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Caernarvon gunner skills


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FrozenKemp #1 Posted Dec 07 2018 - 12:15

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So when I got the Caernarvon Action X I took the new crew, trained them to the Caernarvon and they mostly just go back and forth between those two tanks.

 

The Caernarvons have turret traverse dispersion values of 0.13 and 0.15 (for the Action X) which from what I understand is pretty good. 

 

Based on that, how highly would you value Snap Shot?  I did not make it a priority, so my gunner has BIA, Repair, and just finished Deadeye.  So I think it's down to a choice of Armorer vs Snap Shot.


Edited by FrozenKemp, Dec 07 2018 - 12:16.


Echo_Saber #2 Posted Dec 07 2018 - 13:05

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Snap Shot is the most useful by far of all the skills unique for the gunner.  Definitely go with that, and probably take it over Deadeye next time.

CeIestiaLudenberg #3 Posted Dec 07 2018 - 13:52

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If all you have to choose from is snapshot and armorer, it is obviously snapshot.

 

Not sure why you'd actually have to ask for advice on this, armorer is pretty pointless, even more so since repair kits are reusable.



FrozenKemp #4 Posted Dec 07 2018 - 14:31

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As to why - I make stupid decisions with crew skills still.  Why, I don't know.  

 

Thanks for the advice.  I also watched an old video from 2016 by 4TankersAndADog about his testing on Snap Shot and Smooth Ride.  I think I'll retrain my gunner to have Snap Shot at 100%. 






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