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Incoming Common Test 1.3!

KRZY CT Common Test

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KRZYBooP #1 Posted Nov 14 2018 - 00:40

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Howdy! 

 

Hop into the Common Test to try out some new maps/ changes and play around with the awesome new customization options for your tanks. 

 

 

For more information on what is coming in the Common Test click HERE



Scorpiany #2 Posted Nov 14 2018 - 00:43

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Do not try the common test until they fix the CPU / FPS issue. After a couple minutes in battle, FPS drops to 10, CPU usage goes up to 100% and begins to fry the computer. Seems that this has been happening to many people too.

BillDing1 #3 Posted Nov 14 2018 - 02:13

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They buff the last two reward tanks but leave the stug the lowest non arty wr tank at tier 5. :sceptic:

AlirezaTheLord #4 Posted Nov 14 2018 - 02:16

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after all of these many updates they havent figured out how to utilize CPU usage 

Edited by AlirezaTheLord, Nov 14 2018 - 02:16.


rockbutcher #5 Posted Nov 14 2018 - 02:45

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View PostBillDing1, on Nov 13 2018 - 20:13, said:

They buff the last two reward tanks but leave the stug the lowest non arty wr tank at tier 5. :sceptic:

 

I'm at 52% in mine....

P_A_N_Z_E_R #6 Posted Nov 14 2018 - 03:55

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View PostBillDing1, on Nov 14 2018 - 02:13, said:

They buff the last two reward tanks but leave the stug the lowest non arty wr tank at tier 5. :sceptic:

 

63 percent here......

JakeTheMystic #7 Posted Nov 14 2018 - 03:58

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View PostBillDing1, on Nov 13 2018 - 17:13, said:

They buff the last two reward tanks but leave the stug the lowest non arty wr tank at tier 5. :sceptic:

 

Yeah, they should have buffed the T28 and Stug along with them. I know they aren't used "competitively" but they do lag behind in comparison to what they used to be. 

 

Stug - give it slightly better gun handling so it's at least on par with the Stug iii Auf G. 

T28 HTC - Buff the mini turrets on the side, they are far too weak for its tier and makes it too easy to pen when they are impossible to hide. Slight engine buff would be nice. 



P_A_N_Z_E_R #8 Posted Nov 14 2018 - 04:02

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Very happy about the changes to T-55. Thank you

NemoKeine #9 Posted Nov 15 2018 - 03:22

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The changes to the IS-3A seems to be completely out of balance, you do 1170 dmg at the start of a match and then are basically as potent as a normal IS-3 for the rest of the game if you never bother reload your shell racks... in a 1v1 against another IS-3 you melt half of his health and then ~11 seconds later you put them down for good while you only lose half your health.  There is almost no downside to the mechanism unlike in the Italian line where you have very lackluster DPM, or a traditional autoloader where you are out of the fight until your magazine is fully loaded.  It SCREAMS both P2W and Russian Bias in its current configuration.

1SLUGGO1 #10 Posted Nov 15 2018 - 04:51

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The fact that they are even testing the is3a in this current configuration is disturbing.

Grevillea #11 Posted Nov 21 2018 - 12:12

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I feel they should do more. For example I know some people that are still on the first tank of the second campaign. They are stuck on Mission 15 on alliance it should be easier and bring it down to 2nd class mastery, instead of first class. As well there shouldn't be SPG in the campaign too as not everyone plays the SPG

Silversound #12 Posted Nov 22 2018 - 20:02

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View PostNemoKeine, on Nov 14 2018 - 18:22, said:

The changes to the IS-3A seems to be completely out of balance, you do 1170 dmg at the start of a match and then are basically as potent as a normal IS-3 for the rest of the game if you never bother reload your shell racks... in a 1v1 against another IS-3 you melt half of his health and then ~11 seconds later you put them down for good while you only lose half your health.  There is almost no downside to the mechanism unlike in the Italian line where you have very lackluster DPM, or a traditional autoloader where you are out of the fight until your magazine is fully loaded.  It SCREAMS both P2W and Russian Bias in its current configuration.

