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Scouts that don't scout


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DerJager #1 Posted Sep 16 2018 - 10:00

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Proposal:

 

Add metric to the code, time spent within proximity of the enemy, and time spent with the enemy in view.

 

 

If either metric does not hit a certain threshold and damage to the vehicle is not received, the light tank driver should be fined half of their credits on the account, and half of the experience on the light tank in question.

 

 

 

[edited]getting real old real quick. 



CynicalDutchie #2 Posted Sep 16 2018 - 10:06

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I see you mostly play MTs and HTs meaning you can easily spot for yourself. LTs make terrible scouts ironically so don't rely on them.

kebab6597 #3 Posted Sep 16 2018 - 10:13

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View PostDerJager, on Sep 16 2018 - 09:00, said:

Proposal:

 

Add metric to the code, time spent within proximity of the enemy, and time spent with the enemy in view.

 

 

If either metric does not hit a certain threshold and damage to the vehicle is not received, the light tank driver should be fined half of their credits on the account, and half of the experience on the light tank in question.

 

 

 

[edited]getting real old real quick. 

What a bloody stupid idea that is ^^^ half the credits on my account would be 51 million great way to reduce the already falling player numbers

 

I get that its frustrating sometimes when nothing is being lit but TBH with teams these days staying further back than arty its hardly surprising scouts are sometimes reluctant to put themselves in harms way for nothing 

 

TBH the 1 thing WG could and should do is any player regardless of vehicle class that does nothing all game should get no credits or xp



JesterOne #4 Posted Sep 16 2018 - 11:10

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Terrible idea. And not all light tanks are scout tanks, something to consider as well.

witch359 #5 Posted Sep 16 2018 - 11:33

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Disclaimer: I play lites and arty almost exclusively.

 

To be fair, not all maps lend themselves well to scouting just as not all maps afford good arty application. It also seems like it's gotten harder for lites to hide in bushes. I've crept up to a bush in an effort to passively scout and, for the life of me, I can't figure out how I get spotted (and blowed up).

 

On the flip side, since I play a lot of arty, sometimes I blow up an ally scout that hides in the back and I can get away with it because I'm arty :-)

 

Ooops, did I say that out loud?



Not_Connery #6 Posted Sep 16 2018 - 11:43

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Well then where is the penalty for heavies that try to snipe with their .8/100m dispersion guns rather than pushing and brawling?

Thunder_Storm_713 #7 Posted Sep 16 2018 - 12:05

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View PostDerJager, on Sep 16 2018 - 21:00, said:

Proposal:

 

Add metric to the code, time spent within proximity of the enemy, and time spent with the enemy in view.

 

 

If either metric does not hit a certain threshold and damage to the vehicle is not received, the light tank driver should be fined half of their credits on the account, and half of the experience on the light tank in question.

 

 

 

[edited]getting real old real quick. 

 

Light tank =/= scout.

Light tanks CAN scout, but so can mediums and heavies, and in most cases, they can do it better. 

 



woofman34 #8 Posted Sep 16 2018 - 12:40

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I want to know why you think a light weight tank is supposed to scout for you. where does it say that in the game rules ?

woofman34 #9 Posted Sep 16 2018 - 12:41

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wow you have played since 2011 and you only have 3k+ battles lol

scottie_ #10 Posted Sep 16 2018 - 12:52

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LT game play is best played in stages throughout the battle.  1) early game - take or deny key positions/terrain, early spots, you have worry about yolo tanks and aggressive mediums 2) middle game - spot tanks, exploit or protect a flank, kill Arty, or use spotting mechanics to do some damage 3) late game - if you are still alive, this is where you can do some scouting ;)

pepe_trueno #11 Posted Sep 16 2018 - 13:37

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View PostDerJager, on Sep 16 2018 - 10:00, said:

Proposal:

 

Add metric to the code, time spent within proximity of the enemy, and time spent with the enemy in view.

 

 

If either metric does not hit a certain threshold and damage to the vehicle is not received, the light tank driver should be fined half of their credits on the account, and half of the experience on the light tank in question.

 

 

 

[edited]getting real old real quick. 

 

scouts dont scout become the maps are for the most part horrible for scouting, now add the terrible spoting mechanics we have and that at high tiers everyone and their dog has high view range and you get this result

 

if you want scouts to behave like scouts its simple, convince WG to cap every non scout tank view range to 350 aswell as rework foliage so it gives a % increace in camo based on the tank base camo  



ArtyAardvark #12 Posted Sep 16 2018 - 13:40

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People are playing their own game in their own way for their own reasons. A lot of the time players are working some mission or other objective of their own, and the team battle is not their first priority....unless spotting is a specific criteria in the mission. Best to just play your game and if anyone does anything that helps you or the team, its a bonus.

ThePigSheFlies #13 Posted Sep 16 2018 - 13:41

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without looking I'm betting:  sub average player complaining about how other people play, whilst making moronic ideas about game mechanics. 

 

seems legit, almost never see that.



Firemoth #14 Posted Sep 16 2018 - 14:10

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gr8 b8 m8

_Katyusha___ #15 Posted Sep 16 2018 - 14:34

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Why a punishment? there should be a better reward for spotting points maybe so people try harder to help their team. Not that i complaint, and I play several scout tanks with decent results.

Baron_Von_Krieg #16 Posted Sep 16 2018 - 14:38

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So , people should be penalized because they don't play the way YOU think they should ? 

IndygoEEI #17 Posted Sep 16 2018 - 14:45

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View PostDerJager, on Sep 16 2018 - 04:00, said:

Proposal:

 

Add metric to the code, time spent within proximity of the enemy, and time spent with the enemy in view.

 

 

If either metric does not hit a certain threshold and damage to the vehicle is not received, the light tank driver should be fined half of their credits on the account, and half of the experience on the light tank in question.

 

 

 

[edited]getting real old real quick. 

 

I think you'll find...

 

The people who do scout...

 

Is way more then you think.



ArmorStorm #18 Posted Sep 16 2018 - 14:47

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View PostBaron_Von_Krieg, on Sep 16 2018 - 07:38, said:

So , people should be penalized because they don't play the way YOU think they should ? 

 

Which is funny because he obviously doesn't know how to play either...

BigDollarBillz #19 Posted Sep 16 2018 - 14:48

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Was on Pilsen last night in my tier 10 Chinese light. Had a guy in a batchat complain at me the entire match saying I wasn't doing anything. After the match I compared what each done. I done right at 4k damage, had 3200 spotting damage, and finished with 6 kills. He done 1k damage and nothing else. So a person can be contributing the entire game, while you just don't notice it.

Hellsfog #20 Posted Sep 16 2018 - 15:00

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View PostThePigSheFlies, on Sep 16 2018 - 07:41, said:

without looking I'm betting:  sub average player complaining about how other people play, whilst making moronic ideas about game mechanics. 

 

seems legit, almost never see that.

 

He would need a lot of improvement to reach sub average but otherwise you hit the nail on the head. 




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