 13 2018 - 19:17

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Im watching Circon, and some weird Sh*t is happening... Me thinks there be a bug

PuddleSplasher #3 Posted Jul 13 2018 - 19:59

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My 6th sense works fine.

 

I've usually moved away before it activates and hence I am that few seconds away. Is that wrong? Am I using common sense?



dnaman #4 Posted Jul 13 2018 - 20:16

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When you are sure you must be spotted as the enemy turns it’s gun right at you and cores as you start to back up, the after a number more seconds longer than the stated 3, the sixth sense goes off?  Yep, I’ve noticed.  I kind of have given up on sixth sense working well anymore.  

MagillaGuerilla #5 Posted Jul 13 2018 - 20:37

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There are lot's of bugs since 1.0. I've seen other threads on it too.

RickPatton #6 Posted Jul 13 2018 - 22:51

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Had no problems last night with 6th sense.

DPJoseyWales0331 #7 Posted Jul 15 2018 - 05:13

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Happens periodically to me too. At first I chalked it up to hyper focus. So I started purposely breaking cover just to see it happen.  It happens most on my American tanks , and some times on my GE td's.

FulMetalJakit #8 Posted Jul 24 2018 - 22:39

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Bump to this topic...I've had it happen twice now today...one recent battle, I had been unspotted for a good 20 seconds, headed to another side of the map to support some greens dealing with a heavy, light bulb never went off, and a hidden t37 hits me from no where...no light, no warning sound, nothing....couldn't have been a blind shot, I was alone and moving fast...

 

Second one, I was in cover, moving to a new position to outflank a heavy...I see him pop up...my light doesn't go, no sound, so I move in a little closer to get a shot and bam he hits me...again no way it was a blind shot, I was alone and not in cover that you would normally shoot at blindly....



ShoobieDoobie #9 Posted Aug 10 2018 - 02:50

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I've had this problem since BEFORE 1.0.  And it still exists today with the latest patch as of 09AUG2018.  I know it's not a fluke and one guy snapshotted me in less than 3 seconds.  I'm getting hit by multiple tanks over a period of 5 or 10 seconds and no 6th sense going off.  Very disconcerting; I rely heavily on it and grinded my tank hard for it.  Now it's a "hit or miss" as to whether it works or not :(

low_bidder #10 Posted Apr 20 2019 - 22:08

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Sixth sense has worked properly for at least two years.  Sixth sense stopped working properly about the time bonds were issued.



cavalry11 #11 Posted Apr 21 2019 - 17:43

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My sixth sense has not worked in FL at all this year.

KaiserWilhelmShatner #12 Posted Apr 24 2019 - 20:52

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It defiantly seems broken on front lines.  

bad_73 #13 Posted Apr 24 2019 - 23:19

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View Postlow_bidder, on Apr 20 2019 - 22:08, said:

Sixth sense has worked properly for at least two years.  Sixth sense stopped working properly about the time bonds were issued.

 

A new tool for rng?

alphaceti #14 Posted Apr 25 2019 - 17:54

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This is about world of tanks not some stupid motel in another country

BobJustBob_1 #15 Posted Jun 12 2019 - 16:45

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This is so cute. Are you all this dense. There's a cheat mod...you may now proceed to tell me how stupids I am how it's impossible to do this and go back to cluelessly wondering whats going on.

Whistling_Death_ #16 Posted Jun 15 2019 - 16:27

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I too am experiencing the Sixth Sense alarm failing to activate.

 



Prosqtor #17 Posted Jun 15 2019 - 16:47

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I agree that it has become erratic.

 

 



_mlg_taco_fire_ #18 Posted Jul 06 2019 - 05:11

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yea i got shot at by arty but i was never spotted in the game yet :/

destroika #19 Posted Jul 11 2019 - 05:45

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View Post_mlg_taco_fire_, on Jul 06 2019 - 04:11, said:

yea i got shot at by arty but i was never spotted in the game yet :/

 

As an arty main, I can attest that this is normal. Assuming you've never played arty - instead of sniper mode, they get SPG mode where your point of view is top-down and you can pan anywhere over the map. Enemies aren't shown if they're not spotted, but you can still see trees get knocked over, cars crushed, fences destroyed, etc... If you run over multiple objects, the arty player can estimate your speed and direction and lead a shot accordingly. Also, if you fire your gun, they can see your tracer round appear out of no where and the bigger the caliber and the slower it moves, the easier it is to see as the tracer smoke is larger and moving more slowly. Naturally, the spot where the tracer began is the end of your gun barrel so as arty, you just aim a little past that and that should be the center of the tank. It's a tactic called "counter battery" that was coined in-game before the medal existed. It was called this because arty players would hunt for other arty players in this way and they still do. I've also used this method it to hunt TDs.


Edited by destroika, Jul 11 2019 - 05:56.


digi_data #20 Posted Jul 25 2019 - 12:31

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I concur that it has turned out to be inconsistent.

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