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somthing is REALLY wrong with the RNG , since last patch!

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Gunadie #21 Posted Oct 08 2018 - 23:52

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View PostGeorgePreddy, on Oct 08 2018 - 13:01, said:

 

Some people will NEVER understand that relatively long streaks are not very uncommon in randomness.

 

My wife and I stood  at a certified Roulette wheel at the MGM Vegas and watched it go black 17 spins in a row... and the world record is 34.

 

Rare, granted... but preposterous ?  not hardly.

 

As far as NRG... or "RNG" as I like to call it (silly me)... it is the same as it ever was, generated randomly at the time of each individual shot, and never changed for any player, team, battle or mode.

 

Feelz to the contrary can be chalked up to confirmation bias and negativity bias.

 

 

 

 I didnt know they had air compressors to fill up inflatables at the MGM GRAND in VEGAS!

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WIZD #22 Posted Oct 09 2018 - 01:05

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View PostVooDooKobra, on Oct 08 2018 - 19:27, said:

 

and yet noone has actually proven they are doing that.  there are lots of opinions but no proof.   the only time i have had three times set on fire first shot was 2 things HE and bad positioning.  you saying that cant happen three games in a row?  its like those who say losing streaks are not random but they forget that they have new teammates every game.  or they bring up the coin flip.  a better test would be 30 coins or dice split into 2 cups and shaken.  you will get one cup getting streaks even though it is random

 

How about those brand new spiffy tanks you get where you start out and the games are great, you play great (you think this tank is awesome) and about 15 - 20 games in the tanks true colors start to show? Luck?

itchy_trigger_finger2112 #23 Posted Oct 11 2018 - 13:04

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View PostJambijon, on Oct 08 2018 - 18:04, said:

I assume you are referring to RNG (Random number generator).  That's exactly what it is, random.  There is no hidden statics that "make" you lose games. If you wouldn't mind, can you upload a replay so we can review it?

 

Are you on crack??    I have 30 - 40 screenshots of how MM stacks one side against another.   Random MM my butt!

cavalry11 #24 Posted Oct 12 2018 - 00:31

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When you aim at weak spots and still cannot penetrate what is the excuse then?

cloudwalkr #25 Posted Oct 12 2018 - 05:13

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View Postcavalry11, on Oct 12 2018 - 00:31, said:

When you aim at weak spots and still cannot penetrate what is the excuse then?

 

not all weak spots are weak to all guns.

 

It depends on if you actually did in fact hit the weak spot, your RNG roll for the pen, then your RNG roll for dmg.  That's based on what gun your firing and it's particular pen.  So if someone has 200 frontal armor and your gun hits for 200 you should expect sometimes to not pen because you rolled low.  If you're constantly not penning things then you need to look at where you're actually hittin, not aiming, and several other factors.  Claiming the RNG is set or as some would call it "rigged" against you for a match is silly.  It's per shot and that depends on a lot of things.  There's your red pill for you.



The_Raging_Tanker #26 Posted Oct 14 2018 - 16:37

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RNG isn't random! It's a formula that Wargaming has set up to make the game more challenging! It's currently set for you to miss 25% or your shots regardless of much experience, skills, and perks your crew have! I've been face hugging a tank and and will fire at it. RNG will say I shot the  ground between us. I've made Wargaming aware of this issue and nothing has been done about it.



WIZD #27 Posted Oct 14 2018 - 18:27

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View Postitchy_trigger_finger2112, on Oct 11 2018 - 13:04, said:

 

Are you on crack??    I have 30 - 40 screenshots of how MM stacks one side against another.   Random MM my butt!

 

It's still random. I think it's a flawed system but it's still random. I'd like to see it take the random players and of those 30 try to make them even in terms of skill. That however will take more time and still achieve relatively nothing. It's up to the individual to play well. I've was in a battle where someone said xvm had us at 27% and we won.

Edited by WIZD, Oct 14 2018 - 18:31.


