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1.1 Map Status: 35 Maps In-Game, 21 Maps Missing & What's In Development


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__Worm__ #21 Posted Aug 29 2018 - 20:49

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thanks for the heads up Moogle !

moogleslam #22 Posted Sep 04 2018 - 15:38

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New links for Ghost Town & Highway added to first post.

moogleslam #23 Posted Sep 10 2018 - 22:29

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Added to first post:

 

  • "We have a large Asian audience. So we’ll undoubtedly bring the Asian themed maps back at some point.  The community seems to have the opinion that we need to do more symmetrical maps. After the exit of the map “Lost City” we will check this theory, and see if this is true.   We will consider the “Pearl River” map as a returning one. “Komarin”, which is known as a nightmare, will probably not. Having a sort of map of the day function is something we’re thinking of, where we can have a favorite pop up more and not-so-liked maps go by the wayside for a bit. You can also add a finger up / finger down (voting) for a map based on the result of the battle (where there is also a link to the results of the battle, the technique, etc.). If we did something like that, of course, you wouldn’t ever get the full map selection." - Source:  WG developer Q&A held at the Minsk Tanker’s Day event.  Link


moogleslam #24 Posted Sep 12 2018 - 17:05

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Added to first post (not final/confirmed):

 

Planned Returned Maps for 1.2

  • Ghost Town
  • Highway
  • Widepark

 

Planned New Maps for 1.2

  • Empire's Edge (aka Empire's Border, Great Wall)

 

Planned Revised Maps for 1.2

  • Fjords
  • Overlord
  • Paris
  • Redshire
  • Ruinberg
  • Sand River





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