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Back to School: Play Your Tank's Class Right!


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FrontenacDuVandoo #21 Posted Sep 06 2018 - 03:36

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View Post__WarChild__, on Sep 05 2018 - 21:46, said:

Well, these missions didn't actually WORK CORRECTLY until today, so that is why you're getting the notification TODAY.  The first 4 days of these was just to see if anyone would notice.  Had they worked correctly from the start, I'd already have my diploma in Medium and Light tanks but dem glitches...

 

Seems to be working today though, so CONGRATS to Wargaming for finally getting it fixed.  +1

You can only get one Diploma token per day per class. So no, you would not have completed any of the Diploma yet.

I'm going to guess you've misread something.

 

The only glitch I've seen is completing the TD 201 mission while not surviving. Otherwise the missions were working fine since day 1.

I got a 10k on a TD over the week-end, got the Roller TD tokens every day, and got some LT and HT missions done.

 

 



NightmareMk9 #22 Posted Sep 06 2018 - 04:55

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LT mission last night was TERRIBLE!

LT mission today took literally 5 games total 

 

 



bravo9er #23 Posted Sep 06 2018 - 05:26

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No boosters.  Where are the missions that pay boosters?  Are you really going to make us pay for them now?

Sotu61 #24 Posted Sep 06 2018 - 05:52

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It appears WG staff is losing interest in this game like many of the players.  5 days in and they are just now getting the word out.  Reading the missions you need a lawyer and accountant to keep track of the various requirements.  But hey if you jump thru all the hoops you get a camo net.  I'm underwhelmed.

CHR157IAN_ALPHA #25 Posted Sep 06 2018 - 07:03

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View PostBillT, on Sep 05 2018 - 22:26, said:

SPGs are excluded?  


Look... are SPGs a viable WOT class or not?   The developers keep saying "They're a valid class and we aren't going to remove them", and they included them in the Personal Campaigns, but then you come along with this event and you exclude them.   And in Frontline, you limited the number of SPGs allowed (forcing SPG players to endure long queue times), while letting everyone else use indirect fire consumables, taking over the role of SPGs.  

 

This capricious behavior encourages the people who think that if they chant "Remove arty!" long enough in the forums, you'll actually do it.  And it devalues an entire class of vehicle that many of us invested time and money into developing.


So please.... will WG just make a decision about SPGs and then be consistent about it?  Either stop treating it like a red-headed stepchild, or just remove the class and compensate me fairly for my loss.

 

This a thousand times yes.  Notice in my sig i play all tanks equally (almost, been Heavy lately).  Tolerance people, SPG lives matter.

Edited by CHR157IAN_ALPHA, Sep 06 2018 - 07:04.


mrmojo #26 Posted Sep 06 2018 - 08:07

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View PostBillT, on Sep 06 2018 - 06:26, said:

SPGs are excluded?  


Look... are SPGs a viable WOT class or not?   The developers keep saying "They're a valid class and we aren't going to remove them", and they included them in the Personal Campaigns, but then you come along with this event and you exclude them.   And in Frontline, you limited the number of SPGs allowed (forcing SPG players to endure long queue times), while letting everyone else use indirect fire consumables, taking over the role of SPGs.  

 

This capricious behavior encourages the people who think that if they chant "Remove arty!" long enough in the forums, you'll actually do it.  And it devalues an entire class of vehicle that many of us invested time and money into developing.


So please.... will WG just make a decision about SPGs and then be consistent about it?  Either stop treating it like a red-headed stepchild, or just remove the class and compensate me fairly for my loss.

 

Go play Blitz!!!!!!!!

bob_ninja #27 Posted Sep 06 2018 - 12:59

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MT 401: "Damage six different enemy vehicles and destroy at least three enemy vehicles in the same battle"

 

Maybe if I were in a Soviet MT or some other nation with armor this may be Okish since you pretty much have to push and be in front, otherwise it is pure RNG. However since I am grinding Polish like everyone else ... OMG

Considering the 24hr time limit this sounds super grindy and stressful to me. Am I just imaging or is this way too much stress/frustration for measly 10K XP????

 

At the end of the day much easier to activate 1hr XP reserve and earn 10K XP or more old fashioned way.

 

24hr limit is really annoying; pretty much ruins this event.

WG event designers are going back to school.

 


Edited by bob_ninja, Sep 06 2018 - 13:00.


HDB2000 #28 Posted Sep 06 2018 - 13:44

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Mission concept is pretty good.  I'm OK with first win being required, but I like not requiring wins after that.

 

Light tank missions easiest by far with a tank that you are grinding.  The other lines aren't so bad on paper for fully researched vehicle with good crew, but are you looking to earn 10k XP chunks on those?  Probably not.  So the MT missions in particular I think would be rough during some grinds.  Blocked damage missions are hard for me, so I won't waste my time with the HT missions.

 

I agree they should throw a bone to SPG fans.

 

But most importantly: who approved Comic Sans in the announcement? 

:facepalm:

 



UTurnTerminator #29 Posted Sep 06 2018 - 15:04

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Mad props to whoever canceled the arty missions!

