How good has the new autocannon been for you with firing on the move? It seems like in the replay and from my personal experience driving it you have to drive it more like an amx 13x where you sit, shoot, and gtfo. I've never had much luck hitting/penning anything on the move, especially when you only have 15 rounds in the magazine. Or is it because of my 50% crew? :3
PS. Also seeing as apparently they made it so the MM fucks the T2 light (when was this?), might it be better just to drive a M2 light for roughly the same shits and giggles experience of oneshotting any t1 tank?
A guide to the T2 Light Tank
Started by
Toasted_Rofls
, Sep 11 2011 - 08:07
54 replies to this topic
#42 Posted Mar 04 2012 - 01:44
u mention is has good maneuverability and acceleration. In my opinion/personal experience the lack of hp makes it lose a lot of speed when turning and when on rough ground. That makes it very tough on you when you try running from those nasty bt's, no? Or have I just been dumb?
#43 Posted Mar 05 2012 - 09:16
jingman, on Mar 04 2012 - 01:44, said:
u mention is has good maneuverability and acceleration. In my opinion/personal experience the lack of hp makes it lose a lot of speed when turning and when on rough ground. That makes it very tough on you when you try running from those nasty bt's, no? Or have I just been dumb?
By hp you mean horsepower right? Because the T2 light has like the 4th or 5th best P/W ratio in the game...
Your speed bleeding because of the narrow tracks and/or not 100% crew.
#45 Posted Apr 02 2012 - 11:14
This is spam.
Attention! Owners of tanks 1-3 levels.
Conducted a public opinion poll at http://forum.worldof...age__mode__show . Hurry to vote!
Results will be announced April 8.
Attention! Owners of tanks 1-3 levels.
Conducted a public opinion poll at http://forum.worldof...age__mode__show . Hurry to vote!
Results will be announced April 8.
#46 Posted Apr 05 2012 - 16:35
I used to love this tank but I sold it recently, I felt so sorry when I sold it but I simply couldn't play it anymore....
#47 Posted Apr 10 2012 - 20:35
I got this tank with the retail version of WoT that I recently purchased and I am very happy with it.
Unlike OP I decided to install a spall liner and ram other tanks. I've killed a few tanks from the ramming itself and many more from the ram&spam tactic that I've employed.
Ram&spam: Basically bury yourself into the rear of the targeted tank and spam everything you have at them. It works, sometimes
Crew isn't 100% yet but when I do get there I'm going for the controlled impact skill for the driver.
Unlike OP I decided to install a spall liner and ram other tanks. I've killed a few tanks from the ramming itself and many more from the ram&spam tactic that I've employed.
Ram&spam: Basically bury yourself into the rear of the targeted tank and spam everything you have at them. It works, sometimes
Crew isn't 100% yet but when I do get there I'm going for the controlled impact skill for the driver.
#48 Posted Jul 29 2012 - 07:56
Sh0ck, on Apr 10 2012 - 20:35, said:
I got this tank with the retail version of WoT that I recently purchased and I am very happy with it.
Unlike OP I decided to install a spall liner and ram other tanks. I've killed a few tanks from the ramming itself and many more from the ram&spam tactic that I've employed.
Ram&spam: Basically bury yourself into the rear of the targeted tank and spam everything you have at them. It works, sometimes
Crew isn't 100% yet but when I do get there I'm going for the controlled impact skill for the driver.
Unlike OP I decided to install a spall liner and ram other tanks. I've killed a few tanks from the ramming itself and many more from the ram&spam tactic that I've employed.
Ram&spam: Basically bury yourself into the rear of the targeted tank and spam everything you have at them. It works, sometimes
Crew isn't 100% yet but when I do get there I'm going for the controlled impact skill for the driver.
It's called a light tank for a reason. I leave all my lulz ramming to my other light tanks. That T-54 never saw my T-50-2 banzai charge coming!
Still, most other tanks at your tier are also lacking in the weight department as well, so it is a viable strategy, but only at your tier, which is my concern. The spall liner is heavy and when you are in tier 4 games the only thing that keeps you alive is your speed and size.
Just something to think about.
#49 Posted Aug 22 2012 - 20:20
Does anyone know why this tank gets Tier 4 matchmaking? It can't hurt tier 3's and 4's, and it can't be a scout either with abysmal view and radio range. Did the dev's just decide they hate it and don't want it to be played any longer?
#50 Posted Aug 24 2012 - 21:11
Kophka, on Aug 22 2012 - 20:20, said:
Does anyone know why this tank gets Tier 4 matchmaking? It can't hurt tier 3's and 4's, and it can't be a scout either with abysmal view and radio range. Did the dev's just decide they hate it and don't want it to be played any longer?
#51 Posted Sep 02 2012 - 12:06
I am going to update the OP tomorrow I think, to reflect changes I may feel need to be made. Maybe.
#52 Posted Oct 22 2012 - 04:02
Unfortunately, you don't mention the fact that your "blinding speed" bleeds off a lot on soft ground... which usually leads to a sad T2 lt... 
Still, you've given me more than a few reasons to start playing mine again +1 to you, sir!
Still, you've given me more than a few reasons to start playing mine again +1 to you, sir!
#53 Posted Oct 23 2012 - 00:35
Neblin, on Oct 22 2012 - 04:02, said:
Unfortunately, you don't mention the fact that your "blinding speed" bleeds off a lot on soft ground... which usually leads to a sad T2 lt... 
Still, you've given me more than a few reasons to start playing mine again +1 to you, sir!
Still, you've given me more than a few reasons to start playing mine again +1 to you, sir!









