Yes, I know it has no gun. This is the best picture I could find.
A Basic Guide to the T2 Light Tank by an Average Player
Hello! My name is Toasted_Rofls, and I am by no means a good player. I would say I rank in the average to perhaps slightly above average range. I have
II 20 mm Hispano Suiza Birgikt Gun M112/12(HP)30/41(mm)125(r/m)0.44(m)1.5(s)68(kg) I T2D116/16/16(mm)45(d/s)300(m)700(kg) IV Continental R-670-5265(h.p.)20%256(kg) II T16E28.3(t)47(d/s)1 800(kg) IV SCR 210370(m)1 980 80(kg)
Being a premium tank, what you see is what you get. No upgrades are available.
Crew 3 Health 150 Weight/Load Limit 7.6/8.3(t) Engine Power 265(hp) Speed Limit 72(km/h) Traverse Speed47(deg/s) Turret Traverse 45(deg/s) Hull Armor17/15/6(mm) Turret Armor16/16/16(mm) Damage 9-15 Penetration 23-38(mm) Rate of Fire 125(r/m) View Range300(m) Signal Range 370(m) Accuracy 0.44(m) Aim time1.5(s) Chance of Fire 20(%)
Speed and Maneuverability
If anything should jump out at you, it should be the weight, armor, and most importantly, the speed limit. This tank literally can not go any faster, the game engine will not allow it. Not only is the speed limit insane, the engine has no issues getting the T2 to that speed, and it gets there fast. This thing goes up hills faster than most tanks go down them. You barely loose the speed either. You can weave in and out as much as you want, but you will not drop below 50, assuming your not on bad terrain or going up a hill. The only reason to get the T2 is the speed, and boy, does it have speed. The T2 is the fastest tank in the game, right next to the A-20. And unlike the A-20, the MM doesn't hate you. This thing is fast, you have to play in one to really come to grips with it. It makes all your other tanks feel slow. Thought your favorite medium was quick? The T2 just laughs at it. There are no tanks that can chase down a T2 light. None. Not even the A-20, due to its bad turning abilities. This tank can outrun Leopards, I know because I've done it. How many tanks do you own that can outrun a Leopard? Even when the new tier 5 scouts come out, the T2 will most likely still be able to outrun them, all though it will be harder. It goes fast, and it keeps that speed. Not only that, it has surprisingly good turning abilities, even when hurtling through the map at 72 KMH. While this isn't the tank to use if you want to circle of death someone, it is quite controllable, and can round a corner far better than you would think. You can weave in and out of Himmelsdorf, for example, at full speed if you know where and when to turn, and have some practice. I cannot stress enough how fast this tank is. You can be in the enemy base before most of them have even decided where to go.
The T2 Light gets one gun, and that is the Hispano Suiza Birgikt gun, also known as the "pew pew gun". Yes, it is an autocannon. Yes, it has lol damage. But, remember, that is damage per a round. You shoot off a lot of rounds at once. It adds up. The penetration is sufficient for the tier, and you can hurt nearly all tanks in your tier from the front, and every tank from the sides and the rear. The damage drop off is pretty bad, so you need to get in close to use it. Not that you would be sniping in a T2 Light Tank anyway. The auto-cannon isn't that accurate, but since most of your rounds would miss anyways when spamming on the move, it doesn't really matter. The gun really fits this tank well. You can spam rounds better than pretty much any tank in the game, as you have a lot of rounds (1200) and the ammo is very cheap. I think the most rounds I have ever expended in one game was around 350, and in that game I killed 6 tanks. If you see someone, shoot at him. Even if you do no damage, you can divert his attention, and often, you will end up doing some damage. A tank at 93% is 7% easier for your teammates to kill than a tank at 100%, and every little bit counts more than you think. If you knock off 10% of the health of 3 different tanks, you have made a difference. There isn't much to say about the autocannon. It really fits this tank well, as you almost never get a chance to stop and aim, and your chance of hitting something with this gun is far, far higher than if you where using a standard cannon. Remember, you can shoot whatever you see, and you can shoot on the move. You have the ammo capacity and the RoF to do it.
Lol. 17mm front, 15mm side, and 6mm rear hull armor. 6MM is the smallest armor value in the game, on any tank. I'm pretty sure a SAPI plate (A bullet proof plate worn by the armed forces) will stop a round better. Luckily, you have a good amount of slope, so rounds that hit the lower area of the hull will have a harder time penetrating. The turret armor is 16mm all around. No hull down for this tank. Not that you could anyways, the gun depression is pretty awful by American tank standards. It's still better than most German and Soviet tanks though. Basically, your armor will stop some tier 1 guns if you angle your armor. Your best bet is not to be hit at all, something the T2 excels at.
Other Important Factors
The radio on this tank is pretty bad, at least for scouting. It's fine for tier 2, however. The view range on this tank is o.k, but nothing special for tier 2. The tank is quite small, and the cammo value seems to be pretty good, so with a net and a 100% crew, you can ninja tank if you want. Not that many of you would, seeing as how the whole point of this tank is to go really fast. Still, some of you will want to ninja, so I included a guide for that play style. This tank weighs nothing by tank standards. Most tanks turrets alone weigh more than you. Do not ram anything, ever, unless it is another T2 Light Tank, a Locust, or a tier 1. You will die a humiliating quick death, and the enemy will suffer a damaged track and loose 4% of its health. It's named the T2 Light Tank for a reason.
