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oh those EBR's


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Cowabunga_Peppermill_ll #1 Posted Apr 19 2019 - 16:23

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please make those lil tiny tanks be able to be penned. bounce or crit hit from 10 ft away from Skorp the side, front, whatever is just bounces. they have to be way more easy to pen than they are now. As of now ebr is the toughest tank out the better than heavies

LTCTJG #2 Posted Apr 19 2019 - 16:34

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Agreed I bounce about 80% of my shots against these "cars"...and its against rubber!:angry:

grandthefttankV #3 Posted Apr 19 2019 - 16:38

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Has anyone ammo racked an EBR yet?

__WarChild__ #4 Posted Apr 19 2019 - 16:38

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When I hit them and they keep moving, that really p___s me off.  They were a stupid addition to the game and now they're here forever like arty.

 

 



Ace_D3struct0r #5 Posted Apr 19 2019 - 16:42

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Yup, those goddamn tires eat high-caliber shells like no tomorrow!! Well played WG!

Garandster #6 Posted Apr 19 2019 - 17:19

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Just lead your shots and aim for mid-wheel up since they have a higher than average ground clearance. The shots that go low will go into the wheel and just count as absorbed since there is no hull behind that portion. I haven't seen any issues with them randomly bouncing more than any other tank where RNG derps the shot or I catch an odd angle, and they basically have zero armor so there isn't much of a way to make them easier to pen.

Tod_kommt #7 Posted Apr 19 2019 - 17:38

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The comments above are on point. These "wheels" possess an unfair advantage with the auto aim "BOT" and they appear to be invincible to all but the occasional lucky shot. My last game in a TOG II I landed no less than 8 shots on the EBR and still lost the engagement. 
Respectfully
Tod_Kommt

Die obigen Kommentare sind auf den Punkt. Diese "Räder" besitzen einen unfairen Vorteil mit dem Autoaim "BOT" und scheinen für alle außer dem gelegentlichen Glücksschuss unbesiegbar zu sein. Mein letztes Spiel in einem TOG II habe ich nicht weniger als 8 Schüsse auf den EBR gelandet und das Engagement trotzdem verloren.
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Tod_Kommt


Tod_kommt #8 Posted Apr 19 2019 - 17:39

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Yes I know I am a marginal player at best.

Regards

Tod_Kommt



HansReichardt #9 Posted Apr 19 2019 - 17:48

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the EBRs and other wheelies are many times "worse" than arty.

 

Take for example a game in which I bring out the French 155 58 SPG. The thing has been so nerfed that I am lucky to do 300-400 damage with one full clip. Then I have to wait close to 50 seconds to reload the clip.

 

That is hardly game-breaking, or even game-changing. Now granted, the GWE is more powerful and has a greater impact, but the other SPGs are really not something to be feared in this game.

 

the EBR on the other hand, can spot an entire team within seconds of the game starting, auto-lock on enemies, rarely misses, has good alpha, and is extremely hard to hit. Even when you do hit it, it doesn't stop. Clan wars has become a joke--Mario karts flying around, dictating the outcome of the game.

 

tell me what is worse, 3 SPGs on the other side, or three wheelies? 



mbrolin #10 Posted Apr 19 2019 - 17:55

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View PostHansReichardt, on Apr 19 2019 - 16:48, said:

the EBRs and other wheelies are many times "worse" than arty.

 

Take for example a game in which I bring out the French 155 58 SPG. The thing has been so nerfed that I am lucky to do 300-400 damage with one full clip. Then I have to wait close to 50 seconds to reload the clip.

 

That is hardly game-breaking, or even game-changing. Now granted, the GWE is more powerful and has a greater impact, but the other SPGs are really not something to be feared in this game.

 

the EBR on the other hand, can spot an entire team within seconds of the game starting, auto-lock on enemies, rarely misses, has good alpha, and is extremely hard to hit. Even when you do hit it, it doesn't stop. Clan wars has become a joke--Mario karts flying around, dictating the outcome of the game.

 

tell me what is worse, 3 SPGs on the other side, or three wheelies? 

 

3 Wheelies all day long.

Arclight58 #11 Posted Apr 19 2019 - 17:58

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I'll take three arty any day over three wheelies, the most unfair thing ever done is put these in a game. It turned a tank game into fly swatting.

