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Some Changes to front lines


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DixonCider563 #1 Posted Feb 12 2019 - 04:10

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I'll start off by saying i enjoy frontlines, but i think the time limit and MM needs to be fixed, Nobody should be getting 5 defenses in a row, Its very painful to sit through long defenses when some of your teams have zero clue how to play defense, Seems like its hard to win this go around while on defense since players can cap so fast.. Also it may be a good idea to let players know prior to selecting a tank if it will be defense or offence, That has a strong role on picking your first tank to set up in.. Just some thoughts

YANKEE137 #2 Posted Feb 12 2019 - 04:27

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Also seems like more freaking map pingers than ever. Sometimes two going off at once. We are years past due on getting that fixed.

DixonCider563 #3 Posted Feb 12 2019 - 05:18

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this crap getting old already, 5 out of last 6 been defenses, only  won 2 of them. we should see equal chances of defense and offense. at least we get points no matter what but it is hard to sit through these defenses 

QuicksilverJPR #4 Posted Feb 12 2019 - 16:02

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View PostYANKEE137, on Feb 11 2019 - 22:27, said:

Also seems like more freaking map pingers than ever. Sometimes two going off at once. We are years past due on getting that fixed.

 

I ping the map to properly direct attention to those morons that like to camp on attack mode (right YANKEE137) need to at least attempt to get to.

 

Unfortunately most times the directions just get ignored, as camping somehow wins FL attack mode in this bizarre universe.../sarcasm



Semmes63 #5 Posted Feb 12 2019 - 16:09

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Another problem I'm seeing is that this time around, the defenders can now go back into a captured zone without being destroyed by bot artillery. Originally if you went back in to counterattack you died.

Is this a bug or a tweak?



QuicksilverJPR #6 Posted Feb 12 2019 - 16:12

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View PostSemmes63, on Feb 12 2019 - 10:09, said:

Another problem I'm seeing is that this time around, the defenders can now go back into a captured zone without being destroyed by bot artillery. Originally if you went back in to counterattack you died.

Is this a bug or a tweak?

 

The artillery for countering only lasts for so many seconds, like it did last time.  I remember doing the same thing last time FL mode was active...




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