This Tank has 3 Speeds- Fast, Hiding, and Dead (A guide on how to play the T2)
The T2 Light Tank is easily one of the funnest tanks in the game, but it needs to be played right. There are two ways to really play the T2 well, aggressive scout, and cautious scout. The former is far more fun for me, but I have no doubt many players will find using the T2 as a blistering fast ninja tank more enjoyable. It's all personal preference. You can be equally successful and help the team the same amount using both methods. I have played the aggressive scout primarily, so if anyone else has experience invisa-tanking with the T2, I would appreciate if they could speak up so I can make this guide better.
Aggressive Scouting (Also known as "Go really fast and don't get shot")
My personal favorite way of using this tank. There are two ways to approach this. You can either think of it as a suicide run, albeit and awesome, long lasting suicide run that will actually help your team, or as a more fluid, longer lasting situation dependent map patrol. Either way is fun. The first way is actually good on this tank. Basically, barrel into the enemies territory, and shoot as many tanks as possible while trying not to die for as long as you can. The thing that makes this tank good at this is that it is so damn hard to hit, and keeps its speed so well. While you are distracting the enemy team, your team can get into position easier, your SPG's can pound stuff, and you can take a large portion of the enemy team out of the main fight by distracting them, making your teams life easier. I never use this method, except on Campinovka, where it works really damn well if your team is able to pick off all the targets you light up. Sure, you will die, but your team will kill two thirds of their team. A pretty good trade off, IMO. My favorite way to use the T2, however, is to "patrol" the map, racing through it lighting up, lighting enemies up and harassing the enemy team. It works really well on many maps, and gives your teammates a chance to come in while the enemy is distracted and kill them with ease. I once had 3 tanks focus on me on Ensk. None of them hit me, except one auto-cannon burst, and due to the angle only 2 penned. A friendly TD proceeded to kill all three of them while they where distracted. Take the long routes in your T2, because when you go 72 KMH, no route is long. Race through forgotten areas, get into the enemies base, kill their arty, start capping, and then speed out as they start rushing back to defend their base. It is a very effective tactic, and it wins games. Never stop moving when playing aggressively, ever, unless you are using the enemies arty for cover from fire, which I do often. It works quite well, actually. Speed past a fight, spam some rounds in the enemies direction, but keep going. While the enemy is distracted, your teammates can get in a free shot, and the chance of the enemy actually hitting you when you whiz by them at 72 KPH is pretty damn low. Rove the map, engaging enemies in hit-and-run strafing attacks. This tank excels at it, and it is extremely fun to do. I since you want to be as mobile as possible, and any weight is bad on such a light tank, I recommend the light-weight Improved Ventilation and the no-weight adding Coated Optics equipment. Since your always moving, at all times, the Binocular Telescope, Camo Net, and Enhanced Gun Laying Drive equipment are all nearly worthless, and the other equipment options do not justify there added weight when using this tank in the aggressive scouting method.
Cautious Scouting (Also known as "Ninja-ing")
Another fun way to use the T2, albeit far more expensive required equipment wise, and it is pretty much useless in many lower tier matches. Still, if you platoon with a buddy, you can get into games where this tactic works well, just try not to get into to high of a tier matches. Basically, platoon with a tier 3 tank, that will get you the best results. A tier 4 can and will end up in tier 7 matches, which you do not want. Having a buddy in a Locust would be a good idea, you can invisa-tank together in your little micro-tanks. Anyhow, to play with this style, you will need the following: Coated Optics (500,000 Cr), Binocular Telescope (500,000 Cr), and a Camo Net (100,000 Cr). That equals 1,100,000 Cr in total. Ouch. You can get a tier 6 tank and all of the upgraded modules for that much. Still, if you want be a ninja, you gotta pay the price.
You will also need the self control to not rocket around the map. I know it sounds easy, but once you try it, you will have a hard time sitting still, knowing what you could be doing. A crew with 100% camo is also nice, but not required to Ninja, all though it will help immensely. At the beginning of the match, race off to a good hiding spot where you know a lot of enemy tanks will most likely go, and your arty can easily hit. Go into a bush, and sit still. This is important, as it will increase your camo and your view range due to your equipment. Sit quietly while enemies light up, because if you move, and they see you, then it all goes to waste, as they will take cover from your allies imminent barrage. Once you feel you've done your job, or your cover is blown, getting out and to a new position is easy. You have the fastest tank in the game, with good handling and acceleration. Getting out should be no problem. I don't have much experience stealth moding in this tank, so if anyone does, please tell us what you recommend so I can fix this section.
I love this little tank. It cost 750 gold, and is completely worth it. If you have to buy a premium tank, and don't need or don't want to spend the money on a Lowe, get this. It looks fast, and my god, does it live up to it's looks. It's pretty much a racecar with a pew pew gun mounted on it. I love this tank to death, it is amazing. If you use this tank well, it will perform. I have gotten 1 Top Gun in this tank, but I have no doubt in my mind better players will have no issue getting them even more than me. Also, this thing prints scout medals if you play it really aggressively, and is one of the few tanks that can get out after spotting three fourths of the enemy team without dying. In fact, I've done it without taking any damage at all.
If this article is good enough, perhaps it can be pinned? Anyhow, I hope this helped some of you out there. If your having reservations about buying a T2 Light Tank, I did to, but have not regretted it once after I purchased it and played my first game. If you have any ideas how to improve this guide, please, please tell me.
Good luck, and good
BRAND NEW! AN AWESOME REPLAY! WATCH THE DRUM SYSTEM IN ACTION! TOP GUN! YEAH!
In this awesome replay, I straight up machine gun two tanks to death, and also get Top Gun. It is awesome.