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Why can't we have +/- 1 matchmaking?

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Yves9 #1 Posted Nov 08 2018 - 15:50

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As a newcomer, i'm just wondering why can't we have matchmaking within one tier.

 

I mean, I totally agree that even with current matchmaking, tanks at bottom tier can do a lot, deal damage, spot, flank, snipe...all sorts of things. I also don't deny the fact that tanks within the same tier can have a huge power difference and are not perfectly balanced. But you have to admit that top tiers normally perform better than bottom tiers, and data can definitely show that top tiers in a game have higher average damage. My question is, if people don't enjoy current matchmaking that much, why can't we have one that has only one tier difference?

 

I understand the fact that it may make the matchmaking taking longer time, but by how much? For me, I'd rather wait for a while than running a bottom tier tank (i mostly play tier 3-5 though). Besides, even when dealing the highest damage as top tier, I don't enjoy it; but when I was one shot as a bottom tier, it really frustrates me...well I guess i'm just bad lol


Edited by Yves9, Nov 08 2018 - 15:55.


SwollenOstrich #2 Posted Nov 08 2018 - 15:57

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This topic has been covered over and over and over.

 

There are a number of reasons involving existing balance and server population and variety.

 

It isn't going to happen any time soon, but remember there is +-1 mm up to Tier 3.



Colonel_Lonewolf #3 Posted Nov 08 2018 - 15:58

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We can.  They just will not let us as it makes to much sense.  We have to feed the tens.

Sparkster23 #4 Posted Nov 08 2018 - 15:59

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the wait time is a bs excuse, they want you to shoot premium ammo

 

same reason they dont bring back frontline, there is no money in it for them


Edited by Sparkster23, Nov 08 2018 - 16:04.


Yves9 #5 Posted Nov 08 2018 - 16:07

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View PostSparkster23, on Nov 08 2018 - 15:59, said:

the wait time is a bs excuse, they want you to shoot premium ammo

 

same reason they dont bring back frontline, there is no money in it for them

 

Thx, the need to sell premium ammo definitely makes sense

Lesser_Spotted_Panzer #6 Posted Nov 08 2018 - 16:08

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The reason why it is done is because WG want to expose you to the next bigger/better tank, in order to encourage you to grind out the next tank in the line. On the whole, this helps drive revenue for WG.

 


 

However, I would argue that the same could be achieved with a lower tier spread, which would be less stressful on the players.


 

Note that the current MM is unfair in the sense that it does not record how often you are bottom tier, and at some tiers you end up being bottom 90% of the time. WG are currently in the process of fixing this, just don't hold your breath though.



HOTA_CHATON #7 Posted Nov 08 2018 - 16:24

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Simply put:. Not enough server population to push the issue.

YANKEE137 #8 Posted Nov 08 2018 - 16:24

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Pipinghot #9 Posted Nov 08 2018 - 16:33

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View PostYves9, on Nov 08 2018 - 09:50, said:

As a newcomer, i'm just wondering why can't we have matchmaking within one tier.

There are lots of answers floating around the forums, but the real reason is money.

 

Wargaming has stated (many times) over the years that the +/-2MM encourages people to spend money because it makes them want to progress up the tech tree faster. They've been saying this since the game first went live in 2011, but that hasn't stopped players from making up answers having to do with server population, time to make battles, and other stuff. This is a popular myth, but there is absolutely no relationship between the server population and the choice of +/-1 or +/-2 MM, it's entirely based on Wargaming's belief that the game makes more money with a +/-2 MM than it would with a +/-1 MM.

 

There are plenty of people on the NA server who argue that this isn't true, they're certain that +/-1 MM would make players happier and they'd spend more money, but of course they have no way of providing evidence of that point of view. The bottom line is that WG believes that +/-2 makes more money, so that's the system they use.


Edited by Pipinghot, Nov 08 2018 - 16:34.


iAmEbola #10 Posted Nov 08 2018 - 16:35

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View PostYves9, on Nov 08 2018 - 09:07, said:

 

Thx, the need to sell premium ammo definitely makes sense

 

LOL...because it is so hard to grind 1,000,000 credits in a KV-1 to fund premium rounds...which should last you, depending on tier, several games.  Assuming you don't want to spam them and only use them when actually needed that is.

 

Don't cost gold, just grinding time...which is EZ2DO.  No actual $$$ required.


Edited by iAmEbola, Nov 08 2018 - 16:37.


