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Proposed SPG changes: Why they are a bad idea as presented.


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That1Villain #21 Posted Mar 24 2019 - 05:10

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To address the concerns that people have, there are only two changes that are happening, one stacked stun is getting reduced, which is badly needed as it can absolutely be used to grief people, and two splash is being reduced, which again is badly needed as it is absurd right now. The fact that arties like the CGC and T92 can splash damage you behind a building and still take off a third of your health and stun you for 20 seconds is ridiculous. They're much needed changes but theres a lot of work that needs to be done. I understand that arty players are worried that they're not going to be able to do damage anymore and "oh now we're useless", but to be blunt arty is not meant to do much damage and the class is meant as a support class, not as a crutch for lack of skill. Arty has very little impact on the games they play overall because they are RNG slot machines, they cannot reliably do damage (assist damage is not always guaranteed because people may not shoot what you stun) and have little in the way of being able to adjust to teams. Many great players rarely or refuse to play arty for that exact reason, you have no control of what happens, where your team pushes, or exploiting open points. In a regular tank you can to some extent with reliably damaging and killing HVT's and pushing through the weak flank. But all that aside WG is really not sure what to do with the class because it is immune to damage for at least the first half while still affecting certain players. Limiting arty to 2 will provide a relief to the overall stun issues but will more than likely increase the amount of games you see arty, but a problem is 3 arty is too many as it takes away too much health from the team and reduces the damage output from the team in favor of support. It's a tricky situation for WG, theres a lot that needs to be done but it's a start.

Omega_Weapon #22 Posted Mar 24 2019 - 05:11

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View PostcKy_, on Mar 23 2019 - 22:48, said:

Oh no, they are changing artillery by a whole 5%... What ever shall we do??

 

Some people.

 

Let's change it to a 5% buff instead and see how quickly the arty hating cry babies proclaim the end of the world.

Edited by Omega_Weapon, Mar 24 2019 - 05:13.


9999bc #23 Posted Mar 24 2019 - 05:12

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View PostcKy_, on Mar 24 2019 - 05:06, said:

 

​I'm sorry, what other tanks stun your crew completely hindering the capabilities of your vehicle? Also, I notice you completely ignored the "relative invulnerability" part of my statement. Anything to further your point, I guess.

Your teammates!

You see red arty stuns green tanks while green arty stuns red tanks at the same time. It’s fair. Next. 



Omega_Weapon #24 Posted Mar 24 2019 - 05:17

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View PostcKy_, on Mar 23 2019 - 23:06, said:

​I'm sorry, what other tanks stun your crew completely hindering the capabilities of your vehicle? Also, I notice you completely ignored the "relative invulnerability" part of my statement. Anything to further your point, I guess.

 

Stun is just reserved for the class that had their normal pen values cut in half. Restore pen to normal values for arty and the reason for implementing stun disappears. If you find temporary stuns more inconvenient than actual damage then you would be a big supporter of this right?

cKy_ #25 Posted Mar 24 2019 - 05:17

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View PostOmega_Weapon, on Mar 24 2019 - 16:11, said:

 

Let's change it to a 5% buff instead and see how quickly the arty hating cry babies proclaim the end of the world.

 

Oh no instead of being stunned for 14 seconds I'm being stunned for 16 seconds

 

What a big difference



cKy_ #26 Posted Mar 24 2019 - 05:19

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View Post9999bc, on Mar 24 2019 - 16:12, said:

Your teammates!

You see red arty stuns green tanks while green arty stuns red tanks at the same time. It’s fair. Next. 

 

No mate, you already lost. Good try though.

 

(I'm just going to ignore the fact that I have no clue how what you said in the second line of your comment relates to anything I've said)



Omega_Weapon #27 Posted Mar 24 2019 - 05:20

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View PostcKy_, on Mar 23 2019 - 23:17, said:

Oh no instead of being stunned for 14 seconds I'm being stunned for 16 seconds

 

What a big difference

 

Umm, okay. You should actually watch the video they put out explaining the proposed changes. You don't seem to understand what you are talking about here.

cKy_ #28 Posted Mar 24 2019 - 05:21

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View PostOmega_Weapon, on Mar 24 2019 - 16:17, said:

 

Stun is just reserved for the class that had their normal pen values cut in half. Restore pen to normal values for arty and the reason for implementing stun disappears. If you find temporary stuns more inconvenient than actual damage then you would be a big supporter of this right?

 

You never have to deal with stun. Majority of your battles are played below tier 5. Like, come on. 

cKy_ #29 Posted Mar 24 2019 - 05:22

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View PostOmega_Weapon, on Mar 24 2019 - 16:20, said:

 

Umm, okay. You should actually watch the video they put out explaining the proposed changes. You don't seem to understand what you are talking about here.

 

Remind me how these changes affect you, seeing as how you do pretty much nothing but seal club the lower tiers?

 

And I think I understood it just fine, thanks.