Also, who do I need to contact to get that School Bus as a wallpaper! :great:

rockbutcher #30 Posted Sep 06 2018 - 15:59

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View PostNightmareMk9, on Sep 05 2018 - 17:02, said:

I love how you announce it 5 days into the event :amazed:

 

And zero explanation on what the other stamps are for...

 

Not to mention the Med 301 battle...."damage enemy two tanks..."  Who is enemy two?  Editing before publication is a skill.  I throw out resumes with spelling/grammar errors.

iomegaman #31 Posted Sep 06 2018 - 16:54

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Been completing Heavy missions with my Pz.Kpfw. B2 740 (f) with relative ease.  Usually takes just 5-6 battles.

 



ISNomads #32 Posted Sep 06 2018 - 17:16

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View PostKehox, on Sep 05 2018 - 14:12, said:

 

if i thank the bus driver every morning do i get more bonus ?

 

Whatever you do in the privacy of your own home and whatever you want to call it, that is up to you... but I don't want to know.

Peak_Bagger #33 Posted Sep 06 2018 - 19:32

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View Postiomegaman, on Sep 06 2018 - 16:54, said:

Been completing Heavy missions with my Pz.Kpfw. B2 740 (f) with relative ease.  Usually takes just 5-6 battles.

 

 

I did that the first day, then felt a little dirty for seal clubbing. Since then, I've done it a few times in Tier 8 Strongholds in my 252U. Good to see that Strongholds count for this.  Yesterday, I did the LT 101 and MT 101 missions in the T-46 and T-28 respectively so that I could do the On-Track at the same time. Having all these missions requires a little efficiency! But I love having them all there to do!

Griffon327327 #34 Posted Sep 06 2018 - 20:36

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View Postliamcraig1245, on Sep 05 2018 - 22:14, said:

Whoever decided to not include Arty as one of these diploma missions should get a bonus, legit.

 

wargaming is always on pins and needles regarding arty .. if they included arty then every single battle no exceptions for 1 month would ALWAYS have 3 arty in it .. they simply cannot take that much hatred in one month

01LT #35 Posted Sep 06 2018 - 21:12

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The is the 2nd main problem with this game. Playing a role. There is no roles in the game. Yes you have different tank classes but if in class on any map there are opportunities to do your damage. What makes it hard it the Linear maps made in this game (<--- 1st main problem). but still opportunities to flank and get your damage in.

 

1. There is no such thing as a SCOUT TANK. yes some tanks have longer view range than others but if you want it to be a scout tank get rid of the gun.

 

2. Just cause your a TD does not mean you have to cower in background and tank long distance shots from spawn or behind ( another you know the map I'm talking about so wont mention name). Close support is always better regardless of your amount of armor yes you can have less but the threat of you on front line helps deter other advances. I dont mean lead charge but get close so you can be effective.

 

3 If your a Heavy that dont mean funneling into some corridor every time on the same particular map you know the ones I'm talking a bout so I wont mention  them. You would think doing the same thing every time one the same map would just get old. If so why not just make the game a side scroller. I always tank my tank where its least expected.

 

4. This isn't counterstrike source there should be no sniper spots tank aren't snipers you dont have an AWP.

 

5. Just make the maps obstacle based and let us play them the way we want and stop dictating game play. It is supposed to be our choice right?

 

My game play theory go where you want do what you want get your damage in hope everyone else get theirs in so you can win match not stat pad, BUDDY UP in mixtures of tank classes not all heavy's go to this spot all lites go to that spot and TD's just hide in back.

 

Once and again and lastly the main problem with this game is and always has been MAP SELECTION AND MAP BUILDING. Wot tends to make these LINEAR, FUNNELING, HILL LEMMING, CORRIDOR MAPS that can only be played 1 way. They fix that problem people might start coming back to the game instead of leaving it.

 

Match making would be an issue if map making was better and you had flanking routes.

 

 

 


Edited by 01LT, Sep 06 2018 - 21:52.


CynicalDutchie #36 Posted Sep 06 2018 - 21:13

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View Postliamcraig1245, on Sep 05 2018 - 23:14, said:

Whoever decided to not include Arty as one of these diploma missions should get a bonus, legit.

 

They need to be promoted to the new lead designer on WoT, they clearly have more common sense in them than most of Minsk.

CynicalDutchie #37 Posted Sep 06 2018 - 21:19

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View PostCHR157IAN_ALPHA, on Sep 06 2018 - 07:03, said:

 

This a thousand times yes.  Notice in my sig i play all tanks equally (almost, been Heavy lately).  Tolerance people, SPG lives matter.

 

Someone like you should especially be aware of how terrible of a mechanic arty is.

Major_Mayhem_69 #38 Posted Sep 07 2018 - 01:02

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I don't know if anyone has noticed, but when you complete the 401 mission, not only do you get 10k combat xp for your grind, but you also get 10k xp for the crew as well. Nice if your grinding up lower tiers in a line with a fresh crew.

Fatigatti_AR #39 Posted Sep 07 2018 - 18:55

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Why not SPG? 

WG discrimination us! 

#hatediscrimination



Severin_2018 #40 Posted Sep 09 2018 - 20:09

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I don't find the back to school missions.

 






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