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Misaligned Mission


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eraser1962 #1 Posted Apr 24 2019 - 20:39


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I applaud WG (WoT) for the wide variety of missions that keep the game constantly interesting and lively.  However, every once in a while a mission has a condition that while well intentioned, actually is counter productive to WG's goals.  A perfect example is the current Swedish Crew mission.  This is a multi day mission that requires specific levels of achievement each 24 hrs for 6 days in a row.  On the surface this seems fine and dandy.  However, this simple 24 hour restriction is applied so that you must wait until a full 24 hours have elapsed before you can begin the pursuit of that mission again.  This discourages a player from wanting to login and play games, because none of the progress will be counted until the 24 hour window elapses.  So, instead a player (me in this case) just elects not to play.  Ironically, a mission of this type is designed to encourage daily participation, but because the clocks doesn't reset at midnight, the player is actually discouraged from logging on.  Seems easy to fix.  Just have the condition be based on a calendar, not a stop watch.

Playz4Free #2 Posted Apr 24 2019 - 20:49


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They should reset daily at the server reset, you don't actually have to wait from the time based off of the last completion.

Edited by Playz4Free, Apr 24 2019 - 20:49.

PotatoLegend99 #3 Posted Apr 24 2019 - 20:53

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These "24 hour" missions are poorly worded. They reset every day with the server which is 6AM Eastern time.

Garandster #4 Posted Apr 24 2019 - 21:16


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Just repeating the others. The 24hr missions reset at server rest, I think they just chose to say "once per 24hrs" since it sounds better instead of saying "once per server day cycle".

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