Augustus_Sohn #11 Posted Nov 08 2018 - 16:41

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I've witnessed the change from +/-2 to +/-1 format on Blitz and it doesn't change a whole lot. If anything, it makes tier 10 a bit more difficult because there aren't anymore puny tier eights to beat up, just nines, where it could be debated, the greater amount of pinnacle tanks are.

GeorgePreddy #12 Posted Nov 08 2018 - 16:58

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Why can't we have +/- 1 matchmaking?



Awestryker #13 Posted Nov 08 2018 - 17:12

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View PostYves9, on Nov 08 2018 - 09:50, said:

As a newcomer, i'm just wondering why can't we have matchmaking within one tier.

 

I mean, I totally agree that even with current matchmaking, tanks at bottom tier can do a lot, deal damage, spot, flank, snipe...all sorts of things. I also don't deny the fact that tanks within the same tier can have a huge power difference and are not perfectly balanced. But you have to admit that top tiers normally perform better than bottom tiers, and data can definitely show that top tiers in a game have higher average damage. My question is, if people don't enjoy current matchmaking that much, why can't we have one that has only one tier difference?

 

I understand the fact that it may make the matchmaking taking longer time, but by how much? For me, I'd rather wait for a while than running a bottom tier tank (i mostly play tier 3-5 though). Besides, even when dealing the highest damage as top tier, I don't enjoy it; but when I was one shot as a bottom tier, it really frustrates me...well I guess i'm just bad lol

 

Your play decides the outcome...just DO NOT go face to face with something 2 tiers higher than you unless you have much more in hit points than they do or there are lots of friendlies supporting...or you can get away with some free shots safely...if something 2 tiers higher than you is coming for you, run...its that simple...

 

They do need to fix 3/5/7 though...people are "7" waaaaayyyy to much....

 



jt1alta #14 Posted Nov 08 2018 - 17:13

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Just to look on the bright side of life,doesn't hitting a higher tier tank give more XP?

iAmEbola #15 Posted Nov 08 2018 - 17:16

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View Postjt1alta, on Nov 08 2018 - 10:13, said:

Just to look on the bright side of life,doesn't hitting a higher tier tank give more XP?

 

Yes it does...which is why I absolutely do NOT want a standard +1 MM for all tiers.  The way it is now is fine.  

_Resolute14_ #16 Posted Nov 08 2018 - 17:35

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View PostiAmEbola, on Nov 08 2018 - 17:16, said:

 

Yes it does...which is why I absolutely do NOT want a standard +1 MM for all tiers.  The way it is now is fine.  

 

Exactly how long have you worked for Wargaming?



Spruk #17 Posted Nov 08 2018 - 17:37

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We can debate why there is no +/- 1 MM.  I think its a combination of many of the reasons stated above. I think this is why I enjoy T9 so much these days I almost always end up in this format because I platoon.

My only issue with -2 is that when you platoon especially with a 3 person platoon you are almost exclusively doomed to the -2 slot. It gets to feeling rather unfair especially as a heavy where you are pretty useless in your defined role.

I personally thought Frontline would return due to negative impact on premium tank sales.  With most tier 8's getting stuck as bottom tier one of the motivations to buy premiums was negatively impacted.  Frontline mode was born to sell premium tanks.

 


Edited by Spruk, Nov 08 2018 - 17:43.


spud_tuber #18 Posted Nov 08 2018 - 17:39

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View Postjt1alta, on Nov 08 2018 - 10:13, said:

Just to look on the bright side of life,doesn't hitting a higher tier tank give more XP?

Yes, however, there is debate as to how large said bonus is.  And competing rumors as to things WG has said about it.  The bonus could easily be almost negligible, or it could be fairly significant. 



SpectreHD #19 Posted Nov 08 2018 - 17:41

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View PostGeorgePreddy, on Nov 08 2018 - 23:58, said:

 

No. Problem is not solved. So not play Tiers 6, 7, and 8? Gee whiz how to get to Tiers 9 and 10 then?

 

OP, there is -+1 MM. It just isn't the preferred format by the MM. Honestly, -+1 MM should be like the more common format at 50% of the time. Same tier and -+2 at 25% of the time respectively.



YANKEE137 #20 Posted Nov 08 2018 - 17:54

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I avoid playing tier nine and ten (outside of Clan battles where I follow orders) because I don't play very well.  I understand how a T10 guy can be upset to have a tomato playing at his level. For that reason I usually cap my pubs at tier 8.

However

Ever since 3-5-7 came in I am forced into tier nine and ten battles 80% of the time at tier eight. So not only am I a tomato playing with and against the best T10 players, I am a bottom tier tomato. Double handicapped. So not playing those T10 pubs is probably a pointless gesture?  Trying to decide.







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