HansReichardt #12 Posted Apr 19 2019 - 18:08

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3 wheelies on the other side means the following:

 

1. If you are in a slow heavy, might as well exit battle. You won't even get into the town, or into position, before you are spotted, peppered with shots, and suffering crew death and module damage. 

2. If you are in a SPG, you probably won't even get a shell loaded before you are killed. Has happened to me more than once.

3. If you are in a light or medium, you will spend half the battle fly-swatting or chasing the wheelies.

 

At best, there should be a limit to one wheeled vehicle per-side, and the auto-lock should be removed (there should only be one SPG per side as well). 



Arclight58 #13 Posted Apr 19 2019 - 18:33

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There is no way WGing even gave these any thought. I just played a game with two and managed to kill one because he was driving in a straight line. The other was a better player and kept dodging constant. The only tank with a chance was the lights but not unless you had a magazine like a BC. Every match you have them they just shred the team with the aimbots WG gave them and a magazine while circling them and no turret and tracks can keep up to aim. I would be willing to bet 80% of the players die when engaged by these little cancers.

HansReichardt #14 Posted Apr 19 2019 - 18:55

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I was winning over 50% of my matches consistently for over a year, and doing pretty well, regardless of unit, until about 30-40 days ago.

 

Soon after the wheelies were introduced, I have been winning like 46% of my matches and my performance has gone down. Are the wheelies entirely to blame? Unknown, but the game has changed dramatically since their introduction, and these things have been hugely disruptive. 

 

German tanks are especially hard-hit by these things, since German play-style involves hiding, sniping, and using scouts. There is nowhere to hide now.

 

When FL is done, I will probably just quit and uninstall at this point. Quickly losing interest in the game. 



Jryder #15 Posted Apr 19 2019 - 19:20

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Careful asking for changes. WG will probably double their armor, 'balance' it by knocking 3kph of their top speed and give their wheel force fields for good measure. Maybe create a true cloaking device for them to use as a combat reserve...

__WarChild__ #16 Posted Apr 19 2019 - 19:27

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View PostGarandster, on Apr 19 2019 - 10:19, said:

Just lead your shots and aim for mid-wheel up since they have a higher than average ground clearance. The shots that go low will go into the wheel and just count as absorbed since there is no hull behind that portion. I haven't seen any issues with them randomly bouncing more than any other tank where RNG derps the shot or I catch an odd angle, and they basically have zero armor so there isn't much of a way to make them easier to pen.

 

I want to smoke whatever you're smoking.  :B

mbrolin #17 Posted Apr 19 2019 - 19:50

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View Post__WarChild__, on Apr 19 2019 - 18:27, said:

 

I want to smoke whatever you're smoking.  :B

 

Exactly. Usually by the time I know there around, I've already taken 2 penetrating HE shots from them, I'm tracked, ammo racked and half my crew is dead.

Garandster #18 Posted Apr 19 2019 - 20:42

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View Post__WarChild__, on Apr 19 2019 - 13:27, said:

 

I want to smoke whatever you're smoking.  :B

 

View Postmbrolin, on Apr 19 2019 - 13:50, said:

 

Exactly. Usually by the time I know there around, I've already taken 2 penetrating HE shots from them, I'm tracked, ammo racked and half my crew is dead.

 

I recommend Monster and watching movies from the 80's or early 90's (Been watching through the Friday the 13th franchise this episode of Frontlines). The Monster keeps you wired with the caffeine and the movie keeps the monotony of the mode from getting to you.

Stevenwt #19 Posted Apr 19 2019 - 20:52

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View PostLTCTJG, on Apr 19 2019 - 09:34, said:

Agreed I bounce about 80% of my shots against these "cars"...and its against rubber!:angry:

 

it’s not rubber.....

 

it’s

 



MexGamebr #20 Posted Apr 21 2019 - 20:11

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why these wheeled vehicles have such a high penetration in HE's ammunition, that's ridiclos I'm with my buldog and I see the lynx6x6 this is a tank that takes the places first than other light tanks and this [edited]cause me 300 of damage shot, because it has a penetration of 90mm? this is ridiculous the reload does not justify the damage and penetration, it need a nerf at the HE ammunition 

 






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