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M44 Needs a Nerf

M44 NERF M44

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leeuniverse #41 Posted Oct 16 2018 - 21:28

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View Postdunniteowl, on Oct 16 2018 - 13:20, said:

You know, leeuniverse, I might almost accept that.

I believe that the cap on arty was silly though.  The time when there could be five was weird (which was the limit I came in with) though from tales told there were times when it was basically an all arty party.  Doesn't this say something about their 'popularity' in truth?  Wouldn't WGs statements about most folks liking it okay be valid if the limit were removed and the numbers suddenly jumped up?  Doesn't the past and the continual limitations to how many can play at a time sort of put a finer point on it?

 

Of course, this does prove problematic for the extremely vocal anti-arty group to review that data of the past with an eye to seeing how popular it was then and remains, according to the Devs now.

 

Even so, like I said, I could almost go for your suggestion.  I have to admit, when I play arty and am the only one, I think, "Whoop, I'm'a making some XP this time!"  The best arty moment for me is Me in arty alone and LOTS of HVY tanks.  So I could probably go for your suggestion.

 

Not a bad idea overall.

 


OvO

 

Donka...  Exactly.

 

And yes, I get what the Dev's are saying, but with my solution given that Tanks will have FAR more HP, who gives a crap if there is 1 arty playing on each side every single game?

That's what their "concern" doesn't consider.  They don't consider that instead of making all tanks of this game crap in speeds/gun performance, they could simply increase HP levels to improve survivability and thus also improve enjoyment.



Ozric #42 Posted Oct 17 2018 - 00:32

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I read the title of the thread and just laughed out loud and shook my head.

 

My M44 is about to go up on the sales block.  It hits like a little girl now.



TheNubKiller_2008 #43 Posted Mar 24 2019 - 16:49

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Uhm, If you get no lifed by the M44 so often, then why not try it yourself? I'm already at the M41 HMC and almost at the M44, just gotta get to 1.3 (or more million)

Also, the M44 dosen't need a nerf. The [edited]hummel does, it has like ridiculous accuracy. The M44 is just a jack of trades arty, besides, I almost never get nuked by arty.



spud_tuber #44 Posted Mar 24 2019 - 16:54

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View PostTheNubKiller_2008, on Mar 24 2019 - 09:49, said:

Uhm, If you get no lifed by the M44 so often, then why not try it yourself? I'm already at the M41 HMC and almost at the M44, just gotta get to 1.3 (or more million)

Also, the M44 dosen't need a nerf. The [edited]hummel does, it has like ridiculous accuracy. The M44 is just a jack of trades arty, besides, I almost never get nuked by arty.

Necro much?  And data says the M44 does need a nerf,  and a pretty decent sized one at that.  In the mean time, I use it occasionally to try to complete the SPG missions. I've not looked at the hummel, but it wouldn't surprise me if it also needed a small nerf, as T6 does seem to be strong tier for arty.



TheNubKiller_2008 #45 Posted Mar 25 2019 - 00:53

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View Postspud_tuber, on Mar 24 2019 - 16:54, said:

Necro much?  And data says the M44 does need a nerf,  and a pretty decent sized one at that.  In the mean time, I use it occasionally to try to complete the SPG missions. I've not looked at the hummel, but it wouldn't surprise me if it also needed a small nerf, as T6 does seem to be strong tier for arty.

Hummel topgun

VI 15 cm s.F.H. 18 L/29.5 39 680 1.93 0.68 6.2   1880 61730

 

M44 topgun

VI 155 mm Howitzer M45 39 550 3.02 0.72 4.9   1347 68000

 

Go ahead, tell me im wrong. See the accuracy on the hummel? Exactly



spud_tuber #46 Posted Mar 25 2019 - 01:19

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View PostTheNubKiller_2008, on Mar 24 2019 - 17:53, said:

Hummel topgun

VI 15 cm s.F.H. 18 L/29.5 39 680 1.93 0.68 6.2   1880 61730

 

M44 topgun

VI 155 mm Howitzer M45 39 550 3.02 0.72 4.9   1347 68000

 

Go ahead, tell me im wrong. See the accuracy on the hummel? Exactly

Never said the hummel wasn't more accurate, I said data, as in performance data, not vehicle characteristics, indicates the M44 does need a nerf.  After all, accuracy isn't the be all end all stat, or else the leopard I would be one of the best T10 mediums....



3bagsfull #47 Posted Mar 25 2019 - 01:42

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View PostTheNubKiller_2008, on Mar 24 2019 - 23:53, said:

Hummel topgun

VI 15 cm s.F.H. 18 L/29.5 39 680 1.93 0.68 6.2   1880 61730

 

M44 topgun

VI 155 mm Howitzer M45 39 550 3.02 0.72 4.9   1347 68000

 

Go ahead, tell me im wrong. See the accuracy on the hummel? Exactly

 

The issue with the M44 is the firing rate, which with a trained crew and equipment approaches 1 rd every 15 seconds with a 155mm howitzer.   Sustained firing at those speeds in real life would cause that breech to glow making it impossible to load the charges needed to fire it - instant cookoff and fry the entire crew to a crisp.   

