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What world of tanks needs right now.


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Maverick_Games #1 Posted May 21 2019 - 20:41

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before I say anything, I'm going to admit a couple of things that I know for a fact are going to get said weather i like it or not.

i am crap. I have a 46% win rate, and although at times I can hold my own weight, most of the time i cant seem to hit the broad side of a barn from the inside. I may have over 4k battles played and have played wot ever since there were only 4 nations, but a lot of that time I was playing in middle school with less than 2 brain cells to rub together, and had a computer from 2000 and a rats nest full of viruses because, well..... I'm crap.

 

Heres where I start if you want to skip me talking about how crap i am:

 

now that that's out of the way, on to my point. NO, this is not a rant, this is constructive criticism (or at least attempted constructive criticism XD) and I'm hoping others will chime in.

everyone can accept the fact that World of Tanks is not a perfect game, at least not unironically, but everyone has diffrent ways of thinking, and therefore everyone has a slightly different way of "how to make the game better". welp, here are mine, and im going to try to put as much thought into my choices as possible, but as I said, I'm kind of crap.... so here we go....

 

#1: encouraging team play.

I feel like this is the hardest to achieve, but i feel like its not impossible, so ill put this at my #1. Im going to talk about world of warships which has a compliment system but only seems to do 2 things: jack, and crap(at least at the moment, but correct me if im wrong :P). Here's my suggestion: create a compliment system and back it up with some kind of reward system. one of The problem making this decision difficult being wargaming and their willingness (or maybe lack of, but, constructive criticism here...) to give up premium items to support team play. But, lets say they do decide to implement this, that means players at higher tiers are more encouraged to support each other, instead of rushing out and only thinking of themselves.

 

"how do you get people to complement others? no one is going to do it if there's nothing in it for them!"

 

Think of this idea like a betting system, only both parties win. If someone complements a certain player, and that player (insert option here. its an idea, but its not perfect), the people who complimented him will be rewarded accordingly. this both rewards a good player willing to support their team, and players willing to support other players.

 

"how do we make sure people don't spam them with their friends"

 

Maybe 1 complement per player, per game? Maybe platoon mates cant compliment each other because their already teamed up? again, suggestions, its not perfect, but its a start.

 

I could go into how xvm affects this but im going to stay out of that can of worms....

 

#2 remove or modify friendly fire:

again, going to world of warships for this one. That game has a ff system that has boundaries regarding damage (unlike wot which is unrestricted). I feel like a friendly fire system like this would be good for world of tanks with little consequence. this also encourages arty's to watch their fire, and definitely keeps team mates from killing others.

 

Those were the 2 major ones, here are the others that could help indirectly make the game smoother.

 

#3: xp loot boxes... WAIT WAIT WAIT! dont kill me, ill explain! i swear!

seeing how paid loot boxes are banned in some countries, and that this is a controversial topic, ill make my explanation short.

XP loot boxes: loot boxes that are only earned with the accumulation of xp. wargaming would probably monetize it anyway, but its better than nothing, and you don't necessarily need to buy the loot boxes, you can just earn them. Again, look at wows, loot boxes have xp, credits, and other things that can make the grind more bearable.

 

#4: make camouflage that does more than just decreases detectability.

 

again, look at world of warships. the camouflage gives an increase in credits, xp, commander xp, and more.

 

I think that's about it for me, and the post is getting too long as it is. Let me know what you think. Not saying that wargaming has to see this, but it will at least start a conversation. (although its not like im the first one I'm sure lol)

now im going to step away from my keyboard... my fingers are tired because of the 40 minutes of typing. -_-



grandthefttankV #2 Posted May 21 2019 - 20:46

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#4 better mm
#5 stop with the german nerfs
#6 lower tier clan wars again
#7 eliminate the clown camo paint
#8 fix the game economy so people are not penalized for simply trying to win

XVM_Ad_Astra #3 Posted May 21 2019 - 20:47

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"Arty Prevents Camping"-WG

Maverick_Games #4 Posted May 21 2019 - 20:47

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View PostXVM_Ad_Astra, on May 21 2019 - 20:47, said:

"Arty Prevents Camping"-WG

 

XD

grandthefttankV #5 Posted May 21 2019 - 20:48

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View PostXVM_Ad_Astra, on May 21 2019 - 19:47, said:

"Arty Prevents Camping"-WG

It does. It is an established scientific fact that is beyond contestation, like the law of gravity



FrozenKemp #6 Posted May 21 2019 - 20:49

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Re your ideas -

 

#1 Would be neat if it could be done without being gamed. That part might be tricky. 

