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[1.1] Update Feedback


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Poll: Update 1.1 (72 members have cast votes)

Overall, are you happy with Update 1.1?

  1. Yes (28 votes [38.89%])

    Percentage of vote: 38.89%

  2. No (22 votes [30.56%])

    Percentage of vote: 30.56%

  3. On the Fence (22 votes [30.56%])

    Percentage of vote: 30.56%

Are you enjoying the new maps (Minsk and Studzianki)?

  1. Yes (37 votes [51.39%])

    Percentage of vote: 51.39%

  2. No (13 votes [18.06%])

    Percentage of vote: 18.06%

  3. On the Fence (22 votes [30.56%])

    Percentage of vote: 30.56%

What is your favorite part of Update 1.1?

  1. Personal Missions: The Second Front (21 votes [18.58%])

    Percentage of vote: 18.58%

  2. New Maps (40 votes [35.40%])

    Percentage of vote: 35.40%

  3. Polish Tanks (13 votes [11.50%])

    Percentage of vote: 11.50%

  4. Updates made to existing maps (23 votes [20.35%])

    Percentage of vote: 20.35%

  5. Other (16 votes [14.16%])

    Percentage of vote: 14.16%

Do you like that the new missions are based on nations, or do you prefer them to be based on tank type?

  1. Yes, I like that the new missions are based on nations (30 votes [41.67%])

    Percentage of vote: 41.67%

  2. No, missions should remain based on tank type (42 votes [58.33%])

    Percentage of vote: 58.33%

Do you find the new in-game UI for Personal Missions helpful?

  1. Yes (23 votes [31.94%])

    Percentage of vote: 31.94%

  2. No (29 votes [40.28%])

    Percentage of vote: 40.28%

  3. On the Fence (20 votes [27.78%])

    Percentage of vote: 27.78%

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Plunder_Run #41 Posted Sep 05 2018 - 05:53

    Corporal

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    04-22-2015
I had a six-kill 2000 pt T6 battle with a high caliber and a battle brother and LOST 50K credits - wth? Seriously wth, I never loose credits in this tank and we won and  did great, so wth?

moogleslam #42 Posted Sep 05 2018 - 13:35

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View PostUndertanker15, on Sep 04 2018 - 23:21, said:

Thank you for putting more maps in the game without taking any out, that is a big plus for me. Now we just need more, how about bringing back Highway. 

Oh one more thing, please balance the teams on pub matches. 

 

Highway is already confirmed to be back by the end of the year, along with Ghost Town.  More here.



DJtechnojoe #43 Posted Sep 05 2018 - 18:37

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i definitely like the new patch but it would be great to add in. in battle voice chat comms system for pub matches to allow call outs and communication between team mates on the battlefield

Edited by DJtechnojoe, Sep 05 2018 - 18:38.


Front_Towards_Enemy1 #44 Posted Sep 10 2018 - 20:55

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When is WoT going to really fix the Matchmaking???

Capt_Buzzaw #45 Posted Oct 09 2018 - 06:42

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The forced match making they are using now is the result of them trying to fix it.

For me the MM that we have now is an automatic 40% instant loss.

The MM decides who wins and who looses 80% of the time and 15% of the time skill and 5%  luck.

I have seen matches so bad from the start that you just knew you were loosing 14 to 1 or 15 to 0.

 

nuff said



zhymm #46 Posted Oct 09 2018 - 16:48

    Staff sergeant

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View PostCapt_Buzzaw, on Oct 09 2018 - 00:42, said:

The forced match making they are using now is the result of them trying to fix it.

For me the MM that we have now is an automatic 40% instant loss.

The MM decides who wins and who looses 80% of the time and 15% of the time skill and 5%  luck.

I have seen matches so bad from the start that you just knew you were loosing 14 to 1 or 15 to 0.

 

nuff said

 

So much this.  The only part of the game I enjoy is Strongholds and such where MM has no effect on the teams.

 

OMZ



docroberts #47 Posted Oct 09 2018 - 17:37

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So Armor Warfare is working on a Global Server so ppl can choose to play on it if they want . So when can we get that to bounce back and forth when the population on the NA is so Freaking Low and playing like Crap Tarded Teams .. I don't want to play anytime these days and when your teams is rolled over 14 games strait with only 2 to 4 kills made by the whole freaking team . I used to jump back and forth from the East and West server when teams were bad but you all decided that wasn't feasible anymore . Games balanced themselves out then on time of day . And this MM is crap with this low of population . 

Ich_bin_Hass #48 Posted Oct 10 2018 - 10:32

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I don't like the new depot. I liked it better when it was broken down by nation.

Ich_bin_Hass #49 Posted Oct 10 2018 - 10:33

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View Postdocroberts, on Oct 09 2018 - 10:37, said:

So Armor Warfare is working on a Global Server so ppl can choose to play on it if they want . So when can we get that to bounce back and forth when the population on the NA is so Freaking Low and playing like Crap Tarded Teams .. I don't want to play anytime these days and when your teams is rolled over 14 games strait with only 2 to 4 kills made by the whole freaking team . I used to jump back and forth from the East and West server when teams were bad but you all decided that wasn't feasible anymore . Games balanced themselves out then on time of day . And this MM is crap with this low of population . 

 

Population on the NA servers have going down for years. Been that way since WG's fired the Americans that use to run the NA servers, OH sorry. Server now.

Edited by Ich_bin_Hass, Oct 10 2018 - 10:34.


cavalry11 #50 Posted Oct 10 2018 - 16:22

    First lieutenant

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    06-24-2013

Instead of bringing in new nations and new tanks just fix the damn game. All you are showing me is your only concern is to make as much money as possible. I play a lot less now than before because of these concerns.

 



hammer91 #51 Posted Dec 11 2018 - 20:08

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Surprised to see changes in personal missions only made for Excaliber.  Already completed all of those, quite easy as they were and I like that you don't have to play hundreds of game waiting for the one lucky break to achieve a single game event.  Each time you play gets you a little closer to your goal, better players get there faster.  The Chimera missions have a few that are too hard in my opinion.  8000 damage in a single game is something pretty rare even for those of us 8 years in on this game.  With new "channel" maps and elimination of long sight lines 8000 personal damage, 7 kills, and 10000 personal and assisted damage are far harder than any of the Excaliber missions you made easier.  Wish you would consider relaxing the Chimera and Object missions in line with the new Excaliber missions.

Edited by hammer91, Dec 11 2018 - 20:10.





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