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OP viewrange for a heavy

wz-111-4 viewrange nerf OP vision

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Poll: Is the spotting capability of the WZ-111-4 overpowered? (18 members have cast votes)

Is the spotting capability of the WZ-111-4 overpowered?

  1. Yes (3 votes [16.67%])

    Percentage of vote: 16.67%

  2. No (15 votes [83.33%])

    Percentage of vote: 83.33%

  3. I play the WZ-111-4 and love the spotting how it is (0 votes [0.00%])

    Percentage of vote: 0.00%

Have you ever been outspotted by a HT while playing an LT running a 100% crew?

  1. Yes (10 votes [55.56%])

    Percentage of vote: 55.56%

  2. No (8 votes [44.44%])

    Percentage of vote: 44.44%

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RobertOppenheimer #1 Posted Oct 26 2018 - 01:42

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Could the viewrange on the WZ-111-4 please be severely nerfed?

 

The viewrange on higher-tier heavies is already unbalanced, (the E100/Maus will outspot a tier 10 scout. This has happened to be often though bushes and 100% camo crew.) but nothing is so unbalanced as the viewrange on the WZ-111-4. Many times, I have been spotted by one while I'm playing my SRV-103B through multiple bushes, active camo net, camo paint, and 100% crew from a significant distance. (Typically around 350-400m?)

 

This is also extremely frustrating when playing vehicles that depend on their camo for survival. Just recently, I played a game on "Cliff" in my T92 SPG. I spawned on the side without the village, and utilized the bushes next to the road that runs through spawn for cover. I checked the front of my SPG to ensure that I wasn't visible through the bushes. Late in the game, the valley was lost to a group of enemy heavies. An IS-4 drove up the close ramp into our base, but did not spot me. I had locked my hull so that my camo net would remain active. While the IS-4 was within several tens of meters (maybe 50?), a enemy WZ-111-4 peeked from the ridgeline that overlooks the base. I was instantly spotted, and the IS-4 suddenly started bothering me. The ridgeline was the better portion of around 4 gridsquares away.

There were no remaining enemy light tanks, no enemy had a line of sight on me that was not obstructed by bushes, and there were no enemies closer than the IS-4 and WZ-111-4. (My team had vision on the region.) My T92 had camo paint, a camo net, a full 100% camo crew, and bushes. I did not move my hull or fire my cannon during this time.


Edited by RobertOppenheimer, Oct 26 2018 - 01:44.


Scorpiany #2 Posted Oct 26 2018 - 01:49

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Should heavies have their View Range nerfed? Depends on the individual. However, with all the boosts there are to View Range, even bad view range values can still be made good with a good enough crew, equipment and food. I think it's moreso that light tanks need to have better camo / view range capabilities than other vehicles. There are lights with less view range than most other tanks of the same Tier, which is just ridiculous to me.

Insanefriend #3 Posted Oct 26 2018 - 02:04

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My guess is the bushes more then view range, as there are still many bushes one might think work.  But all bushes seem to work differently sadly, I can't count the number of times I've been spotted when I thought I was safely in bush cover.

RobertOppenheimer #4 Posted Oct 26 2018 - 02:08

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View PostInsanefriend, on Oct 25 2018 - 19:04, said:

My guess is the bushes more then view range, as there are still many bushes one might think work.  But all bushes seem to work differently sadly, I can't count the number of times I've been spotted when I thought I was safely in bush cover.

 

Maybe it was the bushes in this case, but I was definitely spotted by the WZ from way too far away. That's happened too often in a variety of tanks and maps when fighting a WZ-111-4 to be a coincidence. The vision on that tank is far too good.

Insanefriend #5 Posted Oct 26 2018 - 02:13

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It's view range isn't any better then quite a few other t9 heavies, only thing that might be different is there the commanders hatch is on the tank.

minim8greyhound #6 Posted Oct 26 2018 - 02:27

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I personally think that the larger heavies, like the E100, Maus, Type 4 etc., should have excellent view ranges. 

 

It makes sense, I mean these tanks are so tall they SHOULD have very good view ranges. There are many disadvantages to being so big, it would be nice to have an advantage for once.