 

There is a reason why people use the term perma-stunned, since a single M44 alone is pretty close to pulling that off - 2 or more firing on the same target - fahgettaboutit, just check out, go get a cold one and check on the score of the Hockey game.



CheapWine #48 Posted Mar 25 2019 - 02:22

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Fixing an OP tank requires effort.  Effort requires putting the vodka bottle down for a bit.  Ain't gonna happen.

3bagsfull #49 Posted Mar 25 2019 - 02:30

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View PostCheapWine, on Mar 25 2019 - 01:22, said:

Fixing an OP tank requires effort.  Effort requires putting the vodka bottle down for a bit.  Ain't gonna happen.

 

Effort ain't gots nuttin' to do with da Vodka man.    Vodka is life!

TBH, they to simply apply the Enhanced Equipment and fully trained crews to SPG's to get a baseline of where such nerfs need to be done.    You put that stuff on an M44 and you essentially got a howitzer capable of throwing a 100lb rd down range every 15 seconds for 15 minutes with a max of less than 4 seconds aim time - rivaling a KV-2 trying to aim at something right in front of him.



nickzapper #50 Posted Mar 25 2019 - 03:32

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Please nerf M44 but don't forget to bring some more "pay to play" monsters. That is absolutely OK. This game is really getting down to...

Rocker_Box #51 Posted Mar 25 2019 - 05:41

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If you all can get a nerf for the M44, it won't be long before you come after my M37!

 

 I think something that gets missed is at some point anyone training artillery crews for higher tier units has to pause and grind the crew skills for them.  Or they short change the team that relies on them for support.  I might be something of an odd ball, in that I've had a M44 in my garage since Christmas that hasn't seen a battle yet!  I think a lot of guys don't start to really grind crew skills for their US arty until they get to the M44.

 

  I'm a odd ball in that I want a crew with at least BIA active for my M44 before it sees a single battle. You want to be perma tracked my M37 has a higher rate of fire then a M44, that M37 and a Leaf blower can make your life a misery...  for that matter even an another M37 will suffice. 

 

 What I'm trying to say is that a M44 with someone that dosn't play much arty... just doing missions... etc... isn't all that dangerous! Same with someone that bought a Leaf blower thinking it would make him a god among arty players, those dreams come crashing to earth when the battle results window pops up.

 

 The "problem" with the M44 is that it doesn't stink, as such it's where arty players will pause building  good crews for their higher tier US arty.  


Edited by Rocker_Box, Mar 25 2019 - 05:44.


3bagsfull #52 Posted Mar 25 2019 - 06:17

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There is nothing wrong with the M37, rate of fire on a 105 howitzer is totally different than the rate of fire on a 155 howitzer - the latter which has the stun capability.  The charge alone needed to propel a 155 round weighs more than the entire 105mm cartridge.....

 

My guess is the vast majority of people that play artillery have no earthly idea just how out of whack their firing rates are - since artillery usually has at least two and WoT only uses the fastest one - for the entire 15 minute game.   M44 sustained rate of fire is 1 rd per minute, which is needed to prevent cookoffs and deformation of the barrel - which is apparently completely irrelevant in WoT and no attempt whatsoever is made to balance the two.

 



Rocker_Box #53 Posted Mar 25 2019 - 10:42

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I've seen the paint on naval arty barrels smoking ready to bust into flames, with fire hoses cooling them just to keep the rounds going down range.

 

Now be honest it takes a while before you get enough heat  before your ready to expect rounds to cook off! 


Edited by Rocker_Box, Mar 25 2019 - 10:53.


Rimrender #54 Posted Mar 25 2019 - 12:47

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View Post3bagsfull, on Mar 25 2019 - 00:17, said:

There is nothing wrong with the M37, rate of fire on a 105 howitzer is totally different than the rate of fire on a 155 howitzer - the latter which has the stun capability.  The charge alone needed to propel a 155 round weighs more than the entire 105mm cartridge.....

 

My guess is the vast majority of people that play artillery have no earthly idea just how out of whack their firing rates are - since artillery usually has at least two and WoT only uses the fastest one - for the entire 15 minute game.   M44 sustained rate of fire is 1 rd per minute, which is needed to prevent cookoffs and deformation of the barrel - which is apparently completely irrelevant in WoT and no attempt whatsoever is made to balance the two.

 

You mean like a lot of tanks in game ignore the effects of continuous fire? Or somehow magically fix a track, in battle, in a second, instead of having to stop, dismount, and expose the crew to fire for at least 30min. 

The "arty isn't realistic" argument has been around as long as anti-arty complaining, while it ignores the unrealistic nature of the rest of the game. 







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