#2 No comment.

#3 They already added this. 

#4 Not sure. 



Maverick_Games #7 Posted May 21 2019 - 20:52

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View PostFrozenKemp, on May 21 2019 - 20:49, said:

Re your ideas -

 

#1 Would be neat if it could be done without being gamed. That part might be tricky. 

#2 No comment.

#3 They already added this. 

#4 Not sure. 

 

Completely forgot about the holiday loot boxes, but are there others your referring to?

Anublister #8 Posted May 21 2019 - 21:08

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If I were you I'd post this in the feedback forum.

 

https://www.youtube.com/watch?v=PbXsZlPbN90



Maverick_Games #9 Posted May 21 2019 - 21:12

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View PostAnublister, on May 21 2019 - 21:08, said:

If I were you I'd post this in the feedback forum.

 

https://www.youtube.com/watch?v=PbXsZlPbN90

 

I would, but its not letting me post anything at the moment.

Edit, scratch that, i got it :P


Edited by Maverick_Games, May 21 2019 - 22:10.


Hellsfog #10 Posted May 21 2019 - 21:14

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What we really need is a person who barely plays the game, has never played in tier 10 and isn't very good when he does to tell us what the game really needs. IF only we had such a hero...

Garandster #11 Posted May 21 2019 - 21:15

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#1 - As long as it's not abuse-able, go for it, but tbh I would probably forget to use it all the time so idk if it would be worth the development time.

#2 - I don't have an issue with keeping friendly fire, the last time I was intentionally shot by a team mate was over 1k battles ago. Removing friendly fire won't stop the trolls since now they can't be killed when going blue, so now they can push you, block you, and shoot you to distract you all game without repercussion.

#3 - We have rewards for merit that give out all kinds of stuff for just playing the game. They range from XP reducing blue prints, to credits in various forms, to equipment, to FXP & garage slots.

#4 - I believe they tried this with emblems in a test and killed it after feedback. Boosters basically do the same thing so I don't expect them to add more at least in the near future.

 

Edit: Not trying to be a downer, it's always good to have ideas thrown out there to generate feedback.


Edited by Garandster, May 21 2019 - 21:17.


cavalry11 #12 Posted May 21 2019 - 21:25

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Most arty friendly fire is from idiot getting right up against an enemy, what do they expect?

RHeadshot #13 Posted May 21 2019 - 21:29

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#9.  Better management and support.

Harvester_0f_Sorrow #14 Posted May 21 2019 - 21:51

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Good players will help the team normally. UNLESSS they are stat padders!!!! But I try to help the team win especially with spotting in lights. Although the team often has no clue and then I have to play differently. There are lots of players that have no clue though and that makes it much harder to help them win.

LeaveIT2Beaver #15 Posted May 21 2019 - 21:58

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Oh I know what World of Tanks thinks it needs and it is laid out in a Dev leak

 

WoT 1.75

                                                                  



Altwar #16 Posted May 21 2019 - 21:59

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View Postcavalry11, on May 21 2019 - 12:25, said:

Most arty friendly fire is from idiot getting right up against an enemy, what do they expect?

 

If a player gets right up against an enemy, often times called "hugging", that player would expect his teammates not to shoot for fear of hitting him.  Some players hug an enemy tank to try to selfishly keep the damage/kill for themselves.  Still, a reasonable expectation from teammates is not to shoot.

LeaveIT2Beaver #17 Posted May 21 2019 - 22:14

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View PostAltwar, on May 21 2019 - 15:59, said:

 

a reasonable expectation from teammates is not to shoot.

 

Understatement of the Decade



Maverick_Games #18 Posted May 21 2019 - 22:15

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View PostAltwar, on May 21 2019 - 21:59, said:

 

If a player gets right up against an enemy (often times called "hugging"), that player would expect his teammates not to shoot for fear of hitting him.  Some players hug an enemy tank to try to selfishly keep the damage/kill for themselves.  Still, a reasonable expectation from teammates is not to shoot.

 

and what about getting up close to keep the enemy from firing at a weak spot, or using your low profile to get under an enemies gun depression?

HAPPYJAX60 #19 Posted May 21 2019 - 22:51

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View Postcavalry11, on May 21 2019 - 20:25, said:

Most arty friendly fire is from idiot getting right up against an enemy, what do they expect?

 

to cover their lower plate, don't shoot at face huggers. small tanks snuggling up to the side of a tall tank to get under the gun depression, don't shoot adds animosity to the game.




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