VooDooKobra #28 Posted Oct 14 2018 - 23:16

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View PostWIZD, on Oct 08 2018 - 17:05, said:

 

How about those brand new spiffy tanks you get where you start out and the games are great, you play great (you think this tank is awesome) and about 15 - 20 games in the tanks true colors start to show? Luck?

 

didnt that have more to do with what tier you got through?  newer tanks were never bottom tier but that doesnt seem to work like it used to

Edited by VooDooKobra, Oct 14 2018 - 23:16.


Griffon456 #29 Posted Oct 15 2018 - 22:42

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wot isn't about how good you play .... who wins is pre determined before the battle starts if you use xvm you can clearly see this and occasionally even though you clearly have the superior team in some battles you still cannot win because wargaming manipulates the RNG during the battle so no matter how good a player is his rounds will bounce off or ricochet or even ricochet off an enemy and hit a friendly half way across the battle field and set him on fire not only killing him but making the person who fired the shot blue and account banned as setting a tank on fire counts as multiple team damage shots.

 

wargaming server manipulates every battle up to and probably even including tournaments so that people who spend a lot of money in game seem to always score high in a tournament where ftp players don't

wargaming tell you that it is doing this its in the patent they got for the MM system yet people ignore this saying they cant do it ?

 

if you spend a lot of money buy gold and tanks and booster packs your account will have favorable MM and RNG over an account that doesnt spend any money .its that simple folks it might only be a fraction of better response time or 6t hsense kicking in .03 seconds sooner then for others but all that stuff adds up



VooDooKobra #30 Posted Oct 16 2018 - 01:40

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View PostWIZD, on Oct 14 2018 - 10:27, said:

 

It's still random. I think it's a flawed system but it's still random. I'd like to see it take the random players and of those 30 try to make them even in terms of skill. That however will take more time and still achieve relatively nothing. It's up to the individual to play well. I've was in a battle where someone said xvm had us at 27% and we won.

 

i agree 100% 

sargenny #31 Posted Oct 18 2018 - 16:59

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In the last 2 months during 500 battles the first shot missed or did not pen 487 times. Most shots fully aimed at non moving targets from a Scorpion G with 4200 battles, 2 crew members working on 8th perk, 2 working on 9th and 1 mark @ 67%. Fired at a T34-85m in the open 1st shot bounced 2nd shot penned, next 3 missed. Neither moved and at 350 meters. THAT AINT RANDOM!!!!!!!!!!!

 



cloudwalkr #32 Posted Oct 21 2018 - 22:09

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View Postsargenny, on Oct 18 2018 - 16:59, said:

In the last 2 months during 500 battles the first shot missed or did not pen 487 times. Most shots fully aimed at non moving targets from a Scorpion G with 4200 battles, 2 crew members working on 8th perk, 2 working on 9th and 1 mark @ 67%. Fired at a T34-85m in the open 1st shot bounced 2nd shot penned, next 3 missed. Neither moved and at 350 meters. THAT AINT RANDOM!!!!!!!!!!!

 

 

A fools world is a bright and colorful place with all sorts of wondrous amazement!

IX_Zann #33 Posted Oct 22 2018 - 14:38

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I've been on to this subject for a long time. Fact is no one knows how the system is actually laid out. It appears from what little info we have, that the RNG tables are rolled at the beginning of the match, these tables determine your baseline for the match. Rigged or random doesn't matter. Its pretty flawed. Since the beginning or WoT it seemed clear the MM is designed to keep players as close to 50% win rate as possible. However WG stated that player skill is in no way used for team building in the MM. This is the biggest mistake of any MM in any game, and is cause of most of the "Blow Outs" we see in sub 5 min games.

 

However if you track this on a spread sheet its not very conclusive because of other factors, player skill, platooning, session time, tank choice, map, "TEAM" etc. All these things and more are determining factors in your wins, losses, & RNG.

