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[CT2] Update 1.1 - Feedback


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Gnomon #1 Posted Aug 16 2018 - 18:10

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Hey everyone,

 

Hope that you're having a great week so far! 

 

As you may have seen today, the second test of Update 1.1 is now available on the CT server. 

 

We'd like to hear what you think about the upcoming update. Areas to focus on that would help out on my feedback report would be the new Polish line, the added maps, and the new Campaign missions. However, you're more than welcome to share any feedback you have over the 1.1 second Common Test, don't feel like you have to stick to the topics I listed (as long as your feedback is about the update, it helps out). 

 

So, let us know what you think! 

 

You can check out more information on the second Common Test of 1.1 here: Update 1.1: Common Test 2 is Here!

 

List of Changes

 

Thanks, everyone! Hope you have a great Thursday and see you out on the battlefield :izmena:

 

 



MagillaGuerilla #2 Posted Aug 16 2018 - 18:27

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Every time I try the CT server it's all team killing Russians. Waste of time.

LeaveIT2Beaver #3 Posted Aug 16 2018 - 18:29

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Team killing and the ping are outrageous. I went in and looked at the tree and the garage. The garage was very clean. 

Augustus_Sohn #4 Posted Aug 16 2018 - 19:00

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I really appreciate the fact that we have a test server to try stuff out on.

 

The part that bugs me is the starting over every time it updates. Now you gotta go through and XP everything, crew everything up, etc. A minor inconvenience.

 

Thanks for the cool stuff this game has.



Crazy___Canuck #5 Posted Aug 16 2018 - 21:34

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Just a general comment and a couple observations about "Common Tests".

 

I've tried it a couple times early on when I started, but for the most part, couldn't be bothered unless I just want to look at something that changed in the interface. Playing any games is a gong show, with super high latency, and nothing but nutty T10 play. I'm frankly not sure how much value this "testing" actually does?  While some bugs must be discovered through this, there must be a better way to structure a testing environment to give WG meaningful feedback, at least from NA server participants.

 

 


Edited by Crazy___Canuck, Aug 16 2018 - 21:38.


joe_mooch #6 Posted Aug 18 2018 - 15:39

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What's up?

Waiting 25 minutes and still no entry into any Random battles.

Less than 40 in cue...this can't be correct.

Give me back my activated "additional experience".

 



Hellsfog #7 Posted Aug 18 2018 - 22:49

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Please put the 10,5 cm gun back on the VK28.01.  Since the exact same gun is available on from the tier 4 Hetzer and tier 5 PzIV H all the way to the Panther 2, I see no reason for it not to be available on the tier 6 light. It differentiate the VK 28.01 from the other tier 6 light tanks. Now it's a slightly worse T37, which is sad. 

XuttsX #8 Posted Aug 27 2018 - 05:09

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If it isn't a match making fix then nobody gives a [edited].  Sorry to be a [edited]but are you guys actually listening to the player base? It is the 100 foot elephant in the room. The MM needs to be fixed.  The vast majority of games are a stomp.  Either you are stomping or getting stomped.  Please for the love of god fix it. 

 

MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM



AZandEL #9 Posted Aug 29 2018 - 23:49

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View PostGnomon, on Aug 16 2018 - 17:10, said:

Hey everyone,

 

Hope that you're having a great week so far! 

 

As you may have seen today, the second test of Update 1.1 is now available on the CT server. 

 

We'd like to hear what you think about the upcoming update. Areas to focus on that would help out on my feedback report would be the new Polish line, the added maps, and the new Campaign missions. However, you're more than welcome to share any feedback you have over the 1.1 second Common Test, don't feel like you have to stick to the topics I listed (as long as your feedback is about the update, it helps out). 

 

So, let us know what you think! 

 

You can check out more information on the second Common Test of 1.1 here: Update 1.1: Common Test 2 is Here!

