Guide to Grinding the Russian Heavy Tree
Updated for 7.3
The purpose of this guide is to help players reach their goals in the manner best suited to them, be it fastest or completionist. To this end, each section will have specific information
pertaining to each of these categories.
If there is something in the guide you don't like, disagree with, or have some neat input on, please leave a post or send me a PM. I'm always glad to get input from others!
Table of contents
II. Tactics - MS-1 through KV-1 finished
III. Frequently Asked Questions - To be included.
IV. Russian Tree Update Information - To be included.
(Yes, sorry, I know it's pretty incomplete)
The research portion of this guide is divided up into individual tank sections, each of which contain the following information:
- Credit and experience requirements for the several types of progression covered, including: speed grind and elite grind.
- Credit and experience totals to reach each specific vehicle depending on progression type.
- Reasoning behind choices listed.
- Tips for grinding.
- Visual progression guide.
This research path emphasizes making your tanks effective as quickly as possible, and may at times make compromises to this end that will temporarily limit your capacity in a given
tank, such as skipping a top weapon in order to parallel grind it once the next tier tank is researched.
I do not recommend speed grinding unless you are a fairly experienced player with solid credit producing tanks to back up your grind. (Premium doesn't hurt either.)
This research path summarizes the experience necessary to elite a given tank for you completionists. I also provide total credit cost for the "top" modules.
NOTE: For all progression types -
Experience totals include the experience cost of the next tank.
Credit Totals do not include the credit cost of the next tank.
In WoT multiple tanks often use the same component. This allows for parallel grinding, or grinding two tanks at the same time that use the same modules to acquire those
modules faster than could be achieved by either alone.
To detail when this is possible, I have included research maps for each tank, that detail when a module is used by another tank.
NOTE: Module sharing with premium tanks is not included here, nor is information provided on modules that come stock on a tank.
Note: I haven't really used any of these tanks, so any help you can provide about solid research paths would be appreciated!
Here I'll try to share my own insights and the insights of others concerning the tanks in the Russian Heavy tree. (I'll also try to give credit where it is due) In general, Russian tanks
trade single nearly-invincible areas (US turrets, German upper glacis plates) for overall protection decent protection. Their guns tend to have very high alpha damage (i.e., they do a
great deal of damage per shot) but have long reloads and, in some cases, comparatively poor accuracy.
Due to the above listed traits, Russian heavies tend to excel in two specific areas, namely brawling and peek-a-boom.
Always remember the basics:
- Always use any cover when available. Nothing makes a T30 rage like watching his 155mm shell get absorbed by the conveniently placed picket fence you hid behind.
- Appropriately angle your tank. This changes from tank to tank (and will be discussed further in the individual guides) and can greatly enhance a tank's effective armor.
- Allow your reticule to settle. Due to the long aim times on Russian vehicles, players will often "clip" their shoots, I.E., shooting before the reticule has settled. This greatly
decreases your accuracy, especially as your actual reticule (server reticule) is even less zeroed than your client one. (Press CAPS LOCK + 0 to see your server reticule in a match)
- Use consumables. Yes, they cost a lot, but especially after tier 5 (and even during tier 5), having a fire extinguisher can make the difference between an annoying flank hit and
- Don't get into open slugfests - This doesn't usually apply to higher tier players, but I often see low tier players simply sitting out in the open trading shots. This is bad. This gives
your enemy time to aim, allows others you might not see time to shoot, and exposes you to artillery. Don't do it.
- Stay with the team. Sometimes it is tempting to be a lone wolf. Sometimes (often) a team will leave a flank unguarded. Get some players to come with you if you can, but dying a
glorious death because you split from the team doesn't earn you equally glorious experience. And remember, experience is what we are after here.
- Play the objective. Killing the entire enemy team is fun, and sometimes even necessary, but in general, you will get more experience for capping than you will for getting in one
more shot. Remember, you will get the same amount of experience for being in the circle, regardless of whether you cap 1% or 70%. Everyone in the circle when cap completes is
awarded the same bonus. Source
- Use the minimap. This is the best tool you have to keep you informed on the battlefield situation, neglect it at your (and your team's) own risk.
- DON'T SUICIDE - Just because you are stock and at the bottom of the tier doesn't mean you can't be useful. Another tank in the cap circle can make the difference between a
win and a loss. Passive scouting can inflict huge damage on the enemy team. Even tracking an otherwise impenetrable tank can really mess up his day. Just don't suicide.
Tank Weakspot Basics
As this is a grinding guide, the tanks you are driving will often not be at the top of their game, and the tactics you need to use to succeed with change. Also, matchmaker will not
always be kind to you ('usually won't be' may be a more accurate description) To represent this, the tactics guide for each tank is broken up into several sections:
- Early (stock) Grind - for how to use that ugly little matchbox you just bought that has the nerve to call itself a tank.
- Non-stock Grind - for that grind to the next tank.
- Bottom tier - what to do when you are the minnow in the pond.
- Mid tier - Kinda self explanatory (though they all are).
- Top tier - how to use your godly powers to smite the enemies of the Motherland in the most ruthless manner possible.
Note: the Bottom, Mid, and Top tier grind tactics may not change much for some tanks.
Edited by JDCollie, Jun 05 2012 - 22:24.