 

Another big issue is knowing your Ammo, Gun, and Enemy tanks. What ammo works well against spaced armor, what ammo loses penetration over distance. These are all factors why you think your RNG went to [edited].

 

An addon I found recently called BattleHits, which is part of Aslans pack has really helped me get an idea of what happened to my shot and how to improve my shooting. Basically after the game you can go into BattleHits and see all the shots you took, and all the shots you received.

 

The question of RNG rigging can only be answered by WG. I think the current RNG system, and the Match Maker need a lot of work.



Taggeth #34 Posted Oct 22 2018 - 15:06

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View PostVooDooKobra, on Oct 15 2018 - 19:40, said:

 

i agree 100% 

 

100% (plus or minus 25%)

Benjeeh_CA #35 Posted Oct 22 2018 - 20:23

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View PostGunadie, on Oct 08 2018 - 12:04, said:

 

There isnt hundreds of thousand of players

Wot NA is lucky to get 10K on any given day now

Really makes you wonder after it was 30 to 40 K on NA East and 10 K on NA West before

Maybe the Garbage RNG is to blame perhaps?

Or maybe its the Dispersion that allows a well aimed shot to miss by a country mile

Or maybe its those Ghost shots that disappear (or never appear)

Or maybe its the Unbalanced Premiums used to generate capital 

Or maybe its the terrible and unbalanced camo system that is unfairly distributed not by size and shape of the tank but by the vehicle class and as a balancing tool!

Yup, maybe it is RNG..and a whole list of other things wrong before and after the last patch!

 

 

 

playing last week it was at 17k so unless 7k people stopped playing since then its exaggerated  na east iirc got 15-30k not 30-40k and west 5-10k. Dont forget the Russian EU SEA servers as NA is one of the smaller communities   besides  after 40k matches you thinker maybe you've seen streaks but nope Mayan calendar says the world ended 6 years ago

the_dude_76 #36 Posted Oct 22 2018 - 21:21

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View PostTrippledot, on Oct 08 2018 - 10:59, said:

 

it cannot be that 3 games in a raw first shot light you on fire. it cannot be that your bounce percentage suddenly triple itself and i can give many more examples which suddenly happen all together!.

 

 

Yes it can even if you can't accept it...



HEATN00B #37 Posted Oct 28 2018 - 16:38

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View PostJambijon, on Oct 08 2018 - 18:04, said:

I assume you are referring to RNG (Random number generator).  That's exactly what it is, random.  There is no hidden statics that "make" you lose games. If you wouldn't mind, can you upload a replay so we can review it?

 

I dont  believe you at all I totaly agree with this op. I have noticed this problem before the last patch. Most people dont notice when RNG goes in their favor they suffer from Kruger Dunning effect and just think they are that good and dont notice that they shouldn't be penning  a snap shot 400m away with full reticle bloom. Then a few hour later you cant hit water if you fell out of a boat so you start to aim longer and still miss shots.  There HAS to be an in game adjusted RNG that helps determines out comes of games to adjust the games win %.

Goat_Rodeo #38 Posted Oct 28 2018 - 18:36

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It’s just RNG...just that, random. It robs you of fully aimed point blank shots like yesterday’s 5.5” Conway shot I took at a reloading T49 who tried to derp me and missed. It’s passed clean underneath him...few games later I nailed a T110E5 commander hatch on the move same gun...that wasn’t my skill.

I’d say there’s too much RNG if anything, and a decrease of the allowable range would help significantly those that actually aim. 



TrooperZZ #39 Posted Oct 29 2018 - 16:42

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Module and crew damage is now dubious since the introduction of multiple use repair kits. They did this to make you spend more cash. They think were naïve and its unscrupulous behavior.

_HARD_DRIVE_ #40 Posted Feb 05 2019 - 02:25

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View Postrich73, on Oct 08 2018 - 17:27, said:

He is right.I have never had so many point blank shots miss giving the advantage to the enemy.WGng is out of control.Game manipulation is too blatant nowadays.

 

absolutely true, TY




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