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Incoming! Common Test 1.2 update

KRZY CT Common Test update New Map Empires border

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HOTA_CHATON #41 Posted Sep 19 2018 - 04:10

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  • 12650 battles
  • 13,568
  • Member since:
    09-28-2011

Well, you certainly have a problem on your hands.  After more than an  hour of total wait time, I gave up.  Even your Bot Supreme Plan does not work for me.  If we can't access the material, how can we give you a half/as'd opinion of it?  Thanks for nothing.  Oh, this was my second attempt, to get on and play, just today.

 

Before it's even asked, I tried several different tiers, up to Tier 9.



BabA_YA6A #42 Posted Sep 19 2018 - 23:22

    First lieutenant

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  • 987
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  • Member since:
    08-09-2013

I played about ten games on the CT server and to say the least it is very toxic and full of TK Moron's.

I had at least one on my team in every match I played.

The team composition is abysmal and unrealistic because you have at least three to four 4005 on each side and accompanied by another couple of TD's from other nations.

Besides the point that every Muppet and his Mother spams premium rounds at you.

I wonder what data wargaming is collecting with the test server because it is totally unreal and unrealistic!

 

PS. Besides the point that the people with a PR of less than 2K being permitted to play tier X and crap out in the first minute.



n00bfarmer #43 Posted Sep 20 2018 - 01:13

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  • 21 battles
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  • Member since:
    12-14-2017

View PostQuake_Guy, on Sep 15 2018 - 02:18, said:

new player, amazed such an old game doesn't have a map editor available.  would be fun to have some silly non conventional maps like Counter Strike and Quake have done over the years.  CTF...  FFA with all identical tanks...  in a Mario Kart environment.  

 

If you continue to play, you will be "amazed" about many things in the game.....and I don't mean that is a good way. Things like:

 

1. Excessive 50% rng swings on just about everything such as accuracy, penetration values, damage values and then there are "hidden" stats on tanks so that .3 accuracy gun handles worse and is less accurate than a Russian .55 accuracy gun and hidden stats on other tank characteristics such as terrain resistances and spaced armor that is not listed.

 

2. Random terrain/building model glitches where it appears you can shoot an enemy tank near an edge but the flawed model edges block your shots. In a tank shooting game, this is kind of important to get something like this right in modelling the objects in the game. People have complained about these errors since 1.0 went live a few months ago but all we get is silence from war gaming.

 

3. Three artillery per team in the majority of battles is toxic for the majority of players.

 

4. Bad corridor map design in response to terrible balance of firepower-penetration-premium rounds vs armor. The balance is all out of whack and their fix is to mess up map designs with corridors and lanes to give tanks hiding places where flanking is almost impossible. Basically these things ruin balance and game-play for every tank class. 

 

5. Match making template system (3/5/7 in particular since it is used most of the time), makes you bottom tier in the vast majority of battles in any tier 4-8 tank. Heavy tanks are basically garbage to play in those tiers because of this. Most other classes suffer as well. Terrible system that has cause many people to quit playing the game since it was implemented late last year. Listed in my signature below (4tankers ideas on how to improve the match maker), is a solution to the problem but it falls on deaf ears.

 

6. Power creeping when adding new tanks and tank lines in the tech trees making your shiny new higher tier tank play like a pile of poo in comparison to the newer tanks. It forces you to grind the new tank lines or be frustrated playing your old tank that was power creeped. But, I can let this problem go because they are a company after all and need to earn profits and this is how they do that but you still have to be careful on what you spend your valuable time and/or money on in this game because it can and probably will change in a few months or or year where your tanks become obsolete, either directly or indirectly in some way. They are master at doing this to tanks.

 

7. Stating the truth in these forums can get you banned. They must think they are running a gulag here or something...


Edited by n00bfarmer, Sep 20 2018 - 01:39.


Firepoint #44 Posted Sep 20 2018 - 20:47

    Private

  • Players
  • 66090 battles
  • 9
  • Member since:
    03-18-2012
Love the new map! More maps keep me playing this game with over 65K games played. Please more maps and PLEASE bring back Dragon's Ridge the range of elevations was really unique and fun. 

Hillbilly58 #45 Posted Sep 20 2018 - 22:06

    Sergeant

  • Players
  • 42876 battles
  • 142
  • [INSNE] INSNE
  • Member since:
    07-04-2011
Thank you for your effort, looking forward to play it.

Hillbilly58 #46 Posted Sep 20 2018 - 22:09

    Sergeant

  • Players
  • 42876 battles
  • 142
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  • Member since:
    07-04-2011

View Postn00bfarmer, on Sep 20 2018 - 00:13, said:

 

If you continue to play, you will be "amazed" about many things in the game.....and I don't mean that is a good way. Things like:

 

1. Excessive 50% rng swings on just about everything such as accuracy, penetration values, damage values and then there are "hidden" stats on tanks so that .3 accuracy gun handles worse and is less accurate than a Russian .55 accuracy gun and hidden stats on other tank characteristics such as terrain resistances and spaced armor that is not listed.

 

2. Random terrain/building model glitches where it appears you can shoot an enemy tank near an edge but the flawed model edges block your shots. In a tank shooting game, this is kind of important to get something like this right in modelling the objects in the game. People have complained about these errors since 1.0 went live a few months ago but all we get is silence from war gaming.

 

3. Three artillery per team in the majority of battles is toxic for the majority of players.

 

4. Bad corridor map design in response to terrible balance of firepower-penetration-premium rounds vs armor. The balance is all out of whack and their fix is to mess up map designs with corridors and lanes to give tanks hiding places where flanking is almost impossible. Basically these things ruin balance and game-play for every tank class. 

 

5. Match making template system (3/5/7 in particular since it is used most of the time), makes you bottom tier in the vast majority of battles in any tier 4-8 tank. Heavy tanks are basically garbage to play in those tiers because of this. Most other classes suffer as well. Terrible system that has cause many people to quit playing the game since it was implemented late last year. Listed in my signature below (4tankers ideas on how to improve the match maker), is a solution to the problem but it falls on deaf ears.

 

6. Power creeping when adding new tanks and tank lines in the tech trees making your shiny new higher tier tank play like a pile of poo in comparison to the newer tanks. It forces you to grind the new tank lines or be frustrated playing your old tank that was power creeped. But, I can let this problem go because they are a company after all and need to earn profits and this is how they do that but you still have to be careful on what you spend your valuable time and/or money on in this game because it can and probably will change in a few months or or year where your tanks become obsolete, either directly or indirectly in some way. They are master at doing this to tanks.

 

7. Stating the truth in these forums can get you banned. They must think they are running a gulag here or something...

 

Wow an expert with what 21 battles.

LpBronco #47 Posted Sep 20 2018 - 23:25

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  • Member since:
    11-19-2010

View PostHillbilly58, on Sep 20 2018 - 16:09, said:

 

Wow an expert with what 21 battles.

 

An alt forum account so he doesn't get hammered in game for his opinions here. He usually is thoughtful and accurate. Oh, I  forgot you have to have a 2700 wn8 to have an opinion.




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