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Os El Capitan vs os high Sierra


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GN_78 #1 Posted Oct 10 2018 - 05:10

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hi I am currently using os El Capitan. I wonder if I should upgrade to high Sierra as I heard it has the metal 2 graphics that can improve performance. How is Wot like on os high Sierra? Is there better performance compared to El Capitan? 

 

P.s I’m  wondering if allocating more vRam (512mb or 1gb) to my intel HD 3000 with only 384 mb of graphics will improve performance. 



black_colt #2 Posted Oct 11 2018 - 17:21

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View PostGN_78, on Oct 09 2018 - 20:10, said:

hi I am currently using os El Capitan. I wonder if I should upgrade to high Sierra as I heard it has the metal 2 graphics that can improve performance. How is Wot like on os high Sierra? Is there better performance compared to El Capitan? 

 

P.s I’m  wondering if allocating more vRam (512mb or 1gb) to my intel HD 3000 with only 384 mb of graphics will improve performance. 

 

I am unaware of Wine being able to leverage the Metal API to increase performance.  CodeWeavers uses Wine for the WoT Mac Wrapper.

 

I am running macOS Mojave and are not having any issues.   Not going to be much assistance as I no longer run either of those versions of macOS ...

 



GN_78 #3 Posted Oct 12 2018 - 06:16

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How is the performance on Mojave? I thought WoT would no longer be supported on Mojave as it is a 32bit app an Mojave only runs 64 bit apps?

8TrackTape #4 Posted Oct 17 2018 - 19:19

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View PostGN_78, on Oct 12 2018 - 06:16, said:

How is the performance on Mojave? I thought WoT would no longer be supported on Mojave as it is a 32bit app an Mojave only runs 64 bit apps?

 

It works fine on Mojave (meaning, I'm running on Medium settings with only the occasional crash), but now you get a little nagging reminder that the app is not optimized. Just close it and continue. 32-bit apps still work on Mojave, but they will be phased out eventually.

black_colt #5 Posted Oct 17 2018 - 20:58

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View PostGN_78, on Oct 11 2018 - 21:16, said:

How is the performance on Mojave? I thought WoT would no longer be supported on Mojave as it is a 32bit app an Mojave only runs 64 bit apps?

 

Performance using the WoT Mac Wrapper is great on my iMac [late 2015 27-inch iMac 5K Retina, 32GB RAM, 512GB SS, 4GB AMD RADEON R9 M395x dedicated video card] running at full-screen 2560x1440 with FPS set to 60 max.  No graphics flashing, finally able to battle [was not loading into battle several micro-patches ago], looks great on the Retina display.

 

No - macOS Mojave mostly supports 32-bit apps [32-bit versions of the QuickTime framework, Java 1.6 Apple framework, and Carbon HLTB were removed in macOS Mojave] and will be the last version of macOS to support 32-bit apps at all.

 

macOS High Sierra was the last release to support 32-bit apps without compromise. OS X Leopard [2007] was the first release of OS X to support 64-bit apps.

 

There are several issues facing macOS users:

 

Current lack of DirectX 11 and 12 support in Wine for macOS [this is not the case for Linux].  There is very good support for DirectX 9 in Wine for macOS so this is not a work-stopping issue but macOS users will not be able to leverage the latest graphics APIs until this is resolved by the Wine team.

 

Currently the MS Windows version of the game is a 32-bit app.  This is unlikely to change soon as moving to a 64-bit app will stop the game from running on 32-bit systems.  Being a 32-bit app is not a major issue for Wine since Wine is 64-bit.  They just need to keep the 32-bit libraries in the 64-bit version of Wine so World of Tanks can run since it is 32-bit.

 

 






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