 

List of Changes

 

Thanks, everyone! Hope you have a great Thursday and see you out on the battlefield :izmena:

 

 

+5 for new map (any new map), meh on Polish line, -5 for new features that nobody needs (reminders for Missions and "Press G").



Flyin_Fortress #10 Posted Aug 30 2018 - 20:10

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Hello,

 

 

Thanks for asking about feedback.

I've played 20+ games of 1.1 on two accounts and have not seen a new map yet...!

Match making is still a major issue, 3-5-7 is lame and no fun for individuals in the 7 slot. Front Line battle mode was by far the best battle experience to date.

In a batch of 30 tanks, 15 pairs of equally classes tanks, then sort to distribute skill/experience level as evenly as possible would be IDEAL. 15-0 game are not much fun for either side.

Thx!


 



Colonel_Coyote #11 Posted Sep 03 2018 - 15:56

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I evidently do not understand the requirements I have to meet for mission 1 of Bad Seed.  I have completed 12,000 HP of damage to medium tanks.  But I and my brother who I play with in another state both do not know what we need to do to complete with honors. It says simply "Cause 3,000 HP damage to enemy vehicles 5 times".  That is all.  So what does that mean?  Do I have to do 3,000 HP Damage in a single battle? or is it cumulative.  Since the counter is still on ZERO for me, and I have amassed well over 3,000 HP of damage to enemy vehicles over several battles, I am guessing it is in a single battle.  My brother thinks it is cumulative.  Could the requirements be cleaned up a bit to say in a "3,000 HP Damage to enemy vehicles in a single battle, 5 times" That I can understand.
 

2Key_4Skill #12 Posted Sep 03 2018 - 23:26

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Here is a tank that you could add to the Polish tank line. The Centaur Mk. VIII this tank was used during 1944 in Poland but I see some tanks in the line that this tank could take place of and would prolly end up being better then. But this tank would be nice to see and many people would prolly like it also seeing how its just like a Cromwell or Comet because it came from Britain. But maybe that could be an idea.

Cryptster #13 Posted Dec 16 2018 - 01:58

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Hello, I'm a 6+ years veteran into playing WOT & WOWS 4+ and very new to participating on any forum whatsoever.

 

Disclaimer: I do follow QuickyBaby (QB) youtube videos, never meet QB nor do I endorse or have any business relationship or otherwise with QB whatsoever. 

 

QB recent videos however are in part why I felt compelled to write this post.

 

I have met and made many acquaintances during my tenure playing WOT and only wished I had recorded some of them. They were some the most memorable moments I'll have with people I will likely never have a chance to meet face to face with from around the world. It was truly an awesome experience & super grateful for them and I do thank WG for providing the platform that created those experiences. I keep there game names on my friends list but its been quite sometime that I have seen them highlighted "on-line". For some I know they have moved-on and said there WOT days are over for a variety of reasons (i.e. RNG & disposable income being at the top of that list) and others I suppose just lost interest and or real life circumstances dictated a different path. I am appreciative for those experiences despite my wife giving me strange looks as I participate in a clan op or platooning with tank buddies using words like vector & roger while sitting at the dinner table, ohh those funny looks from across the living room, priceless!! It was my version of Wednesday night bowling league or pool league and had just as much fun doing it.

 

Watching QB's latest videos regarding WOT's past, present & "potential" future was fascinating with his statistical research & excel spreadsheet demonstration. I felt QB was fair and right-on target with a lot of what he said. The analyzations QB provided in these recent videos I believe really do warrant consideration by WG. I won't go over the talking points here, as QB's posted YT videos are well detailed. To wrap this up if you (WG) haven't all ready viewed QB's most recent YT videos I implore WG to do so. And again I believe QB has captured very accurately what is creating some of the issues mentioned "not all issues" but some biggies & I understand there are some issues that may be just to complex to provide a clean & perfect affect. Thank you for your time, Cryptster. :bush:                         






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