 

On sale soon then!

Aranai #13 Posted Nov 23 2018 - 03:59

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View PostKRZYBooP, on Nov 14 2018 - 00:40, said:

Howdy! 

 

Hop into the Common Test to try out some new maps/ changes and play around with the awesome new customization options for your tanks. 

 

 

For more information on what is coming in the Common Test click HERE

 

So hey maybe instead of balancing 2 tanks maybe you could balance 12?

I mean, the IS-4, the Kranvagn, the Panzer VII, M4 54 French Heavy and Grille 15 are all underwhelming and frankly quite powercreeped.

What is the point of only balancing TWO VEHICLES?!

Massive balance changes should be done MONTHLY on at bare minimum 5 tanks.

What is the problem with the balance team in Belarus? Its seriously NOT THAT HARD to balance a game and if you did it enough and didn't cash grab at every damn turn you might actually be able to make a mistake here and there without it RUINING YOUR GAME FOR MONTHS.

Can you hurry up and hire people from America who actually will bother with balancing the game Frequently? For the love of god.....



iDestroya #14 Posted Nov 23 2018 - 23:39

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View PostScorpiany, on Nov 13 2018 - 18:43, said:

Do not try the common test until they fix the CPU / FPS issue. After a couple minutes in battle, FPS drops to 10, CPU usage goes up to 100% and begins to fry the computer. Seems that this has been happening to many people too.

 

I have tried the 2nd iteration. CPU usage is still way up there, about 40-60%. Needs to optimize further.

Wrong_person #15 Posted Nov 24 2018 - 01:37

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how do i get xp cause i want to try other tanks but i dont have convertable xp to get them please tell me how.

spedkey #16 Posted Nov 28 2018 - 02:35

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Is it still live?

nukem519 #17 Posted Nov 28 2018 - 18:04

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I am disappointed that they are taking away the platoon missions. I did look forward in those missions because they were something different, and frankly, if you weren't so good with a certain tank class you could get help to complete a couple of those missions. After others have done these missions, they want to remove these mission type. I will eventually get the missions complete but it will take longer and harder for me to get some of the set of missions done now. Sorry for the rant just been upset since I heard the news.

 

GL & HF:)


Edited by nukem519, Nov 28 2018 - 18:05.


KRZYBooP #18 Posted Nov 29 2018 - 19:05

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Third Iteration of the Common Test is going up today. 

 

Please submit feedback to the Common Test Feedback Thread HERE



Sniper #19 Posted Nov 29 2018 - 19:33

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View PostKRZYBooP, on Nov 29 2018 - 13:05, said:

Third Iteration of the Common Test is going up today. 

 

Please submit feedback to the Common Test Feedback Thread HERE

 

Was there anything changed between the 2nd and 3rd iteration? The news page doesn't have anything

YANKEE137 #20 Posted Nov 29 2018 - 19:57

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View PostNemoKeine, on Nov 15 2018 - 03:22, said:

The changes to the IS-3A seems to be completely out of balance, you do 1170 dmg at the start of a match and then are basically as potent as a normal IS-3 for the rest of the game if you never bother reload your shell racks... in a 1v1 against another IS-3 you melt half of his health and then ~11 seconds later you put them down for good while you only lose half your health.  There is almost no downside to the mechanism unlike in the Italian line where you have very lackluster DPM, or a traditional autoloader where you are out of the fight until your magazine is fully loaded.  It SCREAMS both P2W and Russian Bias in its current configuration.

 

I own the thing, and it needs something to make it worth playing again, but even I agree it looks like that 122mm alpha is just way too much for a tier 8. I've suggested many times they test a 100mm.  Since they aren't doing that I'll make one more suggestion: don't sell it until the current (few) owners play theirs for a month or so. If it is too OP the game won't be flooded with unstoppable tanks.  Unstoppable and un-nerfable because premiums. 

Is this self serving? You could say that, but I say better 200 OP tanks in the wild than 2000.







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