 

In contrast I would agree that the lower profile heavies, like most of the IS line and other low profile heavies should suffer from poor view range, as they make up for it with good camo values, speed, etc.



Dirizon #7 Posted Oct 26 2018 - 02:36

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View PostRobertOppenheimer, on Oct 25 2018 - 20:12, said:

Could the viewrange on the WZ-111-4 please be severely nerfed?

 

The viewrange on higher-tier heavies is already unbalanced, (the E100/Maus will outspot a tier 10 scout. This has happened to be often though bushes and 100% camo crew.) but nothing is so unbalanced as the viewrange on the WZ-111-4. Many times, I have been spotted by one while I'm playing my SRV-103B through multiple bushes, active camo net, camo paint, and 100% crew from a significant distance. (Typically around 350-400m?)

 

This is also extremely frustrating when playing vehicles that depend on their camo for survival. Just recently, I played a game on "Cliff" in my T92 SPG. I spawned on the side without the village, and utilized the bushes next to the road that runs through spawn for cover. I checked the front of my SPG to ensure that I wasn't visible through the bushes. Late in the game, the valley was lost to a group of enemy heavies. An IS-4 drove up the close ramp into our base, but did not spot me. I had locked my hull so that my camo net would remain active. While the IS-4 was within several tens of meters (maybe 50?), a enemy WZ-111-4 peeked from the ridgeline that overlooks the base. I was instantly spotted, and the IS-4 suddenly started bothering me. The ridgeline was the better portion of around 4 gridsquares away.

There were no remaining enemy light tanks, no enemy had a line of sight on me that was not obstructed by bushes, and there were no enemies closer than the IS-4 and WZ-111-4. (My team had vision on the region.) My T92 had camo paint, a camo net, a full 100% camo crew, and bushes. I did not move my hull or fire my cannon during this time.

 

l think a great part of this post is false.

lt is hard to take serious.

 



rockbutcher #8 Posted Oct 26 2018 - 03:10

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View PostRobertOppenheimer, on Oct 25 2018 - 20:08, said:

 

Maybe it was the bushes in this case, but I was definitely spotted by the WZ from way too far away. That's happened too often in a variety of tanks and maps when fighting a WZ-111-4 to be a coincidence. The vision on that tank is far too good.

 

How do you know that it was the WZ that spotted you?  Serious question.

RC_1140 #9 Posted Oct 26 2018 - 03:27

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Nope, normal view range for tier 10 heavies is 390-400. So its well within the normal range. Now a global view range re-balance over all tiers and classes, yes please. But until then, its working as intended. 

XVM_Ad_Astra #10 Posted Oct 26 2018 - 04:19

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lol what? Your acutally like trash if your getting out spotted by heavies in your light tanks

 

Your cliff example is pretty extreme, considering the fact that the ridge lights most of the cancers artys in the bushes in the base since thats how angels and spotting mechanics work.



docroberts #11 Posted Oct 26 2018 - 05:37

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9.18 ruined the LT tanks . 

General_Greg101 #12 Posted Oct 26 2018 - 05:38

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View PostRobertOppenheimer, on Oct 25 2018 - 16:42, said:

The viewrange on higher-tier heavies is already unbalanced, (the E100/Maus will outspot a tier 10 scout. This has happened to be often though bushes and 100% camo crew.)

 

  If your getting spotted by these tanks (Maus, and E100) your scout play needs work. As a regular E100 driver the best scouts are the ones I don't see, and when I do see them, it's usually game over for me shortly after that. You should be able to dance circles around those tanks. All the scouts that killed me did, and there wasn't a damn thing I could do about it. Except, capture the base, hope that he makes a mistake, or the meds I contracted to eliminate him succeed.



Mikosah #13 Posted Oct 26 2018 - 23:58

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View Postdocroberts, on Oct 25 2018 - 22:37, said:

9.18 ruined the LT tanks . 

 

This. 

 

I honestly don't mind that all the other classes may have roughly 400m view range in the high tiers. That's not the problem here. The problem is that very few maps actually give dedicated scouts a viable niche, and that the light tanks themselves were over-nerfed to hell and back. 






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