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[ST] SU-130PM

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Anlushac11 #21 Posted Nov 07 2018 - 03:51


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View Postthis_man, on Sep 24 2018 - 13:34, said:

Well if you are asking for feedback, here is mine:


I think the tank is very similar to the Skorpion G and I think I am not alone when I say the Skorpion was tuned a bit too high. So to address this tank, we are missing some important stats such as rate of fire, camo rating, dispersion when moving, etc. and therefore I cannot say if it is balanced or not. Therefore, I plead you WG to seriously consider giving it either a mediocre camo rating or a poor rate of fire. Otherwise it will be just another over powered tier 8 premium tank. So please WG consider what you are introducing into the game here.....especially since it is another tank with high alpha.


Finally, I do agree that there is currently not much choice when it comes to Premium tier 8 Russian Tank Destroyers and like the idea of WG adding one in the game but only IF IT IS BALANCED!


I agree with you. If you read on the fan sites like Armored Patrol and The Daily Bounce the SU-130PM is more mobile than the Skorpion G, has worse accuracy but not horrible ( .35 base), has better camo.

AZandEL #22 Posted Dec 08 2018 - 03:47

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View PostGnomon, on Sep 24 2018 - 15:06, said:

Hey, everyone!


I have a bit of Supertest news for you! 


Today, we’re starting the test of a new Soviet Tier VIII Premium tank destroyer, the SU-130PM. While tuning its stats, we used the SU-100P as a base. The SU-100P was a post-WWII light TD prototype, aimed at gradually replacing the SU-76M. A fully operational unit passed the trials, and the SU-100P was greenlit for army service, yet it did not enter mass production. The test unit now resides in the Kubinka Tank Museum.


What will it be like in-game?


The main difference between the game version and the completed prototype is the armament: in-game it boasts a more powerful 130mm cannon. Gameplay-wise, the SU-130PM is a compact vehicle with decent mobility, great camo and a hard-hitting gun with an alpha of 520 and a penetration of 243 mm with a standard round.
You can hardly call this gun a sniper as its base accuracy is 0.35, but it still allows you to be effective at almost any distance. It should be noted that the base aiming time is 2.3 seconds, so you won’t be able to fire from the hip. Before picking your target, you’ll need to prepare.
The SU-130PM is agile enough to benefit from switching flanks and firing positions. Its top speed is 65 km/h but it’s attainable after a period of time and on terrain with good traction—off-road it doesn’t perform so well. The cruising speed of the SU-130PM is between 45–55 km/h.




Still looks enticing, so what’s the catch?
Well, the SU-130PM is scantily armored, has a small HP pool (1100 points), and a limited horizontal firing arc of 155 degrees. To survive in battle, you’ll need to rely on camouflage and using your mobility wisely.
Drawing a line: we’re going to battle-test a mobile but squishy Soviet TD—a dedicated damage dealer with camo-based play, which changes its position a lot. It’s a relatively complex, but rewarding vehicle, which has everything it needs to be efficient in battle.


The trials will define what will become of the SU-130PM. As always, its stats are not final and may change depending on test results. 


Let us know what you think! Thanks, everyone, and see you out on the battlefield! 

Russian Skorpion G

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