Edited by cKy_, Mar 24 2019 - 05:23.


stevezaxx #30 Posted Mar 24 2019 - 05:26

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if they are trying to get the arty players to quit playing arty by slowly reducing their effect bit by bit, , thats just going to get the hard core arty players to play arty more and more ....

 

 

JUSTSCREUEVERYONE ELSE LIKE US!



moon111 #31 Posted Mar 24 2019 - 05:29

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It doesn't matter what changes you make with artillery, none of it will fix the big issue: Younger people today, in general, are a bunch of bubble-wrapped crybabies that think everything in life should be 'fair'.  They can't even handle the fact their arty hit you, your arty hit them, at the end of the day, arty is still hovering average win-rates outside of the dreaded 105 LeFH18B2.

 

I still want to be able to make 5 meter wide craters and blow apart any building.



cKy_ #32 Posted Mar 24 2019 - 05:30

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View Postmoon111, on Mar 24 2019 - 16:29, said:

It doesn't matter what changes you make with artillery, none of it will fix the big issue: Younger people today, in general, are a bunch of bubble-wrapped crybabies that think everything in life should be 'fair'.  They can't even handle the fact their arty hit you, your arty hit them, at the end of the day, arty is still hovering average win-rates outside of the dreaded 105 LeFH18B2.

 

I still want to be able to make 5 meter wide craters and blow apart any building.

 

And somehow the world today is a better place than its ever been. Funny that.

 

Or are you advocating for a return to the 1950s?



Rawrlynn #33 Posted Mar 24 2019 - 05:31

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the biggest nerf to arty has been the map rotations.  all those city maps in rotation has severely already handicapped arty. 

 

I could see a reduction in splash, but with the maps we have the high splash is the only way arty is making any damage.  but there isn't really any reason to further adjust artillery other then the cries of the few and loud.

 

Auto loaders are worse then artillery in total game play but only a few actually see the real issue there... 

 

the wheeled clown cars have only been out for a small amount of time which is rapidly changing game play 

 

the wheeled cars a lot of times get arty quickly so it's only a bandaid to the real issues. 

 



cKy_ #34 Posted Mar 24 2019 - 05:33

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View PostRawrlynn, on Mar 24 2019 - 16:31, said:

the biggest nerf to arty has been the map rotations.  all those city maps in rotation has severely already handicapped arty. 

 

I could see a reduction in splash, but with the maps we have the high splash is the only way arty is making any damage.  but there isn't really any reason to further adjust artillery other then the cries of the few and loud.

 

Auto loaders are worse then artillery in total game play but only a few actually see the real issue there... 

 

the wheeled clown cars have only been out for a small amount of time which is rapidly changing game play 

 

the wheeled cars a lot of times get arty quickly so it's only a bandaid to the real issues. 

 

 

Please, tell me how auto loaders are worse than artillery. Colour me curious.

Rawrlynn #35 Posted Mar 24 2019 - 05:33

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View PostcKy_, on Mar 24 2019 - 05:30, said:

 

And somehow the world today is a better place than its ever been. Funny that.

 

Or are you advocating for a return to the 1950s?

 

 

how is the world better?  families have to work 2-3 jobs, someone else takes care of their children,  everyone is high in debt.  at least in the 1950's 1 job would take care of everything the family needed and still have money for vacations every year. 



cKy_ #36 Posted Mar 24 2019 - 05:38

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View PostRawrlynn, on Mar 24 2019 - 16:33, said:

 

 

how is the world better?  families have to work 2-3 jobs, someone else takes care of their children,  everyone is high in debt.  at least in the 1950's 1 job would take care of everything the family needed and still have money for vacations every year. 

 

A white family that is

moon111 #37 Posted Mar 24 2019 - 05:44

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View PostcKy_, on Mar 24 2019 - 04:30, said:

 

And somehow the world today is a better place than its ever been. Funny that.

 

Or are you advocating for a return to the 1950s?

 

The world isn't a better place then it's ever been.  It would be remarkable if we could go back to the 50's in many aspects.

 



cKy_ #38 Posted Mar 24 2019 - 05:45

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View Postmoon111, on Mar 24 2019 - 16:44, said:

 

The world isn't a better place then it's ever been.  It would be remarkable if we could go back to the 50's in many aspects.

 

 

ha laughable

moon111 #39 Posted Mar 24 2019 - 05:56

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View PostcKy_, on Mar 24 2019 - 04:38, said:

 

A white family that is

 

You do realize there's more slaves in the U.S. today then in the 1850's right?  That little clause in the 13th Amendment, "EXCEPT as a punishment for crime..."   



Rawrlynn #40 Posted Mar 24 2019 - 06:48

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View PostcKy_, on Mar 24 2019 - 05:33, said:

 

Please, tell me how auto loaders are worse than artillery. Colour me curious.

 

I don't know about you but I'd much prefer to be one shot by an artillery then waiting for 20-30 seconds for that auto loader to pump 3-8 shots in me before I can even reload a second shot.   way more irritating then anything arty can throw. 




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