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PLEASE JUST REMOVE ARTY

artillery arty remove

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Poll: How much to you hate ary (533 members have cast votes)

You have to complete 100 battle in order to participate this poll.

How do you feel about arty as it stands in WoT?

  1. I have absolutely no problem with artillery (307 votes [57.60%] - View)

    Percentage of vote: 57.60%

  2. Arty is toxic and should be removed (191 votes [35.83%] - View)

    Percentage of vote: 35.83%

  3. I rage quit to arty often. (35 votes [6.57%] - View)

    Percentage of vote: 6.57%

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Unkempt40k #361 Posted Apr 12 2019 - 15:36

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I have no love for arty but they do serve a purpose digging out hull down heavies and TDs.  However, there is no need for 3 on a team, and lower tier arty is truly a sh!tshow and even more so for newer players. 



Hoplight #362 Posted Apr 13 2019 - 00:50

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Are self-propelled vehicles worse for the game than the wheeled vehicles? Maybe I'm just used to arty, but the weevee's seem more broken even than the E25, let alone arty. 

DeleriousDeadwood #363 Posted Apr 13 2019 - 00:57

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Three arty in one game is too much. Two in a game if you are in a slow tank, and they decide to make your life miserable is one too many.

 

I'm good with either one or none.

 

If they gave this some thought I'm sure they could figure out how to limit arty to one or none per match.


Edited by DeleriousDeadwood, Apr 13 2019 - 01:12.


Altwar #364 Posted Apr 13 2019 - 01:38

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View PostDeleriousDeadwood, on Apr 12 2019 - 15:57, said:

Three arty in one game is too much. Two in a game if you are in a slow tank, and they decide to make your life miserable is one too many.

 

I'm good with either one or none.

 

If they gave this some thought I'm sure they could figure out how to limit arty to one or none per match.

 

How about remove the limit since there seems to be so many players who want to play it?

3 SPGs in a game means the battlelines are a lot thinner, making it easier for the enterprising player to slip in and deal some early critical blows to the other team.



WeSayNotToday #365 Posted Apr 13 2019 - 09:28

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View PostDeleriousDeadwood, on Apr 13 2019 - 00:57, said:

Three arty in one game is too much. Two in a game if you are in a slow tank, and they decide to make your life miserable is one too many.

 

I'm good with either one or none.

 

If they gave this some thought I'm sure they could figure out how to limit arty to one or none per match.

 

Yes, since 2011, with unlimited arty, down to 5, down to 3..., where we now have games with zero, 1, 2, or 3 arty..., we should just reduce it to 1 arty, so EVERY SINGLE GAME HAS ARTY.

 

No.

 

This is a team game.  If 2 or 3 arty are making your life miserable, then, 14 of your allies are free to act without influence of arty.  Accept that.  A team game, with 14 teammates, is not all about you, or any other ONE player.



Canadian_Mano #366 Posted Apr 13 2019 - 21:05

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View PostWeSayNotToday, on Apr 13 2019 - 04:28, said:

 

Yes, since 2011, with unlimited arty, down to 5, down to 3..., where we now have games with zero, 1, 2, or 3 arty..., we should just reduce it to 1 arty, so EVERY SINGLE GAME HAS ARTY.

 

No.

 

This is a team game.  If 2 or 3 arty are making your life miserable, then, 14 of your allies are free to act without influence of arty.  Accept that.  A team game, with 14 teammates, is not all about you, or any other ONE player.

 

Yes, because having toxic gameplay mechanics is not enough, what we really need to improve gameplay is a toxic element that FOCUSES A SINGLE PLAYER FOR THE ENTIRETY OF THE MATCH. Way healthier for the community, you should be a game dev!

iSkvio #367 Posted Apr 13 2019 - 23:22

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then remove those campers td that dont move in the entire match, is the same [edited]

fv= more men, less reload, more dmg
people cry about get shoot by 500-600dmg but when a fv hit like 1.5k its ok

OK



SargeanTravis #368 Posted Apr 13 2019 - 23:24

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If anyone wants to see a world where Heavy derp tanks come to dominate an arty-less battlefield, visit my thread on such a game:

http://forum.worldoftanks.com/index.php?/topic/602095-for-all-you-artillery-haters-out-there/



Omega_Weapon #369 Posted Apr 14 2019 - 05:43

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View PostCanadian_Mano, on Apr 13 2019 - 15:05, said:

Yes, because having toxic gameplay mechanics is not enough, what we really need to improve gameplay is a toxic element that FOCUSES A SINGLE PLAYER FOR THE ENTIRETY OF THE MATCH. Way healthier for the community, you should be a game dev!

 

I'm not at all bothered to be focused by multiple enemy arty. The longer they are trying to get me specifically, the longer the rest of my team goes unmolested. And I'm usually not an easy target for arty compared to the typical player, so I'm still contributing to the win even if I never get to fire a shot for the entire match.

Cron47 #370 Posted May 15 2019 - 20:34

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Toxic game play? what? did arty "trigger" you?  Maybe its just me? but when I play WAR games I expect things like artillery, Its a combat game for Christ sake.  I have a feeling these are the same players that play a infantry war game and cry about "snipers" being unfair.  Dont get me started on the whole arty takes no skill line?, cant even count how many times I see a heavy roll right straight out in the open just sucking up  what seems like 10 15 20 shots not caring about "cover" or hull angle" , and ammo type before going down if your team is lucky,  while wheelies run amok in your lines. Picture the happy little wheelie or scout when there are 3 arty to shot. three shots three kills. oh the skill.......................lmbo

 

Move? cover? adapt? maybe team work?. I can always tell the good players, they are a pain to even slow down. But the ones that sit in a hole for to long, I will hunt you!







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